1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
use super::{
DecodeState, Error, KeyCode, KeyEvent, KeyState, ScancodeSet, EXTENDED_KEY_CODE,
KEY_RELEASE_CODE,
};
/// Contains the implementation of Scancode Set 1.
/// See the OS dev wiki: https://wiki.osdev.org/PS/2_Keyboard#Scan_Code_Set_1
pub struct ScancodeSet1;
impl ScancodeSet for ScancodeSet1 {
/// Implements state logic for scancode set 1
///
/// Start:
/// E0 => Extended
/// >= 0x80 => Key Up
/// <= 0x7F => Key Down
///
/// Extended:
/// >= 0x80 => Extended Key Up
/// <= 0x7F => Extended Key Down
fn advance_state(state: &mut DecodeState, code: u8) -> Result<Option<KeyEvent>, Error> {
match *state {
DecodeState::Start => {
match code {
EXTENDED_KEY_CODE => {
*state = DecodeState::Extended;
Ok(None)
}
0x80..=0xFF => {
// Release codes
Ok(Some(KeyEvent::new(
Self::map_scancode(code - 0x80)?,
KeyState::Up,
)))
}
_ => {
// Normal codes
Ok(Some(KeyEvent::new(
Self::map_scancode(code)?,
KeyState::Down,
)))
}
}
}
DecodeState::Extended => {
*state = DecodeState::Start;
match code {
0x80..=0xFF => {
// Extended Release codes
Ok(Some(KeyEvent::new(
Self::map_extended_scancode(code - 0x80)?,
KeyState::Up,
)))
}
_ => {
// Normal release codes
Ok(Some(KeyEvent::new(
Self::map_extended_scancode(code)?,
KeyState::Down,
)))
}
}
}
_ => {
// Can't get in to this state
unimplemented!();
}
}
}
/// Implements the single byte codes for Set 1.
fn map_scancode(code: u8) -> Result<KeyCode, Error> {
match code {
0x01 => Ok(KeyCode::Escape), // 01
0x02 => Ok(KeyCode::Key1), // 02
0x03 => Ok(KeyCode::Key2), // 03
0x04 => Ok(KeyCode::Key3), // 04
0x05 => Ok(KeyCode::Key4), // 05
0x06 => Ok(KeyCode::Key5), // 06
0x07 => Ok(KeyCode::Key6), // 07
0x08 => Ok(KeyCode::Key7), // 08
0x09 => Ok(KeyCode::Key8), // 09
0x0A => Ok(KeyCode::Key9), // 0A
0x0B => Ok(KeyCode::Key0), // 0B
0x0C => Ok(KeyCode::Minus), // 0C
0x0D => Ok(KeyCode::Equals), // 0D
0x0E => Ok(KeyCode::Backspace), // 0E
0x0F => Ok(KeyCode::Tab), // 0F
0x10 => Ok(KeyCode::Q), // 10
0x11 => Ok(KeyCode::W), // 11
0x12 => Ok(KeyCode::E), // 12
0x13 => Ok(KeyCode::R), // 13
0x14 => Ok(KeyCode::T), // 14
0x15 => Ok(KeyCode::Y), // 15
0x16 => Ok(KeyCode::U), // 16
0x17 => Ok(KeyCode::I), // 17
0x18 => Ok(KeyCode::O), // 18
0x19 => Ok(KeyCode::P), // 19
0x1A => Ok(KeyCode::BracketSquareLeft), // 1A
0x1B => Ok(KeyCode::BracketSquareRight), // 1B
0x1C => Ok(KeyCode::Enter), // 1C
0x1D => Ok(KeyCode::ControlLeft), // 1D
0x1E => Ok(KeyCode::A), // 1E
0x1F => Ok(KeyCode::S), // 1F
0x20 => Ok(KeyCode::D), // 20
0x21 => Ok(KeyCode::F), // 21
0x22 => Ok(KeyCode::G), // 22
0x23 => Ok(KeyCode::H), // 23
0x24 => Ok(KeyCode::J), // 24
0x25 => Ok(KeyCode::K), // 25
0x26 => Ok(KeyCode::L), // 26
0x27 => Ok(KeyCode::SemiColon), // 27
0x28 => Ok(KeyCode::Quote), // 28
0x29 => Ok(KeyCode::BackTick), // 29
0x2A => Ok(KeyCode::ShiftLeft), // 2A
0x2B => Ok(KeyCode::BackSlash), // 2B
0x2C => Ok(KeyCode::Z), // 2C
0x2D => Ok(KeyCode::X), // 2D
