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use std::{
any::Any, collections::HashMap, future::Future, io, net::SocketAddr, sync::Arc, time::Duration,
};
#[cfg(doc)]
use bytes::Bytes;
use futures_util::sink::SinkExt;
use parking_lot::RwLock;
use tokio::{
io::AsyncWrite,
sync::{mpsc, oneshot},
task::JoinSet,
time::timeout,
};
use tokio_util::codec::{Encoder, FramedWrite};
use tracing::*;
#[cfg(doc)]
use crate::{Config, Node, protocols::Handshake};
use crate::{
Connection, ConnectionSide, Pea2Pea,
connections::create_connection_span,
node::NodeTask,
protocols::{DisconnectOnDrop, Protocol, ProtocolHandler, ReturnableConnection},
};
type WritingSenders = Arc<RwLock<HashMap<SocketAddr, mpsc::Sender<WrappedMessage>>>>;
/// Can be used to specify and enable writing, i.e. sending outbound messages. If the [`Handshake`]
/// protocol is enabled too, it goes into force only after the handshake has been concluded.
pub trait Writing: Pea2Pea
where
Self: Clone + Send + Sync + 'static,
{
/// The depth of per-connection queues used to send outbound messages; the greater it is, the more outbound
/// messages the node can enqueue. Setting it to a large value is not recommended, as doing it might
/// obscure potential issues with your implementation (like slow serialization) or network.
const MESSAGE_QUEUE_DEPTH: usize = 64;
/// The initial size of a per-connection buffer for writing outbound messages. Can be set to the maximum expected size
/// of the outbound message in order to only allocate it once.
const INITIAL_BUFFER_SIZE: usize = 64 * 1024;
// The maximum time (in milliseconds) allowed for a single message write to flush
/// to the underlying stream before the connection is considered dead.
const TIMEOUT_MS: u64 = 10_000;
/// The type of the outbound messages; unless their serialization is expensive and the message
/// is broadcasted (in which case it would get serialized multiple times), serialization should
/// be done in the implementation of [`Self::Codec`].
type Message: Send;
/// The user-supplied [`Encoder`] used to write outbound messages to the target stream.
type Codec: Encoder<Self::Message, Error = io::Error> + Send;
/// Prepares the node to send messages.
fn enable_writing(&self) -> impl Future<Output = ()> {
async {
// create a JoinSet to track all in-flight setup tasks
let mut setup_tasks = JoinSet::new();
let (conn_sender, mut conn_receiver) =
mpsc::channel(self.node().config().max_connecting as usize);
// the conn_senders are used to send messages from the Node to individual connections
let conn_senders: WritingSenders = Default::default();
// procure a clone to create the WritingHandler with
let senders = conn_senders.clone();
// use a channel to know when the writing task is ready
let (tx_writing, rx_writing) = oneshot::channel();
// the task spawning tasks sending messages to all the streams
let self_clone = self.clone();
let writing_task = tokio::spawn(async move {
trace!(parent: self_clone.node().span(), "spawned the Writing handler task");
if tx_writing.send(()).is_err() {
error!(parent: self_clone.node().span(), "writing handler creation interrupted! shutting down the node");
self_clone.node().shut_down().await;
return;
}
loop {
tokio::select! {
// handle new connections from `Node::adapt_stream`
maybe_conn = conn_receiver.recv() => {
match maybe_conn {
Some(returnable_conn) => {
let self_clone2 = self_clone.clone();
let senders = conn_senders.clone();
setup_tasks.spawn(async move {
self_clone2.handle_new_connection(returnable_conn, &senders).await;
});
}
None => break, // channel closed
}
}
// task set cleanups
_ = setup_tasks.join_next(), if !setup_tasks.is_empty() => {}
}
}
});
let _ = rx_writing.await;
self.node()
.tasks
.lock()
.insert(NodeTask::Writing, writing_task);
// register the WritingHandler with the Node
let hdl = WritingHandler {
handler: ProtocolHandler(conn_sender),
senders,
};
assert!(
self.node().protocols.writing.set(hdl).is_ok(),
"the Writing protocol was enabled more than once!"
);
}
}
/// Creates an [`Encoder`] used to write the outbound messages to the target stream.
/// The `side` param indicates the connection side **from the node's perspective**.
fn codec(&self, addr: SocketAddr, side: ConnectionSide) -> Self::Codec;
/// Sends the provided message to the specified [`SocketAddr`]. Returns as soon as the message is queued to
/// be sent, without waiting for the actual delivery; instead, the caller is provided with a [`oneshot::Receiver`]
/// which can be used to determine when and whether the message has been delivered.
