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penum is a procedural macro that is used for enum conformity and
automatic dispatch. This is done by specifying a declarative pattern
that expresses how we should interpret the enum. It's a tool for
asserting how enums should look and behave through simple
expressive rust grammar.
-
Patterns — can be thought of as a toy shape sorter that sorts through enum variants and makes sure they fit. So each variant has a certain shape that must satisfy the patterns we've specified. There are 3 shapes to choose from, tuples
(), structs{}and units. -
Predicates — are used in combination with patterns to assert what the matched variants field types should implement. They can be expressed like a regular where clause, e.g
where T: Trait<Type>. The generic parameters needs to be introduced inside a pattern fragment. -
Smart dispatch — lets us express how an enum should behave in respect to its variants. The symbol that is used to express this is
^and should be put in front of the trait you wish to be dispatched, e.g.(T) where T: ^AsRef<str>. The dispatcher is smart enough to figure out certain return types for methods such that non-matching variants can be assigned with a default return statement. i.e types likeOption<_>,Result<_, E>and many other types (including Primitive Types) can get defaulted automatically for us instead of returning them with panic. This is currently limited to rust std library traits, but there are plans to extend support for custom trait definitions soon.
Installation
This crate is available on crates.io and can be used by adding the following to your project's Cargo.toml:
[]
= "0.1.21"
Or run this command in your cargo project:
Overview
A Penum expression can look like this:
Dispatch symbol
|
#[penum( (T) where T: ^Trait )]
^^^ ^^^^^^^^^
| |
| Predicate bound
|
Pattern fragment.
Note that there can be multiple patterns fragments and predicate bounds.
Penum is smart enough to infer certain return types for non-matching
variants. e.g Option<T>, &Option<T>, String, &str. It can even
handle &String, referenced non-const types. The goal is to support any
type, which we could potentially do by checking for types implementing
the Default trait.
Note, when dispatching traits with associated types, it's important to
declare them. e.g Add<i32, Output = i32>.
For non-std types we rely on the Default trait, which means, if we can
prove that a type implements Default we can automatically add them as
return types for non-matching variants,
Trivial example:
Here we have an enum with one unary and one binary tuple variant where
the field type Storage and Something implements the trait Trait.
The goal is to be able to call the trait method through Foo. This
can be accomplished automatically by marking the trait with a dispatch
symbol ^.
- Will turn into this:
;
;
Examples
Used penum to force every variant to be a tuple with one field that must
implement Trait.
If you don't care about the actual pattern matching, then you could use
_ to automatically infer every shape and field. Combine this with
concrete dispatch types, and you got yourself a auto dispatcher.
// Will create these implementations
Details
-
Impls — can be seen as a shorthand for a concrete type that implements this trait, and are primarily used as a substitute for regular generic trait bound expressions. They look something like this,
(impl Copy, impl Copy) | {name: impl Clone} -
Placeholders — are single unbounded wildcards, or if you are familiar with rust, it's the underscore
_identifier and usually means that something is ignored, which means that they will satisfy any type(_, _) | {num: _}. -
Variadic — are similar to placeholders, but instead of only being able to substitute one type, variadics can be substituted by 0 or more types. Like placeholders, they are a way to express that we don't care about the rest of the parameters in a pattern. The look something like this
(T, U, ..) | {num: T, ..}.
| Traits | Supported |
|---|---|
Any |
supported |
Borrow |
supported |
BorrowMut |
supported |
Eq |
supported |
AsMut |
supported |
AsRef |
supported |
From |
supported |
Into |
supported |
TryFrom |
supported |
TryInto |
supported |
Default |
supported |
Binary |
supported |
Debug |
supported |
Display |
supported |
LowerExp |
supported |
LowerHex |
supported |
Octal |
supported |
Pointer |
supported |
UpperExp |
supported |
UpperHex |
supported |
Future |
supported |
IntoFuture |
supported |
FromIterator |
supported |
FusedIterator |
supported |
IntoIterator |
supported |
Product |
supported |
Sum |
supported |
Copy |
supported |
Sized |
supported |
ToSocketAddrs |
supported |
Add |
supported |
AddAssign |
supported |
BitAnd |
supported |
BitAndAssign |
supported |
BitOr |
supported |
BitOrAssign |
supported |
BitXor |
supported |
BitXorAssign |
supported |
Deref |
supported |
DerefMut |
supported |
Div |
supported |
DivAssign |
supported |
Drop |
supported |
Fn |
supported |
FnMut |
supported |
FnOnce |
supported |
Index |
supported |
IndexMut |
supported |
Mul |
supported |
MulAssign |
supported |
MultiMethod |
supported |
Neg |
supported |
Not |
supported |
Rem |
supported |
RemAssign |
supported |
Shl |
supported |
ShlAssign |
supported |
Shr |
supported |
ShrAssign |
supported |
Sub |
supported |
SubAssign |
supported |
Termination |
supported |
SliceIndex |
supported |
FromStr |
supported |
ToString |
supported |