# Ver 0.1.4 (2023-11-25)
- Remove unnecessary constraint for `TrigOps`
- Remove `Div<Output=Self>`
# Ver 0.1.3 (2023-11-09)
- Add `Group` and `Ring`
- `Group`: require `Add<Self, Output=Self>` and has `zero()`
- `Ring`: require `Group + Mul<Self, Output=Self>` and has `one()`
- `f32` and `f64` are `Ring`
# Ver 0.1.2 (2023-11-09)
- Remove unnecessary constraints for `Numeric<T>`
- `T: Add<Self, Output=Self> + Sub<Self, Output=Self> + Mul<Self, Output=Self> + Div<Self, Output=Self>`
- More specify `Neg` for `Numeric` & `Float`: `Neg` -> `Neg<Output=Self>`
# Ver 0.1.1 (2023-11-09)
- Add constraints for `Numeric<T>`
- `T: Add<Self, Output=Self> + Sub<Self, Output=Self> + Mul<Self, Output=Self> + Div<Self, Output=Self>`
- Add example : `Vec3D`