pctx_code_mode 0.1.1

TypeScript code execution engine for AI agents with tool schemas, sandboxed Deno runtime, and Rust callbacks
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
# PCTX Code Mode

A TypeScript code execution engine that enables AI agents to dynamically call tools through generated code. Code Mode converts tool schemas (like MCP tools) into TypeScript interfaces, executes LLM-generated code in a sandboxed Deno runtime, and bridges function calls back to your Rust callbacks.

## Quick Start

```rust
use pctx_code_mode::{CodeMode, Tool, ToolSet, RootSchema, CallbackRegistry};
use schemars::schema_for;
use serde::{Deserialize, Serialize};
use std::sync::Arc;

#[derive(Serialize, Deserialize, schemars::JsonSchema)]
struct GreetInput {
    name: String,
}

#[tokio::main]
async fn main() -> anyhow::Result<()> {
    // 1. Define your tools with JSON schemas
    let tool = Tool::new_callback(
        "greet",
        Some("Greets a person by name".to_string()),
        serde_json::from_value(serde_json::to_value(schema_for!(GreetInput))?)?,
        None,
    )?;

    let toolset = ToolSet::new("Greeter", "Greeting functions", vec![tool]);

    // 2. Create CodeMode instance with your tools
    let mut code_mode = CodeMode::default();
    code_mode.tool_sets = vec![toolset];

    // 3. Register callbacks that execute when tools are called
    let registry = CallbackRegistry::default();
    registry.add("Greeter.greet", Arc::new(|args| {
        Box::pin(async move {
            let name = args
                .and_then(|v| v.get("name"))
                .and_then(|v| v.as_str())
                .unwrap_or("World");
            Ok(serde_json::json!({ "message": format!("Hello, {name}!") }))
        })
    }))?;

    // 4. Execute LLM-generated TypeScript code
    let code = r#"
        async function run() {
            const result = await Greeter.greet({ name: "Alice" });
            return result;
        }
    "#;

    let output = code_mode.execute(code, Some(registry)).await?;

    if output.success {
        println!("Result: {}", serde_json::to_string_pretty(&output.output)?);
    } else {
        eprintln!("Error: {}", output.stderr);
    }

    Ok(())
}
```

## Core Concepts

### 1. Tools and ToolSets

Tools represent individual functions that can be called from TypeScript code. They are organized into ToolSets (namespaces).

```rust
use pctx_code_mode::{Tool, ToolSet};

// Create a tool with input/output schemas
let tool = Tool::new_callback(
    "fetchData",                           // Function name
    Some("Fetches data from API"),         // Description
    input_schema,                          // JSON Schema for input
    Some(output_schema),                   // Optional output schema
)?;

// Organize tools into a namespace
let toolset = ToolSet::new(
    "DataApi",                             // Namespace
    "Data fetching functions",             // Description
    vec![tool],                            // Tools
);
```

### 2. CodeMode

The main execution engine that manages tools and executes TypeScript code.

```rust
let mut code_mode = CodeMode::default();
code_mode.tool_sets = vec![toolset1, toolset2];

// List available functions
let list = code_mode.list_functions();
for func in list.functions {
    println!("{}.{}: {:?}", func.namespace, func.name, func.description);
}

// Get detailed type information
let details = code_mode.get_function_details(GetFunctionDetailsInput {
    functions: vec![
        FunctionId { mod_name: "DataApi".into(), fn_name: "fetchData".into() }
    ],
});
println!("TypeScript definitions:\n{}", details.code);
```

### 3. Callbacks

Callbacks are Rust functions that execute when TypeScript code calls your tools.

```rust
use pctx_code_mode::{CallbackRegistry, CallbackFn};
use std::sync::Arc;

let registry = CallbackRegistry::default();

let callback: CallbackFn = Arc::new(|args| {
    Box::pin(async move {
        // Extract arguments
        let id = args
            .and_then(|v| v.get("id"))
            .and_then(|v| v.as_i64())
            .ok_or("Missing id")?;

        // Do async work
        let data = fetch_from_database(id).await?;

        // Return JSON result
        Ok(serde_json::to_value(data)?)
    })
});

// Register with namespace.function format
registry.add("DataApi.fetchData", callback)?;
```

### 4. Code Execution

Execute LLM-generated TypeScript code that calls your registered tools.

```rust
let code = r#"
    async function run() {
        // Call your registered tools
        const user = await DataApi.fetchData({ id: 123 });
        const greeting = await Greeter.greet({ name: user.name });

        // Chain multiple calls
        const result = await DataApi.saveData({
            id: user.id,
            message: greeting.message
        });

        // Return the final result
        return result;
    }
"#;

let output = code_mode.execute(code, Some(registry)).await?;

match output.success {
    true => println!("Success: {:?}", output.output),
    false => eprintln!("Error: {}", output.stderr),
}
```

## API Reference

### CodeMode

The main execution engine.

