# PepeCore
A Rust library for image decoding, encoding, and processing using an efficient `SVec` data structure.
PepeCore provides:
- **SVec** – high-performance, image buffers (`array::svec::SVec`).
- **Image decoding** – read images from file paths or in-memory buffers (`read::read_in_path`, `read::read_in_buffer`).
- **Image saving** – write `SVec` images to disk in common formats (`save::svec_save`).
- **Color conversions** – dynamic RGB ↔ grayscale, YCbCr, CMYK, and channel swaps via `cvt_color`.
- **Halftone effects** – apply dot-based halftoning (`halftone`, `rotate_halftone`).
- **Screentone effects** – comic-style dot screening (`screentone`, `rotate_screentone`).
- **(Experimental)** Color levels adjustment – _coming soon_.
## Installation
Add PepeCore to your `Cargo.toml`:
```toml
[dependencies]
pepecore = "0.1"
```
Then in your crate:
```rust
extern crate pepecore;
use pepecore::{svec::SVec, read::read_in_path, save::svec_save};
use pepecore::{cvt_color, halftone, screentone};
use pepecore::enums::{ImgColor, CVTColor, DotType};
```
## Quick Start
```rust
use pepecore::{
svec::SVec,
read::read_in_path,
save::svec_save,
cvt_color,
screentone,
enums::{ImgColor, CVTColor, DotType},
};
fn main() -> Result<(), Box<dyn std::error::Error>> {
// 1. Decode an image file as RGB
let mut img: SVec = read_in_path("input.jpg", ImgColor::RGB)?;
// 2. Convert RGB → Grayscale (BT.709)
cvt_color(&mut img, CVTColor::RGB2Gray_709);
// 3. Apply a screentone effect (dot pattern 8×8)
screentone(&mut img, 8, &DotType::Square);
// 4. Save the processed image
svec_save(img, "output.png")?;
Ok(())
}
```
## Features
### Decoding
- **Flexible input**: file paths or raw byte buffers.
- **PSD support**: reads both layered and flattened PSD files.
- **Dynamic types**: returns either `u8`, `u16`, or `f32` data.
### Saving
- Handles `Luma`, `LumaA`, `Rgb`, `Rgba` in `u8`, `u16`, and `f32` formats.
- Converts floating-point to `u8` with simple scaling (`×255`).
### Color Conversion
Use `cvt_color(&mut img, CVTColor::…)` to:
- Convert between RGB, Grayscale (BT.601/709/2020), YCbCr, CMYK.
- Swap channels (RGB ↔ BGR).
- Expand Gray → RGB.
### Halftone & Screentone
- **Halftone** dot screening with configurable dot sizes per channel.
- **Rotate** capability for angled halftones.
- **Screentone** for single-channel comic-style screening, with optional rotation.
### Color Levels (Experimental)
The `color_levels` API is not yet fully implemented. Stay tuned for fine-grained black/white point and gamma adjustments.