1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
use ;
use Hash;
/// Computes the intersection of multiple collections, returning only elements common to **all** inputs.
///
/// # Type Parameters
///
/// - `T`: The element type. Must implement `Clone`, `Eq`, and `Hash`.
/// - `U`: A slice-like container that implements `AsRef<[T]>`.
///
/// # Arguments
///
/// - `values`: A slice of collections (`&[U]`) to be intersected, where each `U` can be converted into a slice of `T`.
///
/// # Returns
///
/// A `Vec<T>` containing only those elements that appear in **every** input collection.
/// The result does **not** preserve the original order and contains **no duplicates**.
///
/// # Supported Input Types
///
/// Any slice-like container that implements `AsRef<[T]>`, including:
///
/// - `&[&[T]]`
/// - `&[Vec<T>]`
/// - `&[Box<[T]>]`
/// - `&Vec<Vec<T>>`
/// - `Vec<&[T]>`
/// - `Vec<&Vec<T>>`
/// - `Vec<Vec<T>>`
/// - `Vec<Box<[T]>>`
/// - `&[[T; N]]` and `&[T; N]`
///
/// # Behavior
///
/// - Each collection is scanned for distinct elements.
/// - Elements are counted only once per collection (i.e., duplicates within a single collection are ignored).
/// - Only elements that appear in **all** collections are returned.
/// - If `values` is empty, returns an empty vector.
/// - If any single input collection is empty, the result is also empty.
/// - The output contains no duplicates.
///
/// # Performance
///
/// - **Time Complexity**: O(n × m), where `n` is the number of input collections and `m` is the average length of each collection.
/// - **Space Complexity**: O(u), where `u` is the number of unique elements across all collections.
///
/// # Panic Safety
///
/// This function is 100% panic-free on valid input.
///
/// # Examples
///
/// 🧪 `&[&[T]]`
/// ```
/// use pencil_box::array::intersection::intersection;
/// let a = &[1, 2, 3][..];
/// let b = &[2, 3, 4][..];
/// let c = &[2, 3, 5][..];
/// let result = intersection(&[a, b, c]);
/// assert_eq!(result, vec![2, 3]);
/// ```
///
/// 🧪 `&[Vec<T>]`
/// ```
/// let a = vec![1, 2, 3];
/// let b = vec![2, 3, 4];
/// let c = vec![2, 3, 5];
/// let result = intersection(&[a, b, c]);
/// assert_eq!(result, vec![2, 3]);
/// ```
///
/// 🧪 `&[Box<[T]>]`
/// ```
/// let a: Box<[i32]> = Box::new([1, 2, 3]);
/// let b: Box<[i32]> = Box::new([2, 3, 4]);
/// let c: Box<[i32]> = Box::new([2, 3, 5]);
/// let result = intersection(&[a, b, c]);
/// assert_eq!(result, vec![2, 3]);
/// ```
///
/// 🧪 `&Vec<Vec<T>>`
/// ```
/// let input = vec![
/// vec![1, 2, 3],
/// vec![2, 3, 4],
/// vec![2, 3, 5],
/// ];
/// let result = intersection(&input);
/// assert_eq!(result, vec![2, 3]);
/// ```
///
/// 🧪 `Vec<&[T]>`
/// ```
/// let a = &[1, 2, 3][..];
/// let b = &[2, 3, 4][..];
/// let c = &[2, 3, 5][..];
/// let input: Vec<&[i32]> = vec![a, b, c];
/// let result = intersection(&input);
/// assert_eq!(result, vec![2, 3]);
/// ```
///
/// 🧪 `Vec<&Vec<T>>`
/// ```
/// let a = vec![1, 2, 3];
/// let b = vec![2, 3, 4];
/// let c = vec![2, 3, 5];
/// let input: Vec<&Vec<i32>> = vec![&a, &b, &c];
/// let result = intersection(&input);
/// assert_eq!(result, vec![2, 3]);
/// ```
///
/// 🧪 `Vec<Vec<T>>`
/// ```
/// let input = vec![
/// vec![1, 2, 3],
/// vec![2, 3, 4],
/// vec![2, 3, 5],
/// ];
/// let result = intersection(&input);
/// assert_eq!(result, vec![2, 3]);
/// ```
///
/// 🧪 `Vec<Box<[T]>>`
/// ```
/// let a: Box<[i32]> = Box::new([1, 2, 3]);
/// let b: Box<[i32]> = Box::new([2, 3, 4]);
/// let c: Box<[i32]> = Box::new([2, 3, 5]);
/// let input = vec![a, b, c];
/// let result = intersection(&input);
/// assert_eq!(result, vec![2, 3]);
/// ```
///
/// 🧪 `&[[T; N]]`
/// ```
/// let a: [i32; 3] = [1, 2, 3];
/// let b: [i32; 3] = [2, 3, 4];
/// let c: [i32; 3] = [2, 3, 5];
/// let input: &[[i32; 3]] = &[a, b, c];
/// let result = intersection(input);
/// assert_eq!(result, vec![2, 3]);
/// ```
///
/// 🧪 `&[T; N]`
/// ```
/// let a: [i32; 3] = [1, 2, 3];
/// let b: [i32; 3] = [2, 3, 4];
/// let c: [i32; 3] = [2, 3, 5];
/// let input = [&a[..], &b[..], &c[..]];
/// let result = intersection(&input);
/// assert_eq!(result, vec![2, 3]);
/// ```
///
/// 🧪 `String` (owned)
/// ```
/// let a = vec!["a".to_string(), "b".to_string()];
/// let b = vec!["b".to_string(), "c".to_string()];
/// let c = vec!["b".to_string(), "d".to_string()];
/// let result = intersection(&[a, b, c]);
/// assert_eq!(result, vec!["b"]);
/// ```
///
/// 🧪 `&str` (references)
/// ```
/// let a = ["a", "b"];
/// let b = ["b", "c"];
/// let c = ["b", "d"];
/// let result = intersection(&[&a[..], &b[..], &c[..]]);
/// assert_eq!(result, vec!["b"]);
/// ```
///
/// 🧪 Structs (owned)
/// ```
/// #[derive(Debug, Clone, PartialEq, Eq, Hash)]
/// struct Item { id: u8 }
///
/// let a = vec![Item { id: 1 }, Item { id: 2 }];
/// let b = vec![Item { id: 2 }, Item { id: 3 }];
/// let c = vec![Item { id: 2 }, Item { id: 4 }];
/// let result = intersection(&[a, b, c]);
/// assert_eq!(result, vec![Item { id: 2 }]);
/// ```
///
/// 🧪 Structs (references)
/// ```
/// #[derive(Debug, Clone, PartialEq, Eq, Hash)]
/// struct Item { id: u8 }
///
/// let a = [Item { id: 1 }, Item { id: 2 }];
/// let b = [Item { id: 2 }, Item { id: 3 }];
/// let c = [Item { id: 2 }, Item { id: 4 }];
///
/// let va: Vec<&Item> = a.iter().collect();
/// let vb: Vec<&Item> = b.iter().collect();
/// let vc: Vec<&Item> = c.iter().collect();
/// let result = intersection(&[va, vb, vc]);
/// assert_eq!(result.len(), 1);
/// assert_eq!(result[0].id, 2);
/// ```