#### `new()` / `default()`

```rust
let code_mode = CodeMode::default();
```

#### `list_functions() -> ListFunctionsOutput`

Lists all available functions with their TypeScript interface declarations.

```rust
let list = code_mode.list_functions();
println!("Available functions:\n{}", list.code);
for func in list.functions {
    println!("  {}.{}", func.namespace, func.name);
}
```

#### `get_function_details(input: GetFunctionDetailsInput) -> GetFunctionDetailsOutput`

Gets detailed TypeScript type definitions for specific functions.

```rust
use pctx_code_mode::model::{GetFunctionDetailsInput, FunctionId};

let details = code_mode.get_function_details(GetFunctionDetailsInput {
    functions: vec![
        FunctionId {
            mod_name: "DataApi".to_string(),
            fn_name: "fetchData".to_string(),
        }
    ],
});

println!("TypeScript code:\n{}", details.code);
```

#### `execute(code: &str, callbacks: Option<CallbackRegistry>) -> Result<ExecuteOutput>`

Executes TypeScript code in a sandboxed Deno runtime.

```rust
let output = code_mode.execute(typescript_code, Some(callback_registry)).await?;

if output.success {
    println!("Return value: {:?}", output.output);
    println!("Stdout: {}", output.stdout);
} else {
    eprintln!("Stderr: {}", output.stderr);
}
```

#### `add_callback(config: &CallbackConfig) -> Result<()>`

Dynamically adds a callback-based tool to the code mode.

```rust
use pctx_code_mode::model::CallbackConfig;

code_mode.add_callback(&CallbackConfig {
    name: "logMessage".to_string(),
    namespace: "Logger".to_string(),
    description: Some("Logs a message".to_string()),
    input_schema: Some(serde_json::json!({
        "type": "object",
        "properties": {
            "message": { "type": "string" }
        },
        "required": ["message"]
    })),
    output_schema: None,
})?;
```

### CallbackRegistry

Thread-safe registry for managing callback functions.

#### `default() -> CallbackRegistry`

```rust
let registry = CallbackRegistry::default();
```

#### `add(id: &str, callback: CallbackFn) -> Result<()>`

Registers a callback with a specific ID (format: `Namespace.functionName`).

```rust
registry.add("DataApi.fetchData", Arc::new(|args| {
    Box::pin(async move {
        // Your implementation
        Ok(serde_json::json!({"result": "data"}))
    })
}))?;
```

#### `has(id: &str) -> bool`

Checks if a callback is registered.

```rust
if registry.has("DataApi.fetchData") {
    println!("Callback is registered");
}
```

### Types

#### `Tool`

```rust
pub struct Tool {
    pub name: String,
    pub fn_name: String,
    pub description: Option<String>,
    pub input_signature: String,
    pub output_signature: String,
    pub types: String,
    // ... internal fields
}
```

Create tools for MCP-style tools or callbacks:

```rust
// MCP-style tool
let tool = Tool::new_mcp(
    "toolName",
    Some("Description"),
    input_schema,
    output_schema,
)?;

// Callback-based tool
let tool = Tool::new_callback(
    "toolName",
    Some("Description"),
    input_schema,
    output_schema,
)?;
```

#### `ToolSet`

```rust
pub struct ToolSet {
    pub name: String,
    pub namespace: String,
    pub description: String,
    pub tools: Vec<Tool>,
}
```

```rust
let toolset = ToolSet::new("MyNamespace", "Description", vec![tool1, tool2]);
```

#### `ExecuteOutput`

```rust
pub struct ExecuteOutput {
    pub success: bool,
    pub stdout: String,
    pub stderr: String,
    pub output: Option<serde_json::Value>,
}
```

#### `CallbackFn`

Type alias for callback functions:

```rust
pub type CallbackFn = Arc<
    dyn Fn(Option<serde_json::Value>) -> Pin<Box<dyn Future<Output = Result<serde_json::Value, String>> + Send>>
    + Send
    + Sync
>;
```

## Advanced Usage

### Converting MCP Tools

Convert MCP (Model Context Protocol) tools into Code Mode tools:

```rust
use rmcp::model::Tool as McpTool;

fn convert_mcp_tool(mcp_tool: &McpTool) -> Result<Tool> {
    let mut schema_value = serde_json::to_value(&mcp_tool.input_schema)?;

    // Dereference JSON Schema $refs
    unbinder::dereference_schema(&mut schema_value, unbinder::Options::default());

    let input_schema: RootSchema = serde_json::from_value(schema_value)?;

    Tool::new_mcp(
        &mcp_tool.name,
        mcp_tool.description.as_ref().map(|s| s.to_string()),
        input_schema,
        None,
    )
}
```

