pelican_ui 1.0.0

A modern UI/UX toolkit optimized for the RAMP stack.
Documentation
use rust_on_rails::prelude::*;
use crate::{AppFlow, ElementID};

#[derive(Debug, Clone)]
pub struct NavigateEvent(pub Box<dyn AppFlow>);
impl Event for NavigateEvent {
    fn pass(self: Box<Self>, _ctx: &mut Context, children: Vec<((f32, f32), (f32, f32))>) -> Vec<Option<Box<dyn Event>>> {
        children.into_iter().map(|_| Some(Box::new(*self.clone()) as Box<dyn Event>)).collect()
    }
}

#[derive(Debug, Clone, Copy)]
pub struct KeyboardActiveEvent(pub bool);
impl Event for KeyboardActiveEvent {
    fn pass(self: Box<Self>, _ctx: &mut Context, children: Vec<((f32, f32), (f32, f32))>) -> Vec<Option<Box<dyn Event>>> {
        children.into_iter().map(|_| Some(Box::new(*self) as Box<dyn Event>)).collect()
    }
}

#[derive(Debug, Clone, Copy)]
pub struct ListItemSelect(pub ElementID);
impl Event for ListItemSelect {
    fn pass(self: Box<Self>, _ctx: &mut Context, children: Vec<((f32, f32), (f32, f32))>) -> Vec<Option<Box<dyn Event>>> {
        children.into_iter().map(|_| Some(Box::new(*self) as Box<dyn Event>)).collect()
    }
}

#[derive(Debug, Clone, Copy)]
pub struct NavigatorSelect(pub ElementID);
impl Event for NavigatorSelect {
    fn pass(self: Box<Self>, _ctx: &mut Context, children: Vec<((f32, f32), (f32, f32))>) -> Vec<Option<Box<dyn Event>>> {
        children.into_iter().map(|_| Some(Box::new(*self) as Box<dyn Event>)).collect()
    }
}

#[derive(Debug, Clone, Copy)]
pub struct AddContactEvent(pub &'static str, pub ElementID);
impl Event for AddContactEvent {
    fn pass(self: Box<Self>, _ctx: &mut Context, children: Vec<((f32, f32), (f32, f32))>) -> Vec<Option<Box<dyn Event>>> {
        children.into_iter().map(|_| Some(Box::new(*self) as Box<dyn Event>)).collect()
    }
}

#[derive(Debug, Clone, Copy)]
pub struct RemoveContactEvent(pub ElementID);
impl Event for RemoveContactEvent {
    fn pass(self: Box<Self>, _ctx: &mut Context, children: Vec<((f32, f32), (f32, f32))>) -> Vec<Option<Box<dyn Event>>> {
        children.into_iter().map(|_| Some(Box::new(*self) as Box<dyn Event>)).collect()
    }
}

#[derive(Debug, Clone, Copy)]
pub struct SetActiveEvent(pub ElementID);
impl Event for SetActiveEvent {
    fn pass(self: Box<Self>, _ctx: &mut Context, children: Vec<((f32, f32), (f32, f32))>) -> Vec<Option<Box<dyn Event>>> {
        children.into_iter().map(|_| Some(Box::new(*self) as Box<dyn Event>)).collect()
    }
}

#[derive(Debug, Clone, Copy)]
pub struct SetInactiveEvent(pub ElementID);
impl Event for SetInactiveEvent {
    fn pass(self: Box<Self>, _ctx: &mut Context, children: Vec<((f32, f32), (f32, f32))>) -> Vec<Option<Box<dyn Event>>> {
        children.into_iter().map(|_| Some(Box::new(*self) as Box<dyn Event>)).collect()
    }
}

#[derive(Debug, Clone, Copy)]
pub struct SetActiveInput(pub &'static str);
impl Event for SetActiveInput {
    fn pass(self: Box<Self>, _ctx: &mut Context, children: Vec<((f32, f32), (f32, f32))>) -> Vec<Option<Box<dyn Event>>> {
        children.into_iter().map(|_| Some(Box::new(*self) as Box<dyn Event>)).collect()
    }
}