use super::Sketch;
use crate::render::Graphics;
use crate::types::{Key, MouseButton, Point};
#[allow(unused_variables)]
pub trait Handler {
fn setup(sketch: &mut Sketch) -> Self;
fn quit(&mut self) {}
fn draw(&mut self, sketch: &mut Sketch, gfx: &mut Graphics);
fn key_pressed(&mut self, sketch: &mut Sketch, key: Key) {}
fn key_released(&mut self, sketch: &mut Sketch, key: Key) {}
fn mouse_moved(&mut self, sketch: &mut Sketch, position: Point) {}
fn mouse_pressed(&mut self, sketch: &mut Sketch, button: MouseButton) {}
fn mouse_released(&mut self, sketch: &mut Sketch, button: MouseButton) {}
}