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AsyncInit

Trait AsyncInit 

Source
pub trait AsyncInit: Backend {
    // Required method
    fn init_async(
        handle: impl GPUSurfaceHandle,
        width: u32,
        height: u32,
        sender: InitSender<Self>,
    );
}
👎Deprecated:

Backend::init now handles both native and web; implement that directly instead

Expand description

Extension of Backend for backends that initialise asynchronously.

§Deprecated

The Backend trait now unifies native and web initialisation via its init method and the InitSender channel. Prefer implementing Backend::init directly; this trait is kept for compatibility and may be removed in a future release.

Required Methods§

Source

fn init_async( handle: impl GPUSurfaceHandle, width: u32, height: u32, sender: InitSender<Self>, )

👎Deprecated:

Backend::init now handles both native and web; implement that directly instead

Begin async initialisation. Deliver the finished backend through sender.

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§