0x2E => Ok(KeyCode::C), // 2E
0x2F => Ok(KeyCode::V), // 2F
0x30 => Ok(KeyCode::B), // 30
0x31 => Ok(KeyCode::N), // 31
0x32 => Ok(KeyCode::M), // 32
0x33 => Ok(KeyCode::Comma), // 33
0x34 => Ok(KeyCode::Fullstop), // 34
0x35 => Ok(KeyCode::Slash), // 35
0x36 => Ok(KeyCode::ShiftRight), // 36
0x37 => Ok(KeyCode::NumpadStar), // 37
0x38 => Ok(KeyCode::AltLeft), // 38
0x39 => Ok(KeyCode::Spacebar), // 39
0x3A => Ok(KeyCode::CapsLock), // 3A
0x3B => Ok(KeyCode::F1), // 3B
0x3C => Ok(KeyCode::F2), // 3C
0x3D => Ok(KeyCode::F3), // 3D
0x3E => Ok(KeyCode::F4), // 3E
0x3F => Ok(KeyCode::F5), // 3F
0x40 => Ok(KeyCode::F6), // 40
0x41 => Ok(KeyCode::F7), // 41
0x42 => Ok(KeyCode::F8), // 42
0x43 => Ok(KeyCode::F9), // 43
0x44 => Ok(KeyCode::F10), // 44
0x45 => Ok(KeyCode::NumpadLock), // 45
0x46 => Ok(KeyCode::ScrollLock), // 46
0x47 => Ok(KeyCode::Numpad7), // 47
0x48 => Ok(KeyCode::Numpad8), // 48
0x49 => Ok(KeyCode::Numpad9), // 49
0x4A => Ok(KeyCode::NumpadMinus), // 4A
0x4B => Ok(KeyCode::Numpad4), // 4B
0x4C => Ok(KeyCode::Numpad5), // 4C
0x4D => Ok(KeyCode::Numpad6), // 4D
0x4E => Ok(KeyCode::NumpadPlus), // 4E
0x4F => Ok(KeyCode::Numpad1), // 4F
0x50 => Ok(KeyCode::Numpad2), // 50
0x51 => Ok(KeyCode::Numpad3), // 51
0x52 => Ok(KeyCode::Numpad0), // 52
0x53 => Ok(KeyCode::NumpadPeriod), // 53
//0x54
//0x55
//0x56
0x57 => Ok(KeyCode::F11), // 57
0x58 => Ok(KeyCode::F12), // 58
0x81..=0xD8 => Ok(Self::map_scancode(code - 0x80)?),
_ => Err(Error::UnknownKeyCode),
}
}
/// Implements the extended byte codes for set 1 (prefixed with E0)
fn map_extended_scancode(code: u8) -> Result<KeyCode, Error> {
match code {
0x10 => Ok(KeyCode::PrevTrack), // E010
//0x11
//0x12
//0x13
//0x14
//0x15
//0x16
//0x17
//0x18
0x19 => Ok(KeyCode::NextTrack), // E019
//0x1A
//0x1B
0x1C => Ok(KeyCode::NumpadEnter), // E01C
0x1D => Ok(KeyCode::ControlRight), // E01D
//0x1E
//0x1F
0x20 => Ok(KeyCode::Mute), // E020
0x21 => Ok(KeyCode::Calculator), // E021
0x22 => Ok(KeyCode::Play), // E022
//0x23
0x24 => Ok(KeyCode::Stop), // E024
//0x25
//0x26
//0x27
//0x28
//0x29
//0x2A
//0x2B
//0x2C
//0x2D
0x2E => Ok(KeyCode::VolumeDown), // E02E
//0x2F
0x30 => Ok(KeyCode::VolumeUp), // E030
//0x31
0x32 => Ok(KeyCode::WWWHome), // E032
//0x33
//0x34
0x35 => Ok(KeyCode::NumpadSlash), // E035
//0x36
//0x37
0x38 => Ok(KeyCode::AltRight), // E038
//0x39
//0x3A
//0x3B
//0x3C
//0x3D
//0x3E
//0x3F
//0x40
//0x41
//0x42
//0x43
//0x44
//0x45
//0x46
0x47 => Ok(KeyCode::Home), // E047
0x48 => Ok(KeyCode::ArrowUp), // E048
0x49 => Ok(KeyCode::PageUp), // E049
//0x4A
0x4B => Ok(KeyCode::ArrowLeft), // E04B
//0x4C
0x4D => Ok(KeyCode::ArrowRight), // E04D
//0x4E
0x4F => Ok(KeyCode::End), // E04F
0x50 => Ok(KeyCode::ArrowDown), // E050
0x51 => Ok(KeyCode::PageDown), // E051
0x52 => Ok(KeyCode::Insert), // E052
0x53 => Ok(KeyCode::Delete), // E053
0x90..=0xED => Ok(Self::map_extended_scancode(code - 0x80)?),
_ => Err(Error::UnknownKeyCode),
}
}
}
/// Contains the implementation of Scancode Set 2.