### Dynamic Tool Registration

Register tools at runtime based on configuration:

```rust
for config in tool_configs {
    code_mode.add_callback(&CallbackConfig {
        name: config.name,
        namespace: config.namespace,
        description: Some(config.description),
        input_schema: Some(config.input_schema),
        output_schema: config.output_schema,
    })?;

    // Register the corresponding callback
    let callback_id = format!("{}.{}", config.namespace, config.name);
    registry.add(&callback_id, create_callback_for_config(&config))?;
}
```

### Async Tool Execution

Callbacks support full async operations:

```rust
registry.add("Database.query", Arc::new(|args| {
    Box::pin(async move {
        let query = args
            .and_then(|v| v.get("sql"))
            .and_then(|v| v.as_str())
            .ok_or("Missing sql parameter")?;

        // Perform async database query
        let pool = get_db_pool().await;
        let rows = sqlx::query(query)
            .fetch_all(&pool)
            .await
            .map_err(|e| e.to_string())?;

        Ok(serde_json::to_value(rows)?)
    })
}))?;
```

### Error Handling

```rust
let output = code_mode.execute(code, Some(registry)).await?;

if !output.success {
    // Check stderr for execution errors
    if output.stderr.contains("TypeError") {
        eprintln!("Type error in generated code: {}", output.stderr);
    } else if output.stderr.contains("not found") {
        eprintln!("Tool not found: {}", output.stderr);
    } else {
        eprintln!("Execution failed: {}", output.stderr);
    }
}
```

### TypeScript Code Requirements

LLM-generated code must follow this pattern:

```typescript
async function run() {
    // Your code that calls registered tools
    const result = await Namespace.toolName({ param: value });

    // MUST return a value
    return result;
}
```

The code execution engine:
- Wraps your code with namespace implementations
- Automatically calls `run()` and captures its return value
- Provides the return value in `ExecuteOutput.output`

## Architecture

1. **Tool Definition**: Tools are defined with JSON Schemas for inputs/outputs
2. **Code Generation**: TypeScript interface definitions are generated from schemas
3. **Code Execution**: User code is wrapped with namespace implementations and executed in Deno
4. **Callback Routing**: Function calls in TypeScript are routed to Rust callbacks
5. **Result Marshaling**: JSON values are passed between TypeScript and Rust

### Sandbox Security

Code is executed in a Deno runtime with:
- Network access restricted to allowed hosts
- No file system access
- No subprocess spawning
- Isolated V8 context per execution

Configure allowed hosts:

```rust
code_mode.servers = vec![
    ServerConfig {
        // Your server configuration
        // Only hosts in server configs are allowed network access
    }
];

let allowed = code_mode.allowed_hosts();
println!("Allowed hosts: {:?}", allowed);
```

## Examples

### Multi-Tool Workflow

```rust
let code = r#"
    async function run() {
        // Fetch user data
        const user = await UserApi.getUser({ id: 123 });

        // Process the data
        const processed = await DataProcessor.transform({
            input: user.data,
            format: "normalized"
        });

        // Save results
        const saved = await Storage.save({
            key: `user_${user.id}`,
            value: processed
        });

        return {
            userId: user.id,
            saved: saved.success,
            location: saved.url
        };
    }
"#;

let output = code_mode.execute(code, Some(registry)).await?;
```

### Error Recovery

```rust
let code = r#"
    async function run() {
        try {
            return await RiskyApi.operation({ id: 1 });
        } catch (error) {
            console.error("Operation failed:", error);
            // Fall back to safe default
            return await SafeApi.getDefault();
        }
    }
"#;

let output = code_mode.execute(code, Some(registry)).await?;

// Check console output
if !output.stdout.is_empty() {
    println!("Console output: {}", output.stdout);
}
```

### Parallel Execution

```rust
let code = r#"
    async function run() {
        // Execute multiple operations in parallel
        const [users, posts, comments] = await Promise.all([
            UserApi.listUsers(),
            PostApi.listPosts(),
            CommentApi.listComments()
        ]);

        return { users, posts, comments };
    }
"#;
```

## Related Crates

- `pctx_codegen`: TypeScript code generation from JSON schemas
- `pctx_executor`: Deno runtime execution engine
- `pctx_code_execution_runtime`: Runtime environment and callback system

## License

MIT