perovskite_client 0.0.1

Multiplayer voxel game written in Rust - Game client
Documentation
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use std::collections::VecDeque;

use perovskite_core::chat::ChatMessage;

pub(crate) struct ChatState {
    pub(crate) message_history: Vec<ChatMessage>,
}
impl ChatState {
    pub(crate) fn new() -> ChatState {
        ChatState {
            message_history: Vec::new(),
        }
    }
}