/// See the OS dev wiki: https://wiki.osdev.org/PS/2_Keyboard#Scan_Code_Set_2
pub struct ScancodeSet2;
impl ScancodeSet for ScancodeSet2 {
/// Implements state logic for scancode set 2
///
/// Start:
/// F0 => Release
/// E0 => Extended
/// xx => Key Down
///
/// Release:
/// xxx => Key Up
///
/// Extended:
/// F0 => Release Extended
/// xx => Extended Key Down
///
/// Release Extended:
/// xxx => Extended Key Up
fn advance_state(state: &mut DecodeState, code: u8) -> Result<Option<KeyEvent>, Error> {
match *state {
DecodeState::Start => match code {
EXTENDED_KEY_CODE => {
*state = DecodeState::Extended;
Ok(None)
}
KEY_RELEASE_CODE => {
*state = DecodeState::Release;
Ok(None)
}
_ => Ok(Some(KeyEvent::new(
Self::map_scancode(code)?,
KeyState::Down,
))),
},
DecodeState::Release => {
*state = DecodeState::Start;
Ok(Some(KeyEvent::new(Self::map_scancode(code)?, KeyState::Up)))
}
DecodeState::Extended => match code {
KEY_RELEASE_CODE => {
*state = DecodeState::ExtendedRelease;
Ok(None)
}
_ => {
*state = DecodeState::Start;
Ok(Some(KeyEvent::new(
Self::map_extended_scancode(code)?,
KeyState::Down,
)))
}
},
DecodeState::ExtendedRelease => {
*state = DecodeState::Start;
Ok(Some(KeyEvent::new(
Self::map_extended_scancode(code)?,
KeyState::Up,
)))
}
}
}
/// Implements the single byte codes for Set 2.
fn map_scancode(code: u8) -> Result<KeyCode, Error> {
match code {
0x01 => Ok(KeyCode::F9), // 01
0x03 => Ok(KeyCode::F5), // 03
0x04 => Ok(KeyCode::F3), // 04
0x05 => Ok(KeyCode::F1), // 05
0x06 => Ok(KeyCode::F2), // 06
0x07 => Ok(KeyCode::F12), // 07
0x09 => Ok(KeyCode::F10), // 09
0x0A => Ok(KeyCode::F8), // 0A
0x0B => Ok(KeyCode::F6), // 0B
0x0C => Ok(KeyCode::F4), // 0C
0x0D => Ok(KeyCode::Tab), // 0D
0x0E => Ok(KeyCode::BackTick), // 0E
0x11 => Ok(KeyCode::AltLeft), // 11
0x12 => Ok(KeyCode::ShiftLeft), // 12
0x14 => Ok(KeyCode::ControlLeft), // 14
0x15 => Ok(KeyCode::Q), // 15
0x16 => Ok(KeyCode::Key1), // 16
0x1A => Ok(KeyCode::Z), // 1A
0x1B => Ok(KeyCode::S), // 1B
0x1C => Ok(KeyCode::A), // 1C
0x1D => Ok(KeyCode::W), // 1D
0x1e => Ok(KeyCode::Key2), // 1e
0x21 => Ok(KeyCode::C), // 21
0x22 => Ok(KeyCode::X), // 22
0x23 => Ok(KeyCode::D), // 23
0x24 => Ok(KeyCode::E), // 24
0x25 => Ok(KeyCode::Key4), // 25
0x26 => Ok(KeyCode::Key3), // 26
0x29 => Ok(KeyCode::Spacebar), // 29
0x2A => Ok(KeyCode::V), // 2A
0x2B => Ok(KeyCode::F), // 2B
0x2C => Ok(KeyCode::T), // 2C
0x2D => Ok(KeyCode::R), // 2D
0x2E => Ok(KeyCode::Key5), // 2E
0x31 => Ok(KeyCode::N), // 31
0x32 => Ok(KeyCode::B), // 32
0x33 => Ok(KeyCode::H), // 33
0x34 => Ok(KeyCode::G), // 34
0x35 => Ok(KeyCode::Y), // 35
