peat-btle 0.2.4

Bluetooth Low Energy mesh transport for Peat Protocol
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
// Copyright (c) 2025-2026 (r)evolve - Revolve Team LLC
// SPDX-License-Identifier: Apache-2.0
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

//! Test peer connection state tracking and emergency/ACK flow
//!
//! Verifies that peat-btle properly tracks peer connection state
//! and handles emergency/ACK propagation.

use peat_btle::observer::DisconnectReason;
use peat_btle::peat_mesh::{PeatMesh, PeatMeshConfig};
use peat_btle::NodeId;

// Valid timestamp for testing (2024-01-15 00:00:00 UTC)
const TEST_TIMESTAMP: u64 = 1705276800000;

/// Test that receiving data from a peer marks them as connected
#[test]
fn test_peer_marked_connected_on_data_receive() {
    let node_a = NodeId::new(0xAAAAAAAA);
    let node_b = NodeId::new(0xBBBBBBBB);

    let config_a = PeatMeshConfig::new(node_a, "ALPHA", "TEST");
    let config_b = PeatMeshConfig::new(node_b, "BRAVO", "TEST");

    let mesh_a = PeatMesh::new(config_a);
    let mesh_b = PeatMesh::new(config_b);

    // Initially, mesh_a has no peers
    assert_eq!(
        mesh_a.get_peers().len(),
        0,
        "Mesh A should start with no peers"
    );

    // Build document from mesh_b
    let doc_b = mesh_b.build_document();
    println!("Doc from B: {} bytes", doc_b.len());

    // Mesh A receives data from "peer-b" identifier
    let result = mesh_a.on_ble_data("peer-b", &doc_b, TEST_TIMESTAMP);
    assert!(
        result.is_some(),
        "on_ble_data should return Some for valid peer data"
    );

    // Now mesh_a should have peer_b registered
    let peers = mesh_a.get_peers();
    assert_eq!(
        peers.len(),
        1,
        "Mesh A should have 1 peer after receiving data"
    );

    // The peer should be marked as connected
    let peer_b = &peers[0];
    assert_eq!(peer_b.node_id, node_b);
    assert!(
        peer_b.is_connected,
        "Peer B should be marked as CONNECTED after receiving data"
    );

    println!(
        "PASS: Peer {} is_connected={}",
        peer_b.node_id.as_u32(),
        peer_b.is_connected
    );
}

/// Test full emergency/ACK flow between two nodes
#[test]
fn test_emergency_ack_flow() {
    let node_a = NodeId::new(0xAAAAAAAA);
    let node_b = NodeId::new(0xBBBBBBBB);

    let config_a = PeatMeshConfig::new(node_a, "ALPHA", "TEST");
    let config_b = PeatMeshConfig::new(node_b, "BRAVO", "TEST");

    let mesh_a = PeatMesh::new(config_a);
    let mesh_b = PeatMesh::new(config_b);

    // Step 1: Exchange initial documents to register peers
    let doc_a = mesh_a.build_document();
    let doc_b = mesh_b.build_document();

    let result_a = mesh_a.on_ble_data("peer-b", &doc_b, TEST_TIMESTAMP);
    let result_b = mesh_b.on_ble_data("peer-a", &doc_a, TEST_TIMESTAMP);

    assert!(result_a.is_some(), "A should process B's document");
    assert!(result_b.is_some(), "B should process A's document");

    // Verify peers are registered
    assert_eq!(mesh_a.get_peers().len(), 1, "A should have 1 peer");
    assert_eq!(mesh_b.get_peers().len(), 1, "B should have 1 peer");

    println!("Step 1 PASS: Both nodes see each other as peers");

    // Step 2: Node A sends EMERGENCY
    let emergency_doc = mesh_a.start_emergency_with_known_peers(TEST_TIMESTAMP + 1000);
    println!("Emergency doc from A: {} bytes", emergency_doc.len());

