[dependencies.pawkit-crockford]
optional = true
version = "0.1.11"
[dependencies.pawkit-fs]
version = "0.1.11"
[dependencies.pawkit-holy-array]
optional = true
version = "0.1.11"
[dependencies.pawkit-input]
version = "0.1.11"
[dependencies.pawkit-interner]
version = "0.1.11"
[dependencies.pawkit-logger]
version = "0.1.11"
[dependencies.pawkit-net]
version = "0.1.11"
[features]
internal_libraries = ["pawkit-crockford", "pawkit-holy-array"]
[lib]
name = "pawkit"
path = "src/lib.rs"
[package]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
description = "PawKit is a mninimal game engine toolkit, written in Rust, with support for C, C++, Godot, and Lua."
edition = "2024"
homepage = "https://teamvulpine.com"
license = "MPL-2.0"
name = "pawkit"
readme = "README.md"
repository = "https://github.com/TeamVulpine/PawKit"
resolver = "2"
version = "0.1.11"