///
/// # Errors
///
/// The following errors can be returned:
/// - [`io::ErrorKind::BrokenPipe`] if the outbound message channel is down
/// - [`io::ErrorKind::NotConnected`] if the node is not connected to the provided address
/// - [`io::ErrorKind::QuotaExceeded`] if the outbound message queue for this address is full
/// - [`io::ErrorKind::Unsupported`] if [`Writing::enable_writing`] hadn't been called yet
fn unicast(
&self,
addr: SocketAddr,
message: Self::Message,
) -> io::Result<oneshot::Receiver<io::Result<()>>> {
// access the protocol handler
if let Some(handler) = self.node().protocols.writing.get() {
// find the message sender for the given address
if let Some(sender) = handler.senders.read().get(&addr).cloned() {
let (msg, delivery) = WrappedMessage::new(Box::new(message), true);
let conn_span = create_connection_span(addr, self.node().span());
sender
.try_send(msg)
.map_err(|e| {
error!(parent: conn_span, "can't send a message: {e}");
match e {
mpsc::error::TrySendError::Full(_) => {
io::ErrorKind::QuotaExceeded.into()
}
mpsc::error::TrySendError::Closed(_) => {
io::ErrorKind::BrokenPipe.into()
}
}
})
.map(|_| delivery.unwrap()) // infallible
} else {
Err(io::ErrorKind::NotConnected.into())
}
} else {
Err(io::ErrorKind::Unsupported.into())
}
}
/// Sends the provided message to the specified [`SocketAddr`], and returns as soon as the
/// message is queued to be sent, without waiting for the actual delivery (as opposed to
/// [`Writing::unicast`], which does provide delivery feedback).
///
/// # Errors
///
/// See the error section for [`Writing::unicast`].
fn unicast_fast(&self, addr: SocketAddr, message: Self::Message) -> io::Result<()> {
// access the protocol handler
if let Some(handler) = self.node().protocols.writing.get() {
// find the message sender for the given address
if let Some(sender) = handler.senders.read().get(&addr).cloned() {
let (msg, _) = WrappedMessage::new(Box::new(message), false);
let conn_span = create_connection_span(addr, self.node().span());
sender.try_send(msg).map_err(|e| {
error!(parent: conn_span, "can't send a message: {e}");
match e {
mpsc::error::TrySendError::Full(_) => io::ErrorKind::QuotaExceeded.into(),
mpsc::error::TrySendError::Closed(_) => io::ErrorKind::BrokenPipe.into(),
}
})
} else {
Err(io::ErrorKind::NotConnected.into())
}
} else {
Err(io::ErrorKind::Unsupported.into())
}
}
/// Broadcasts the provided message to all connected peers. Returns as soon as the message is queued to
/// be sent to all the peers, without waiting for the actual delivery. This method doesn't provide the
/// means to check when and if the messages actually get delivered; you can achieve that by calling
/// [`Writing::unicast`] for each address returned by [`Node::connected_addrs`].
///
/// note: This method clones the message for every connected peer, and serialization via
/// [`Writing::Codec`] happens individually for each connection. If your serialization is
/// expensive (e.g., large JSON/Bincode structs), manually serialize your message into
/// [`Bytes`] *before* calling broadcast. This ensures serialization happens only once,
/// rather than N times.
///
/// # Errors
///
/// Returns [`io::ErrorKind::Unsupported`] if [`Writing::enable_writing`] hadn't been called yet.
fn broadcast(&self, message: Self::Message) -> io::Result<()>
where
Self::Message: Clone,
{
// access the protocol handler
if let Some(handler) = self.node().protocols.writing.get() {
let senders = handler.senders.read().clone();
for (addr, message_sender) in senders {
let (msg, _) = WrappedMessage::new(Box::new(message.clone()), false);
let conn_span = create_connection_span(addr, self.node().span());
let _ = message_sender.try_send(msg).map_err(|e| {
error!(parent: conn_span, "can't send a message: {e}");
});
}
Ok(())
} else {
Err(io::ErrorKind::Unsupported.into())
}
}
}
/// This trait is used to restrict access to methods that would otherwise be public in [`Writing`].
trait WritingInternal: Writing {
/// Writes the given message to the network stream and returns the number of written bytes.
async fn write_to_stream<W: AsyncWrite + Unpin + Send>(
&self,
message: Self::Message,
writer: &mut FramedWrite<W, Self::Codec>,
) -> Result<usize, <Self::Codec as Encoder<Self::Message>>::Error>;
/// Applies the [`Writing`] protocol to a single connection.