    // Verify A has active emergency
    assert!(
        mesh_a.has_active_emergency(),
        "A should have active emergency after start_emergency"
    );

    let status_a = mesh_a.get_emergency_status();
    assert!(status_a.is_some(), "A should have emergency status");
    let (source, ts, acked, pending) = status_a.unwrap();
    println!(
        "A's emergency: source={:08X} ts={} acked={} pending={}",
        source, ts, acked, pending
    );
    assert_eq!(source, node_a.as_u32(), "Emergency source should be A");

    println!("Step 2 PASS: A created emergency");

    // Step 3: Node B receives emergency document
    let result_b = mesh_b.on_ble_data("peer-a", &emergency_doc, TEST_TIMESTAMP + 1100);
    assert!(
        result_b.is_some(),
        "B should process A's emergency document"
    );

    let result = result_b.unwrap();
    println!(
        "B received: emergency={} ack={} counter_changed={} emergency_changed={}",
        result.is_emergency, result.is_ack, result.counter_changed, result.emergency_changed
    );

    // B should now have the emergency
    assert!(
        mesh_b.has_active_emergency(),
        "B should have active emergency after receiving"
    );

    let status_b = mesh_b.get_emergency_status();
    assert!(status_b.is_some(), "B should have emergency status");
    let (source_b, ts_b, acked_b, pending_b) = status_b.unwrap();
    println!(
        "B's emergency: source={:08X} ts={} acked={} pending={}",
        source_b, ts_b, acked_b, pending_b
    );
    assert_eq!(
        source_b,
        node_a.as_u32(),
        "B's emergency source should be A"
    );

    println!("Step 3 PASS: B received emergency");

    // Step 4: Node B sends ACK
    let ack_doc = mesh_b.ack_emergency(TEST_TIMESTAMP + 1200);
    assert!(ack_doc.is_some(), "B should be able to ACK the emergency");
    let ack_doc = ack_doc.unwrap();
    println!("ACK doc from B: {} bytes", ack_doc.len());

    // Verify B has acked (in its own state)
    assert!(
        mesh_b.has_peer_acked(node_b.as_u32()),
        "B should show itself as acked"
    );

    println!("Step 4 PASS: B created ACK");

    // Step 5: Node A receives ACK
    let result_a = mesh_a.on_ble_data("peer-b", &ack_doc, TEST_TIMESTAMP + 1300);
    assert!(result_a.is_some(), "A should process B's ACK document");

    let result = result_a.unwrap();
    println!(
        "A received: emergency={} ack={} counter_changed={} emergency_changed={}",
        result.is_emergency, result.is_ack, result.counter_changed, result.emergency_changed
    );

    // A should now see B as acked
    let a_sees_b_acked = mesh_a.has_peer_acked(node_b.as_u32());
    println!("A sees B acked: {}", a_sees_b_acked);
    assert!(a_sees_b_acked, "A should see B as having ACKed");

    println!("Step 5 PASS: A received B's ACK");

    // Final verification
    let status_a = mesh_a.get_emergency_status().unwrap();
    println!(
        "Final A status: acked={} pending={}",
        status_a.2, status_a.3
    );

    println!("\n=== FULL EMERGENCY/ACK FLOW TEST PASSED ===");
}

/// Test that multiple peers are properly tracked
#[test]
fn test_multiple_peer_registration() {
    let node_a = NodeId::new(0xAAAAAAAA);
    let node_b = NodeId::new(0xBBBBBBBB);
    let node_c = NodeId::new(0xCCCCCCCC);

    let config_a = PeatMeshConfig::new(node_a, "ALPHA", "TEST");
    let config_b = PeatMeshConfig::new(node_b, "BRAVO", "TEST");
    let config_c = PeatMeshConfig::new(node_c, "CHARLIE", "TEST");

    let mesh_a = PeatMesh::new(config_a);
    let mesh_b = PeatMesh::new(config_b);
    let mesh_c = PeatMesh::new(config_c);

    // Build documents
    let _doc_a = mesh_a.build_document();
    let doc_b = mesh_b.build_document();
    let doc_c = mesh_c.build_document();

    // A receives from B and C
    mesh_a.on_ble_data("peer-b", &doc_b, TEST_TIMESTAMP);
    mesh_a.on_ble_data("peer-c", &doc_c, TEST_TIMESTAMP + 100);

