pub struct SceneLight {
pub shape: LightShape,
pub position: Vector3,
pub direction: Vector3,
pub color: Color,
pub intensity: f64,
pub radius: f64,
pub enabled: bool,
}Expand description
Resolved light contribution for one logical canvas layer.
Fields§
§shape: LightShapePositional or directional light shape.
position: Vector3Position in logical canvas pixels for point lights.
direction: Vector3Direction in scene space for directional lights.
color: ColorLight color.
intensity: f64Light intensity.
radius: f64Point light radius in logical pixels.
enabled: boolWhether this light contributes.
Trait Implementations§
Source§impl Clone for SceneLight
impl Clone for SceneLight
Source§impl Debug for SceneLight
impl Debug for SceneLight
Source§impl Default for SceneLight
impl Default for SceneLight
Source§impl<'de> Deserialize<'de> for SceneLight
impl<'de> Deserialize<'de> for SceneLight
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl HelperFunctions for SceneLight
impl HelperFunctions for SceneLight
Source§fn register_all_functions()
fn register_all_functions()
Registers all helper functions for this type.
Source§impl Interpolatable for SceneLight
impl Interpolatable for SceneLight
Source§fn interpolate(&self, other: &Self, t: f64) -> Self
fn interpolate(&self, other: &Self, t: f64) -> Self
Source§impl PartialEq for SceneLight
impl PartialEq for SceneLight
Source§impl Serialize for SceneLight
impl Serialize for SceneLight
impl StructuralPartialEq for SceneLight
Source§impl ToPaxValue for SceneLight
impl ToPaxValue for SceneLight
Source§fn to_pax_value(self) -> PaxValue
fn to_pax_value(self) -> PaxValue
Converts this value into a
PaxValue.Source§fn nested_properties(&self) -> Vec<UntypedProperty>
fn nested_properties(&self) -> Vec<UntypedProperty>
Live properties read when snapshotting a compound value for PAXEL.
Adapters observe these as well as the containing property.
Source§fn to_pax_value_in_graph(self) -> PaxValuewhere
Self: Sized,
fn to_pax_value_in_graph(self) -> PaxValuewhere
Self: Sized,
Converts against owner-thread graph views, including nested generated
property fields. Requires an entered property graph for shared fields.
Ordinary
Self::to_pax_value reads published value snapshots.Auto Trait Implementations§
impl Freeze for SceneLight
impl RefUnwindSafe for SceneLight
impl Send for SceneLight
impl Sync for SceneLight
impl Unpin for SceneLight
impl UnsafeUnpin for SceneLight
impl UnwindSafe for SceneLight
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
impl<T> PropertyValue for T
Source§impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
Source§fn round_into(self) -> U
fn round_into(self) -> U
Performs the conversion.