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/*
* PCG Random Number Generation for Rust
*
* Copyright 2015 John Brooks <jeb@robojeb.dev>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* This work is derived from the implementation PCG RNG for C++ by
* Melissa O'Neill.
*
* For additional information about the PCG random number generation scheme,
* including its license and other licensing options, visit
*
* http://www.pcg-random.org
*/
/// This trait provides the multiplier for the internal LCG of the PCG generator
/// Implementing this trait for a struct will allow providing your own
/// multiplier for the PCG.
/// Provides a default "good" multiplier based on the multiplier provided
/// in the C++ implementation of PCG
;
make_default_mul!;
/// Provides a default "good" multiplier based on the multiplier provided
/// in the C++ implementation of PCG for the MCG variant of the PCG generator.
;
make_mcg_mul!;