    // A should have 2 peers, both connected
    let peers_a = mesh_a.get_peers();
    assert_eq!(peers_a.len(), 2, "A should have 2 peers");

    for peer in &peers_a {
        println!(
            "Peer {:08X}: is_connected={}",
            peer.node_id.as_u32(),
            peer.is_connected
        );
        assert!(peer.is_connected, "All peers should be connected");
    }

    // Verify connected peer count
    let connected = mesh_a.get_connected_peers();
    assert_eq!(connected.len(), 2, "A should have 2 connected peers");

    println!("PASS: Multiple peers registered correctly");
}

/// Test that peers are marked disconnected when BLE disconnect occurs
#[test]
fn test_peer_marked_disconnected_on_ble_disconnect() {
    let node_a = NodeId::new(0xAAAAAAAA);
    let node_b = NodeId::new(0xBBBBBBBB);

    let config_a = PeatMeshConfig::new(node_a, "ALPHA", "TEST");
    let config_b = PeatMeshConfig::new(node_b, "BRAVO", "TEST");

    let mesh_a = PeatMesh::new(config_a);
    let mesh_b = PeatMesh::new(config_b);

    // Build and exchange documents
    let doc_b = mesh_b.build_document();
    mesh_a.on_ble_data("peer-b", &doc_b, TEST_TIMESTAMP);

    // Verify peer B is connected
    let peers = mesh_a.get_peers();
    assert_eq!(peers.len(), 1, "A should have 1 peer");
    assert!(
        peers[0].is_connected,
        "Peer B should be connected initially"
    );
    println!(
        "Before disconnect: peer is_connected={}",
        peers[0].is_connected
    );

    // Simulate BLE disconnect (like turning BLE off)
    let disconnected_node = mesh_a.on_ble_disconnected("peer-b", DisconnectReason::LinkLoss);
    assert!(
        disconnected_node.is_some(),
        "on_ble_disconnected should return the disconnected node"
    );
    assert_eq!(
        disconnected_node.unwrap(),
        node_b,
        "Disconnected node should be B"
    );

    // Verify peer B is now marked as disconnected
    let peers_after = mesh_a.get_peers();
    assert_eq!(
        peers_after.len(),
        1,
        "Peer should still exist but be disconnected"
    );
    assert!(
        !peers_after[0].is_connected,
        "Peer B should be DISCONNECTED after on_ble_disconnected"
    );

    println!(
        "After disconnect: peer is_connected={}",
        peers_after[0].is_connected
    );
    println!("PASS: Peer marked disconnected on BLE disconnect");
}

/// Test that disconnected peers are removed after timeout via tick()
#[test]
fn test_stale_disconnected_peer_cleanup() {
    let node_a = NodeId::new(0xAAAAAAAA);
    let node_b = NodeId::new(0xBBBBBBBB);

    // Use short timeout for testing (5 seconds)
    // Note: cleanup_interval is 10s by default, so we need to use timestamps
    // that account for both the peer_timeout AND cleanup_interval
    let config_a = PeatMeshConfig::new(node_a, "ALPHA", "TEST").with_peer_timeout(5000);
    let config_b = PeatMeshConfig::new(node_b, "BRAVO", "TEST");

    let mesh_a = PeatMesh::new(config_a);
    let mesh_b = PeatMesh::new(config_b);

    // Build and exchange documents at t=1000 (use small timestamps for tick() internal tracking)
    let doc_b = mesh_b.build_document();
    mesh_a.on_ble_data("peer-b", &doc_b, 1000);

    // Verify peer is connected
    assert_eq!(mesh_a.get_peers().len(), 1, "A should have 1 peer");
    assert!(
        mesh_a.get_peers()[0].is_connected,
        "Peer should be connected"
    );

    // Disconnect the peer
    mesh_a.on_ble_disconnected("peer-b", DisconnectReason::LinkLoss);
    assert!(
        !mesh_a.get_peers()[0].is_connected,
        "Peer should be disconnected"
    );

