pebble-engine 0.13.0

A modular, ECS-style graphics/app framework for Rust.
Documentation
# Summary

[Introduction](./introduction.md)
[Getting Started](./getting-started.md)

# Part I: The ECS Core

- [The App and the Plugin System]./ch01-app-and-plugins.md
- [Systems, Stages, and Resources]./ch02-systems-and-resources.md
- [Queries, Commands, and Entities]./ch03-queries-and-commands.md
- [Events]./ch04-events.md
- [Async Systems and Background Tasks]./ch05-async.md

# Part II: Rendering with pebble::wgpu

- [The Asset Pipeline and Handles]./ch06-assets-and-handles.md
- [Opening a Window]./ch07-opening-a-window.md
- [Your First Triangle]./ch08-first-triangle.md
- [Textures and Material Instances]./ch09-textures.md
- [Camera, Depth, and Lazy Resources]./ch10-camera-and-depth.md
- [Compute Pipelines]./ch11-compute.md

# Part III: Shipping

- [Running on the Web]./ch12-web.md
- [Where to Go From Here]./ch13-next-steps.md