use crate::prelude::{Plugin, WindowConfig, WindowResource, WindowRunner};
pub struct WindowPlugin<W: WindowRunner> {
pub config: WindowConfig,
_marker: std::marker::PhantomData<W>,
}
impl<W> WindowPlugin<W>
where
W: WindowRunner,
{
pub fn new(config: WindowConfig) -> Self {
Self {
config,
_marker: std::marker::PhantomData,
}
}
}
impl<W> Plugin for WindowPlugin<W>
where
W: WindowRunner,
W::Handle: 'static + Send + Sync + Clone,
{
fn build(&self, app: &mut crate::prelude::App) {
let window_source = W::create(&self.config);
let window_handle = window_source.handle().clone();
app.add_resource(WindowResource::<W> {
handle: window_handle,
});
app.set_runner(move |mut app| {
window_source.run(move || app.update());
});
}
}