    // First tick initializes last_cleanup_ms
    mesh_a.tick(2000);
    assert_eq!(
        mesh_a.get_peers().len(),
        1,
        "Peer should still exist (not stale yet)"
    );

    // Tick at t=20000 - peer is stale (19 seconds since last data at t=1000, 5 second timeout)
    // and cleanup_interval (10s) has elapsed since last tick at t=2000
    mesh_a.tick(20000);
    let peers_after_cleanup = mesh_a.get_peers();
    assert_eq!(
        peers_after_cleanup.len(),
        0,
        "Stale disconnected peer should be removed after timeout"
    );

    println!("PASS: Stale disconnected peer cleaned up after timeout");
}

/// Test that connected peers become stale if no data is received
/// (simulates BLE off without disconnect event)
#[test]
fn test_connected_peer_becomes_stale() {
    let node_a = NodeId::new(0xAAAAAAAA);
    let node_b = NodeId::new(0xBBBBBBBB);

    // Use short timeout for testing (5 seconds)
    // Note: cleanup runs every 10s by default
    let config_a = PeatMeshConfig::new(node_a, "ALPHA", "TEST").with_peer_timeout(5000);
    let config_b = PeatMeshConfig::new(node_b, "BRAVO", "TEST");

    let mesh_a = PeatMesh::new(config_a);
    let mesh_b = PeatMesh::new(config_b);

    // Build and exchange documents at t=1000 (use small timestamps)
    let doc_b = mesh_b.build_document();
    mesh_a.on_ble_data("peer-b", &doc_b, 1000);

    // Verify peer is connected
    let peers = mesh_a.get_peers();
    assert_eq!(peers.len(), 1, "A should have 1 peer");
    assert!(peers[0].is_connected, "Peer should be connected initially");
    println!(
        "Initial state: peer is_connected={}, last_seen=1000",
        peers[0].is_connected
    );

    // First tick at t=3000 - initializes internal tracking, peer still fresh
    mesh_a.tick(3000);
    assert_eq!(
        mesh_a.get_peers().len(),
        1,
        "Peer should still exist after 3s"
    );

    // Tick at t=20000 - peer is now stale (19s since t=1000, > 5s timeout)
    // and cleanup_interval (10s) has elapsed since tick at t=3000
    mesh_a.tick(20000);
    let peers_after = mesh_a.get_peers();
    assert_eq!(
        peers_after.len(),
        0,
        "Stale 'connected' peer should be removed when no data received for timeout period"
    );

    println!("PASS: Connected peer becomes stale and is removed");
}

/// Test multiple disconnect/reconnect cycles
#[test]
fn test_reconnect_after_disconnect() {
    let node_a = NodeId::new(0xAAAAAAAA);
    let node_b = NodeId::new(0xBBBBBBBB);

    let config_a = PeatMeshConfig::new(node_a, "ALPHA", "TEST");
    let config_b = PeatMeshConfig::new(node_b, "BRAVO", "TEST");

    let mesh_a = PeatMesh::new(config_a);
    let mesh_b = PeatMesh::new(config_b);

    // Initial connection
    let doc_b = mesh_b.build_document();
    mesh_a.on_ble_data("peer-b", &doc_b, TEST_TIMESTAMP);
    assert!(
        mesh_a.get_peers()[0].is_connected,
        "Peer should be connected after initial data"
    );

    // Disconnect
    mesh_a.on_ble_disconnected("peer-b", DisconnectReason::LocalRequest);
    assert!(
        !mesh_a.get_peers()[0].is_connected,
        "Peer should be disconnected"
    );
    println!("After disconnect: is_connected=false");

    // Reconnect with new data
    mesh_a.on_ble_data("peer-b", &doc_b, TEST_TIMESTAMP + 1000);
    let peers = mesh_a.get_peers();
    assert_eq!(
        peers.len(),
        1,
        "Should still have 1 peer (updated, not duplicated)"
    );
    assert!(
        peers[0].is_connected,
        "Peer should be connected again after receiving new data"
    );
    println!("After reconnect: is_connected=true");

