pegasus 0.2.0

GFX + Specs framework
Documentation
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# pegasus
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GFX + Specs framework that lets you fly

GFX is made for the command buffers to be constructed in parallel.
Specs is made to do operations on a large number of entities in parallel.
So what about using them together?

Pegasus comes to help, serving both as an example of how to organize the system flow, and as a framework.
It is most useful to users who don't want to deal with multiple command buffers being passed between threads, and just want to draw stuff while still enjoying all the benefits of a parallel ECS.

Featured users:
 - [yasteroids]https://github.com/kvark/yasteroids