use crate::{BOX, CIRCLE, Point};
impl PartialEq for Point {
#[inline]
fn eq(&self, other: &Self) -> bool {
self.x == other.x && self.y == other.y
}
}
impl Eq for Point {}
impl PartialEq for BOX {
#[inline]
fn eq(&self, other: &Self) -> bool {
self.high == other.high && self.low == other.low
}
}
impl Eq for BOX {}
impl PartialEq for CIRCLE {
#[inline]
fn eq(&self, other: &Self) -> bool {
self.center == other.center && self.radius == other.radius
}
}
impl Eq for CIRCLE {}