    // Disconnect again (simulating toggling BLE)
    mesh_a.on_ble_disconnected("peer-b", DisconnectReason::LinkLoss);
    assert!(
        !mesh_a.get_peers()[0].is_connected,
        "Peer should be disconnected again"
    );

    println!("PASS: Reconnect after disconnect works correctly");
}

/// Test that different disconnect reasons are handled properly
#[test]
fn test_various_disconnect_reasons() {
    let node_a = NodeId::new(0xAAAAAAAA);
    let node_b = NodeId::new(0xBBBBBBBB);

    let config_a = PeatMeshConfig::new(node_a, "ALPHA", "TEST");
    let config_b = PeatMeshConfig::new(node_b, "BRAVO", "TEST");

    let mesh_a = PeatMesh::new(config_a);
    let mesh_b = PeatMesh::new(config_b);

    let doc_b = mesh_b.build_document();

    // Test each disconnect reason
    let reasons = [
        (DisconnectReason::LocalRequest, "LocalRequest"),
        (DisconnectReason::RemoteRequest, "RemoteRequest"),
        (DisconnectReason::Timeout, "Timeout"),
        (DisconnectReason::LinkLoss, "LinkLoss"),
        (DisconnectReason::ConnectionFailed, "ConnectionFailed"),
        (DisconnectReason::Unknown, "Unknown"),
    ];

    for (reason, reason_name) in reasons {
        // Connect
        mesh_a.on_ble_data("peer-b", &doc_b, TEST_TIMESTAMP);
        assert!(
            mesh_a.get_peers()[0].is_connected,
            "Peer should be connected before {} disconnect",
            reason_name
        );

        // Disconnect with specific reason
        let result = mesh_a.on_ble_disconnected("peer-b", reason);
        assert!(
            result.is_some(),
            "{} disconnect should return Some",
            reason_name
        );
        assert!(
            !mesh_a.get_peers()[0].is_connected,
            "Peer should be disconnected after {}",
            reason_name
        );

        println!("{}: disconnect handled correctly", reason_name);
    }

    println!("PASS: All disconnect reasons handled correctly");
}

/// Test that connection graph is updated when peers disconnect
#[test]
fn test_connection_graph_updated_on_disconnect() {
    use peat_btle::peer::ConnectionState;

    let node_a = NodeId::new(0xAAAAAAAA);
    let node_b = NodeId::new(0xBBBBBBBB);

    let config_a = PeatMeshConfig::new(node_a, "ALPHA", "TEST");
    let config_b = PeatMeshConfig::new(node_b, "BRAVO", "TEST");

    let mesh_a = PeatMesh::new(config_a);
    let mesh_b = PeatMesh::new(config_b);

    // Build and exchange documents
    let doc_b = mesh_b.build_document();
    mesh_a.on_ble_data("peer-b", &doc_b, TEST_TIMESTAMP);

    // Verify peer B is connected
    let peers = mesh_a.get_peers();
    assert_eq!(peers.len(), 1, "A should have 1 peer");
    assert!(peers[0].is_connected, "Peer B should be connected");

    // Get connection graph state before disconnect
    let graph_before = mesh_a.get_connection_graph();
    let connected_before: Vec<_> = graph_before
        .iter()
        .filter(|p| p.state.is_connected())
        .collect();
    assert_eq!(
        connected_before.len(),
        1,
        "Graph should show 1 connected peer before disconnect"
    );
    println!(
        "Before disconnect: {} connected in graph",
        connected_before.len()
    );

    // Disconnect
    mesh_a.on_ble_disconnected("peer-b", DisconnectReason::LinkLoss);

    // Verify peer B is disconnected in PeerManager
    let peers_after = mesh_a.get_peers();
    assert!(
        !peers_after[0].is_connected,
        "Peer B should be disconnected"
    );

    // Verify connection graph is updated
    let graph_after = mesh_a.get_connection_graph();
    let connected_after: Vec<_> = graph_after
        .iter()
        .filter(|p| p.state.is_connected())
        .collect();
    assert_eq!(
        connected_after.len(),
        0,
        "Graph should show 0 connected peers after disconnect"
    );

