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use crate::cmd::{cfg_spinner, run_stage};
use crate::errors::*;
use crate::thread::{spawn_thread, ThreadHandle};
use console::{style, Emoji};
use indicatif::{MultiProgress, ProgressBar};
use std::env;
use std::fs;
use std::path::{Path, PathBuf};

// Emojis for stages
static GENERATING: Emoji<'_, '_> = Emoji("🔨", "");
static BUILDING: Emoji<'_, '_> = Emoji("🏗️ ", ""); // Yes, there's a space here, for some reason it's needed...

/// Returns the exit code if it's non-zero.
macro_rules! handle_exit_code {
    ($code:expr) => {
        let (_, _, code) = $code;
        if code != 0 {
            return $crate::errors::Result::Ok(code);
        }
    };
}

/// Finalizes the build by renaming some directories.
pub fn finalize(target: &Path) -> Result<()> {
    // Move the `pkg/` directory into `dist/pkg/`
    let pkg_dir = target.join("dist/pkg");
    if pkg_dir.exists() {
        if let Err(err) = fs::remove_dir_all(&pkg_dir) {
            bail!(ErrorKind::MovePkgDirFailed(err.to_string()));
        }
    }
    // The `fs::rename()` function will fail on Windows if the destination already exists, so this should work (we've just deleted it as per https://github.com/rust-lang/rust/issues/31301#issuecomment-177117325)
    if let Err(err) = fs::rename(target.join("pkg"), target.join("dist/pkg")) {
        bail!(ErrorKind::MovePkgDirFailed(err.to_string()));
    }

    Ok(())
}

/// Actually builds the user's code, program arguments having been interpreted. This needs to know how many steps there are in total
/// because the serving logic also uses it. This also takes a `MultiProgress` to interact with so it can be used truly atomically.
/// This returns handles for waiting on the component threads so we can use it composably.
#[allow(clippy::type_complexity)]
pub fn build_internal(
    dir: PathBuf,
    spinners: &MultiProgress,
    num_steps: u8,
) -> Result<(
    ThreadHandle<impl FnOnce() -> Result<i32>, Result<i32>>,
    ThreadHandle<impl FnOnce() -> Result<i32>, Result<i32>>,
)> {
    let target = dir.join(".perseus");

    // Static generation message
    let sg_msg = format!(
        "{} {} Generating your app",
        style(format!("[1/{}]", num_steps)).bold().dim(),
        GENERATING
    );
    // Wasm building message
    let wb_msg = format!(
        "{} {} Building your app to Wasm",
        style(format!("[2/{}]", num_steps)).bold().dim(),
        BUILDING
    );

    // We parallelize the first two spinners (static generation and Wasm building)
    // We make sure to add them at the top (the server spinner may have already been instantiated)
    let sg_spinner = spinners.insert(0, ProgressBar::new_spinner());
    let sg_spinner = cfg_spinner(sg_spinner, &sg_msg);
    let sg_target = target.clone();
    let wb_spinner = spinners.insert(1, ProgressBar::new_spinner());
    let wb_spinner = cfg_spinner(wb_spinner, &wb_msg);
    let wb_target = target;
    let sg_thread = spawn_thread(move || {
        handle_exit_code!(run_stage(
            vec![&format!(
                "{} run",
                env::var("PERSEUS_CARGO_PATH").unwrap_or_else(|_| "cargo".to_string())
            )],
            &sg_target,
            &sg_spinner,
            &sg_msg
        )?);

        Ok(0)
    });
    let wb_thread = spawn_thread(move || {
        handle_exit_code!(run_stage(
            vec![&format!(
                "{} build --target web",
                env::var("PERSEUS_WASM_PACK_PATH").unwrap_or_else(|_| "wasm-pack".to_string())
            )],
            &wb_target,
            &wb_spinner,
            &wb_msg
        )?);

        Ok(0)
    });

    Ok((sg_thread, wb_thread))
}

/// Builds the subcrates to get a directory that we can serve. Returns an exit code.
pub fn build(dir: PathBuf, _prog_args: &[String]) -> Result<i32> {
    let spinners = MultiProgress::new();

    let (sg_thread, wb_thread) = build_internal(dir.clone(), &spinners, 2)?;
    let sg_res = sg_thread
        .join()
        .map_err(|_| ErrorKind::ThreadWaitFailed)??;
    if sg_res != 0 {
        return Ok(sg_res);
    }
    let wb_res = wb_thread
        .join()
        .map_err(|_| ErrorKind::ThreadWaitFailed)??;
    if wb_res != 0 {
        return Ok(wb_res);
    }

    // This waits for all the threads and lets the spinners draw to the terminal
    // spinners.join().map_err(|_| ErrorKind::ThreadWaitFailed)?;
    // And now we can run the finalization stage
    finalize(&dir.join(".perseus"))?;

    // We've handled errors in the component threads, so the exit code is now zero
    Ok(0)
}