Struct patternfly_yew::TableHeader
source · pub struct TableHeader {}Trait Implementations§
source§impl Clone for TableHeader
impl Clone for TableHeader
source§fn clone(&self) -> TableHeader
fn clone(&self) -> TableHeader
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Component for TableHeader
impl Component for TableHeader
§type Message = ()
type Message = ()
Messages are used to make Components dynamic and interactive. Simple
Component’s can declare their Message type to be
(). Complex Component’s
commonly use an enum to declare multiple Message types. Read more§type Properties = TableHeaderProps
type Properties = TableHeaderProps
The Component’s properties. Read more
source§fn view(&self, ctx: &Context<Self>) -> Html
fn view(&self, ctx: &Context<Self>) -> Html
Components define their visual layout using a JSX-style syntax through the use of the
html! procedural macro. The full guide to using the macro can be found in Yew’s
documentation. Read moresource§fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
Called when a new message is sent to the component via its scope. Read more
source§fn changed(&mut self, ctx: &Context<Self>, _old_props: &Self::Properties) -> bool
fn changed(&mut self, ctx: &Context<Self>, _old_props: &Self::Properties) -> bool
Called when properties passed to the component change Read more
source§fn rendered(&mut self, ctx: &Context<Self>, first_render: bool)
fn rendered(&mut self, ctx: &Context<Self>, first_render: bool)
The
rendered method is called after each time a Component is rendered but
before the browser updates the page. Read moresource§impl Debug for TableHeader
impl Debug for TableHeader
source§impl PartialEq<TableHeader> for TableHeader
impl PartialEq<TableHeader> for TableHeader
source§fn eq(&self, other: &TableHeader) -> bool
fn eq(&self, other: &TableHeader) -> bool
impl StructuralPartialEq for TableHeader
Auto Trait Implementations§
impl RefUnwindSafe for TableHeader
impl Send for TableHeader
impl Sync for TableHeader
impl Unpin for TableHeader
impl UnwindSafe for TableHeader
Blanket Implementations§
source§impl<T> BaseComponent for Twhere
T: 'static + Component,
impl<T> BaseComponent for Twhere
T: 'static + Component,
§type Properties = <T as Component>::Properties
type Properties = <T as Component>::Properties
The Component’s Properties.
source§fn update(&mut self, ctx: &Context<T>, msg: <T as BaseComponent>::Message) -> bool
fn update(&mut self, ctx: &Context<T>, msg: <T as BaseComponent>::Message) -> bool
Updates component’s internal state.
source§fn changed(
&mut self,
ctx: &Context<T>,
old_props: &<T as BaseComponent>::Properties
) -> bool
fn changed(
&mut self,
ctx: &Context<T>,
old_props: &<T as BaseComponent>::Properties
) -> bool
React to changes of component properties.
source§fn view(&self, ctx: &Context<T>) -> Result<VNode, RenderError>
fn view(&self, ctx: &Context<T>) -> Result<VNode, RenderError>
Returns a component layout to be rendered.
source§fn rendered(&mut self, ctx: &Context<T>, first_render: bool)
fn rendered(&mut self, ctx: &Context<T>, first_render: bool)
Notified after a layout is rendered.
source§fn prepare_state(&self) -> Option<String>
fn prepare_state(&self) -> Option<String>
Prepares the server-side state.
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self to a value of a Properties struct.source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self to a value of a Properties struct.