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Window

Struct Window 

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pub struct Window(/* private fields */);
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Runtime control over the OS window — cursor, title, size, fullscreen, and the like.

A self-contained ECS resource — Res<Window>, same as Input — not WindowResource<WinitWindow>::handle, which is Arc<winit::window::Window> and every raw winit method that comes with it. Cheap to clone (an Arc internally); every method forwards straight to the OS window, no locking needed since none of this is polled state like Input is.

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impl Window

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pub fn set_title(&self, title: &str)

Set the title shown in the window’s title bar.

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pub fn inner_size(&self) -> (u32, u32)

The window’s current inner size, in physical pixels.

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pub fn set_inner_size(&self, width: u32, height: u32)

Request a new inner size. The OS may not grant it exactly (or at all, e.g. a maximized/tiled window) — check Window::inner_size afterward for whatever size actually resulted.

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pub fn set_min_inner_size(&self, size: Option<(u32, u32)>)

Lower bound on manual/OS resizing. None clears it.

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pub fn set_max_inner_size(&self, size: Option<(u32, u32)>)

Upper bound on manual/OS resizing. None clears it.

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pub fn set_resizable(&self, resizable: bool)

Whether the user can resize the window by dragging its edges.

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pub fn set_visible(&self, visible: bool)

Show or hide the window entirely.

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pub fn set_minimized(&self, minimized: bool)

Minimize or restore the window.

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pub fn set_maximized(&self, maximized: bool)

Maximize or restore the window.

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pub fn set_decorations(&self, decorations: bool)

Show or hide the title bar/border.

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pub fn focus(&self)

Request OS input focus.

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pub fn set_fullscreen(&self, fullscreen: bool)

Toggle borderless fullscreen on the window’s current monitor, or return to windowed mode.

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pub fn is_fullscreen(&self) -> bool

Whether the window is currently fullscreen.

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pub fn set_cursor_icon(&self, icon: CursorIcon)

Change the mouse cursor’s icon.

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pub fn set_cursor_visible(&self, visible: bool)

Show or hide the mouse cursor while it’s over the window.

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pub fn set_cursor_grab(&self, mode: CursorGrabMode) -> bool

Confine or lock the cursor (see CursorGrabMode) — the usual pair with set_cursor_visible(false) for a captured-mouse camera. Returns false instead of panicking if the platform doesn’t support the requested mode (see CursorGrabMode’s variant docs).

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pub fn set_cursor_position(&self, x: f64, y: f64) -> bool

Move the cursor to a position within the window, in physical pixels. Returns false instead of panicking if the platform doesn’t support it.

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pub fn request_redraw(&self)

Request that the window be redrawn on the next frame — rarely needed directly (the render loop already drives this), but available for a backend/window setup that needs to force a redraw out of band.

Trait Implementations§

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impl Clone for Window

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fn clone(&self) -> Window

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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