async fn handle_new_connection(
&self,
conn_with_returner: ReturnableConnection,
conn_senders: &WritingSenders,
);
}
impl<W: Writing> WritingInternal for W {
async fn write_to_stream<A: AsyncWrite + Unpin + Send>(
&self,
message: Self::Message,
writer: &mut FramedWrite<A, Self::Codec>,
) -> Result<usize, <Self::Codec as Encoder<Self::Message>>::Error> {
writer.feed(message).await?;
let len = writer.write_buffer().len();
// guard against write starvation
match timeout(Duration::from_millis(W::TIMEOUT_MS), writer.flush()).await {
Ok(Ok(())) => Ok(len),
Ok(Err(e)) => Err(e),
Err(_) => Err(io::Error::new(io::ErrorKind::TimedOut, "write timed out")),
}
}
async fn handle_new_connection(
&self,
(mut conn, conn_returner): ReturnableConnection,
conn_senders: &WritingSenders,
) {
let addr = conn.addr();
let codec = self.codec(addr, !conn.side());
let Some(writer) = conn.writer.take() else {
error!(parent: conn.span(), "the stream was not returned during the handshake!");
return;
};
let mut framed = FramedWrite::new(writer, codec);
if Self::INITIAL_BUFFER_SIZE != 0 {
framed.write_buffer_mut().reserve(Self::INITIAL_BUFFER_SIZE);
}
let (outbound_message_sender, mut outbound_message_receiver) =
mpsc::channel(Self::MESSAGE_QUEUE_DEPTH);
// register the connection's message sender with the Writing protocol handler
conn_senders.write().insert(addr, outbound_message_sender);
// this will automatically drop the sender upon a disconnect
let sender_cleanup = SenderCleanup {
addr,
senders: Arc::clone(conn_senders),
};
// use a channel to know when the writer task is ready
let (tx_writer, rx_writer) = oneshot::channel();
// the task for writing outbound messages
let self_clone = self.clone();
let conn_stats = conn.stats().clone();
let conn_span = conn.span().clone();
let writer_task = tokio::spawn(Box::pin(async move {
let node = self_clone.node();
trace!(parent: &conn_span, "spawned a task for writing messages");
if tx_writer.send(()).is_err() {
error!(parent: &conn_span, "Writing was interrupted; shutting down its task");
return;
}
// move the sender cleanup into ths task
let _sender_cleanup = sender_cleanup;
// disconnect automatically regardless of how this task concludes
let _conn_cleanup = DisconnectOnDrop::new(node.clone(), addr);
while let Some(wrapped_msg) = outbound_message_receiver.recv().await {
let msg = wrapped_msg.msg.downcast().unwrap();
match self_clone.write_to_stream(*msg, &mut framed).await {
Ok(len) => {
if let Some(tx) = wrapped_msg.delivery_notification {
let _ = tx.send(Ok(()));
}
conn_stats.register_sent_message(len);
node.stats().register_sent_message(len);
trace!(parent: &conn_span, "wrote {len}B");
}
Err(e) => {
error!(parent: &conn_span, "couldn't write: {e}");
if let Some(tx) = wrapped_msg.delivery_notification {
let _ = tx.send(Err(e));
}
break;
}
}
}
}));
let _ = rx_writer.await;
conn.tasks.push(writer_task);
// return the Connection to the Node, resuming Node::adapt_stream
let conn_span = conn.span().clone();
if conn_returner.send(Ok(conn)).is_err() {
error!(parent: &conn_span, "couldn't return a Connection from the Writing handler");
}
}
}
/// Used to queue messages for delivery and return its confirmation.
pub(crate) struct WrappedMessage {
msg: Box<dyn Any + Send>,
delivery_notification: Option<oneshot::Sender<io::Result<()>>>,
}
impl WrappedMessage {
fn new(
msg: Box<dyn Any + Send>,
confirmation: bool,
) -> (Self, Option<oneshot::Receiver<io::Result<()>>>) {
let (tx, rx) = if confirmation {
let (tx, rx) = oneshot::channel();
(Some(tx), Some(rx))
} else {
(None, None)
};
let wrapped_msg = Self {
msg,
delivery_notification: tx,
};
(wrapped_msg, rx)
}
}
/// The handler object dedicated to the [`Writing`] protocol.
pub(crate) struct WritingHandler {
handler: ProtocolHandler<Connection, io::Result<Connection>>,
pub(crate) senders: WritingSenders,
}
impl Protocol<Connection, io::Result<Connection>> for WritingHandler {
async fn trigger(&self, item: ReturnableConnection) {
self.handler.trigger(item).await;
}
}
struct SenderCleanup {
addr: SocketAddr,
senders: WritingSenders,
}
impl Drop for SenderCleanup {
fn drop(&mut self) {
self.senders.write().remove(&self.addr);
}
}