pebble-engine 0.18.0

A modular, ECS-style graphics/app framework for Rust.
Documentation
# Summary

[Introduction](./introduction.md)
[Getting Started](./getting-started.md)

# ECS Core

- [Apps and Plugins]./apps-and-plugins.md
- [Systems and Stages]./systems-and-stages.md
- [Resources]./resources.md
- [Queries, Commands, and Entities]./queries-commands-entities.md
- [Events]./events.md
- [Async Systems and Background Tasks]./async-and-background-tasks.md

# Rendering: Getting Set Up

- [The Asset Pipeline and Handles]./the-asset-pipeline.md
- [Windows and Backends]./windows-and-backends.md

# Rendering: Building Blocks

- [Buffers]./buffers.md
- [Bind Groups and Layouts]./bind-groups.md
- [Materials]./materials.md
- [Meshes and Vertices]./meshes.md
- [Textures]./textures.md
- [Samplers]./samplers.md

# Rendering: Drawing

- [Recording a Render Pass]./rendering-pass-recording.md
- [Multisampled Anti-Aliasing (MSAA)]./msaa.md
- [Render Bundles]./render-bundles.md
- [Compute Pipelines]./compute-pipelines.md
- [Custom GPU Resources]./custom-gpu-resources.md

# Shipping

- [Running on the Web]./running-on-the-web.md
- [Further Reading]./further-reading.md