use serde_json;
use crate::{frame::mutable::Frame, game};
pub struct Game {
pub start: game::Start,
pub end: Option<game::End>,
pub frames: Frame,
pub metadata: Option<serde_json::Map<String, serde_json::Value>>,
pub gecko_codes: Option<game::GeckoCodes>,
pub hash: Option<String>,
pub quirks: Option<game::Quirks>,
}