    // The peer should be in Disconnected state in the graph
    let peer_state = mesh_a.get_peer_connection_state(node_b);
    assert!(
        peer_state.is_some(),
        "Peer should still exist in graph (in disconnected state)"
    );
    assert_eq!(
        peer_state.as_ref().unwrap().state,
        ConnectionState::Disconnected,
        "Peer should be in Disconnected state"
    );

    println!(
        "After disconnect: {} connected in graph, peer state={:?}",
        connected_after.len(),
        peer_state.unwrap().state
    );
    println!("PASS: Connection graph updated on disconnect");
}

/// Test that indirect peers are cleaned up when their via_peer disconnects
#[test]
fn test_indirect_peers_cleaned_on_via_peer_disconnect() {
    use peat_btle::relay::RelayEnvelope;

    let node_a = NodeId::new(0xAAAAAAAA);
    let node_b = NodeId::new(0xBBBBBBBB);
    let node_c = NodeId::new(0xCCCCCCCC);

    // Enable relay to track indirect peers
    let config_a = PeatMeshConfig::new(node_a, "ALPHA", "TEST").with_relay();
    let config_b = PeatMeshConfig::new(node_b, "BRAVO", "TEST").with_relay();

    let mesh_a = PeatMesh::new(config_a);
    let mesh_b = PeatMesh::new(config_b);

    // Build and exchange documents to establish direct connection A <-> B
    let doc_b = mesh_b.build_document();
    mesh_a.on_ble_data("peer-b", &doc_b, TEST_TIMESTAMP);

    // Verify B is connected
    assert_eq!(mesh_a.get_connected_peers().len(), 1);

    // Create a relay envelope that looks like it came from C via B
    // C originates the message, B relays it (so hop_count is 1 when A receives it)
    let config_c = PeatMeshConfig::new(node_c, "CHARLIE", "TEST").with_relay();
    let mesh_c = PeatMesh::new(config_c);
    let c_doc = mesh_c.build_document();

    // Create envelope as if C sent it, then B relayed it (increment hop)
    let envelope = RelayEnvelope::broadcast(node_c, c_doc).with_max_hops(7);
    let relayed = envelope.relay().expect("Should be able to relay"); // This increments hop_count to 1
    let relay_data = relayed.encode();

    // Process the relay document as if it came from B (but originated from C)
    mesh_a.on_ble_data("peer-b", &relay_data, TEST_TIMESTAMP + 1000);

    // Verify C is tracked as indirect peer
    let indirect_before = mesh_a.get_indirect_peers();
    let c_indirect = indirect_before.iter().find(|p| p.node_id == node_c);
    assert!(c_indirect.is_some(), "C should be tracked as indirect peer");
    assert_eq!(
        c_indirect.unwrap().min_hops,
        1,
        "C should be 1 hop away via B"
    );
    println!(
        "Before disconnect: C is indirect peer via B ({} hops), total indirect: {}",
        c_indirect.unwrap().min_hops,
        indirect_before.len()
    );

    // Disconnect B
    let disconnected = mesh_a.on_ble_disconnected("peer-b", DisconnectReason::LinkLoss);
    println!(
        "Disconnected node: {:?}",
        disconnected.map(|n| format!("{:08X}", n.as_u32()))
    );
    assert_eq!(
        disconnected,
        Some(node_b),
        "Should have disconnected node B"
    );

    // Verify C is no longer tracked (path through B is gone)
    let indirect_after = mesh_a.get_indirect_peers();
    println!(
        "Indirect peers after disconnect: {:?}",
        indirect_after
            .iter()
            .map(|p| format!("{:08X} (via {:?})", p.node_id.as_u32(), p.via_peers))
            .collect::<Vec<_>>()
    );
    let c_after = indirect_after.iter().find(|p| p.node_id == node_c);
    assert!(
        c_after.is_none(),
        "C should be removed when via_peer B disconnects"
    );
    println!(
        "After disconnect: indirect peers remaining: {}",
        indirect_after.len()
    );

    println!("PASS: Indirect peers cleaned up when via_peer disconnects");
}