pebble/rendering/
graphics_plugin.rs1use crate::{
2 prelude::{
3 Backend, Commands, GPUSurfaceHandle, Plugin, PresentableWindow, Res, ResMut, SystemStage,
4 WindowResource,
5 },
6 rendering::{async_init::PendingBackend, sync::init_channel},
7};
8
9pub struct GraphicsPlugin<B, W> {
17 _marker: std::marker::PhantomData<(B, W)>,
18}
19
20impl<B: Backend, W: PresentableWindow> GraphicsPlugin<B, W>
21where
22 W::Handle: GPUSurfaceHandle,
23{
24 pub fn new() -> Self {
25 Self {
26 _marker: std::marker::PhantomData,
27 }
28 }
29}
30
31impl<B: Backend, W: PresentableWindow> Plugin for GraphicsPlugin<B, W>
32where
33 W::Handle: GPUSurfaceHandle,
34{
35 fn build(&self, app: &mut crate::prelude::App) {
36 app.provides::<B>();
40 app.add_system(SystemStage::Startup, setup_gpu_async::<B, W>)
41 .add_system(SystemStage::PreRender, poll_backend_ready::<B>)
42 .add_system(SystemStage::PreRender, handle_resize_async::<B, W>);
43 }
44}
45
46struct LastWindowSize(u32, u32);
47
48fn setup_gpu_async<B: Backend, W>(mut commands: Commands, window: Res<WindowResource<W>>)
50where
51 W: PresentableWindow,
52 W::Handle: GPUSurfaceHandle,
53{
54 let (w, h) = W::size(&window.handle);
55 let (sender, receiver) = init_channel::<B>();
56 B::init(window.handle.clone(), w, h, sender);
57 commands.insert_resource(PendingBackend::<B> {
58 receiver: std::sync::Mutex::new(receiver),
59 });
60}
61
62fn poll_backend_ready<B: Backend>(mut commands: Commands, pending: Option<Res<PendingBackend<B>>>) {
65 if let Some(p) = pending {
66 let mut guard = match p.receiver.lock() {
67 Ok(g) => g,
68 Err(poisoned) => poisoned.into_inner(),
69 };
70
71 if let Ok(backend) = guard.try_recv() {
72 commands.insert_resource(backend);
73 commands.remove_resource::<PendingBackend<B>>();
74 }
75 }
76}
77
78fn handle_resize_async<B: Backend, W: PresentableWindow>(
81 backend: Option<ResMut<B>>,
82 window: Res<WindowResource<W>>,
83) where
84 W::Handle: GPUSurfaceHandle,
85{
86 let Some(mut backend) = backend else { return };
87 let (w, h) = W::size(&window.handle);
88 if w > 0 && h > 0 {
89 backend.resize(w, h);
90 }
91}