0x36 => Ok(KeyCode::Key6), // 36
0x3A => Ok(KeyCode::M), // 3A
0x3B => Ok(KeyCode::J), // 3B
0x3C => Ok(KeyCode::U), // 3C
0x3D => Ok(KeyCode::Key7), // 3D
0x3E => Ok(KeyCode::Key8), // 3E
0x41 => Ok(KeyCode::Comma), // 41
0x42 => Ok(KeyCode::K), // 42
0x43 => Ok(KeyCode::I), // 43
0x44 => Ok(KeyCode::O), // 44
0x45 => Ok(KeyCode::Key0), // 45
0x46 => Ok(KeyCode::Key9), // 46
0x49 => Ok(KeyCode::Fullstop), // 49
0x4A => Ok(KeyCode::Slash), // 4A
0x4B => Ok(KeyCode::L), // 4B
0x4C => Ok(KeyCode::SemiColon), // 4C
0x4D => Ok(KeyCode::P), // 4D
0x4E => Ok(KeyCode::Minus), // 4E
0x52 => Ok(KeyCode::Quote), // 52
0x54 => Ok(KeyCode::BracketSquareLeft), // 54
0x55 => Ok(KeyCode::Equals), // 55
0x58 => Ok(KeyCode::CapsLock), // 58
0x59 => Ok(KeyCode::ShiftRight), // 59
0x5A => Ok(KeyCode::Enter), // 5A
0x5B => Ok(KeyCode::BracketSquareRight), // 5B
0x5D => Ok(KeyCode::HashTilde), // 5D
0x61 => Ok(KeyCode::BackSlash), // 61
0x66 => Ok(KeyCode::Backspace), // 66
0x69 => Ok(KeyCode::Numpad1), // 69
0x6B => Ok(KeyCode::Numpad4), // 6B
0x6C => Ok(KeyCode::Numpad7), // 6C
0x70 => Ok(KeyCode::Numpad0), // 70
0x71 => Ok(KeyCode::NumpadPeriod), // 71
0x72 => Ok(KeyCode::Numpad2), // 72
0x73 => Ok(KeyCode::Numpad5), // 73
0x74 => Ok(KeyCode::Numpad6), // 74
0x75 => Ok(KeyCode::Numpad8), // 75
0x76 => Ok(KeyCode::Escape), // 76
0x77 => Ok(KeyCode::NumpadLock), // 77
0x78 => Ok(KeyCode::F11), // 78
0x79 => Ok(KeyCode::NumpadPlus), // 79
0x7A => Ok(KeyCode::Numpad3), // 7A
0x7B => Ok(KeyCode::NumpadMinus), // 7B
0x7C => Ok(KeyCode::NumpadStar), // 7C
0x7D => Ok(KeyCode::Numpad9), // 7D
0x7E => Ok(KeyCode::ScrollLock), // 7E
0x83 => Ok(KeyCode::F7), // 83
0xAA => Ok(KeyCode::PowerOnTestOk), // AA
_ => Err(Error::UnknownKeyCode),
}
}
/// Implements the extended byte codes for set 1 (prefixed with E0)
fn map_extended_scancode(code: u8) -> Result<KeyCode, Error> {
match code {
0x11 => Ok(KeyCode::AltRight), // E011
0x14 => Ok(KeyCode::ControlRight), // E014
0x1F => Ok(KeyCode::WindowsLeft), // E01F
0x27 => Ok(KeyCode::WindowsRight), // E027
0x2F => Ok(KeyCode::Menus), // E02F
0x4A => Ok(KeyCode::NumpadSlash), // E04A
0x5A => Ok(KeyCode::NumpadEnter), // E05A
0x69 => Ok(KeyCode::End), // E069
0x6B => Ok(KeyCode::ArrowLeft), // E06B
0x6C => Ok(KeyCode::Home), // E06C
0x70 => Ok(KeyCode::Insert), // E070
0x71 => Ok(KeyCode::Delete), // E071
0x72 => Ok(KeyCode::ArrowDown), // E072
0x74 => Ok(KeyCode::ArrowRight), // E074
0x75 => Ok(KeyCode::ArrowUp), // E075
0x7A => Ok(KeyCode::PageDown), // E07A
0x7D => Ok(KeyCode::PageUp), // E07D
_ => Err(Error::UnknownKeyCode),
}
}
}