perovskite_client 0.2.0

Multiplayer voxel game written in Rust - Game client
Documentation
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layout (constant_id = 0) const bool SPECULAR = true;
layout (constant_id = 1) const bool FUZZY_SHADOWS = true;
layout (constant_id = 2) const bool RAYTRACE_DEBUG = false;
layout (constant_id = 3) const uint SPECULAR_DOWNSAMPLING = 2;