patlite-beacon-serv 0.1.0

RESTful API server for controlling PATLITE USB beacons with comprehensive light patterns, sequences, and buzzer control
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
use anyhow::Result;
use axum::{
    extract::State,
    http::StatusCode,
    middleware,
    response::Json,
    routing::{get, post, put},
    Router,
};
use clap::Parser;
use std::{
    net::SocketAddr,
    sync::{Arc, RwLock},
};
use tower_http::cors::CorsLayer;
use tracing::info;

mod api;
mod auth;
mod beacon;

use api::*;
use auth::auth_middleware;
use beacon::BeaconController;

#[derive(Parser, Debug)]
#[command(author, version, about, long_about = None)]
struct Args {
    #[arg(long, default_value = "127.0.0.1")]
    host: String,

    #[arg(long, default_value_t = 38861)]
    port: u16,

    #[arg(long)]
    api_key: Option<String>,
}

#[derive(Clone)]
struct AppState {
    beacon: Arc<RwLock<BeaconController>>,
    api_key: Option<String>,
}

#[tokio::main]
async fn main() -> Result<()> {
    tracing_subscriber::fmt::init();

    let args = Args::parse();

    let api_key = args.api_key;

    let beacon = Arc::new(RwLock::new(BeaconController::new()?));

    let state = AppState {
        beacon: beacon.clone(),
        api_key: api_key.clone(),
    };

    // Start background task to handle timeouts and sequence updates
    let beacon_for_task = beacon.clone();
    tokio::spawn(async move {
        let mut interval = tokio::time::interval(tokio::time::Duration::from_millis(100));
        loop {
            interval.tick().await;
            if let Ok(mut beacon) = beacon_for_task.write() {
                let _ = beacon.update_sequence();
            }
        }
    });

    // Start background task to monitor touch sensor
    let beacon_for_touch = beacon.clone();
    tokio::spawn(async move {
        // Get the shared beacon if available
        let beacon_arc = {
            let controller = beacon_for_touch.read().unwrap();
            controller.get_beacon_clone()
        };

        if let Some(beacon_arc) = beacon_arc {
            info!("Touch sensor monitoring enabled - press button to clear all outputs");
            
            // Monitor touch sensor with the shared beacon
            loop {
                // Check touch sensor state
                let pressed = {
                    let beacon = beacon_arc.lock().unwrap();
                    beacon.get_touch_sensor_state().unwrap_or(false)
                };
                
                if pressed {
                    info!("Touch sensor pressed - clearing all outputs");
                    
                    // Clear everything when button is pressed
                    if let Ok(mut controller) = beacon_for_touch.write() {
                        let _ = controller.clear_all();
                    }
                    
                    // Wait for button release
                    loop {
                        tokio::time::sleep(tokio::time::Duration::from_millis(50)).await;
                        let released = {
                            let beacon = beacon_arc.lock().unwrap();
                            !beacon.get_touch_sensor_state().unwrap_or(true)
                        };
                        if released {
                            break;
                        }
                    }
                }
                
                // Poll every 50ms
                tokio::time::sleep(tokio::time::Duration::from_millis(50)).await;
            }
        } else {
            info!("No beacon device found - touch sensor monitoring disabled");
        }
    });

    let app = create_router(state.clone());

    let addr = SocketAddr::from(([0, 0, 0, 0], args.port));
    let host = args.host;
    
    let url = format!("http://{}:{}/", host, args.port);

    info!("Starting PATLITE Beacon Server");
    info!("API URL: {}", url);
    if api_key.is_some() {
        info!("API key authentication enabled");
    } else {
        info!("Running without authentication (API key not required)");
    }

    let listener = tokio::net::TcpListener::bind(addr).await?;
    axum::serve(listener, app).await?;

    Ok(())
}

fn create_router(state: AppState) -> Router {
    let api_routes = Router::new()
        .route("/", get(get_status))
        .route("/status", get(get_status))
        .route("/light", put(set_light).delete(clear_light))
        .route("/sequence", post(set_sequence).delete(stop_sequence))
        .route("/update", post(update_status))
        .route("/buzzer", put(set_buzzer).delete(stop_buzzer))
        .route("/buzzer/pattern", post(set_buzzer_pattern))
        .route("/clear", post(clear_all))
        .route("/test", post(test_sequence))
        .layer(middleware::from_fn_with_state(
            state.clone(),
            auth_middleware,
        ));

    Router::new()
        .merge(api_routes)
        .layer(CorsLayer::permissive())
        .with_state(state)
}

async fn get_status(State(state): State<AppState>) -> Result<Json<BeaconStatus>, StatusCode> {
    let beacon = state.beacon.read().map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
    Ok(Json(beacon.get_status()))
}

async fn set_light(
    State(state): State<AppState>,
    Json(payload): Json<LightSettings>,
) -> Result<Json<BeaconStatus>, StatusCode> {
    let mut beacon = state.beacon.write().map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
    
    let color_enum = match payload.color.to_lowercase().as_str() {
        "red" => LightColor::Red,
        "yellow" | "amber" => LightColor::Yellow,
        "green" => LightColor::Green,
        "blue" => LightColor::Blue,
        "white" | "clear" => LightColor::White,
        _ => return Err(StatusCode::BAD_REQUEST),
    };

    beacon.set_light(color_enum, payload.mode, payload.duration_ms)
        .map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;

    Ok(Json(beacon.get_status()))
}

async fn clear_light(
    State(state): State<AppState>,
) -> Result<Json<BeaconStatus>, StatusCode> {
    let mut beacon = state.beacon.write().map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
    
    beacon.clear_light()
        .map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;

    Ok(Json(beacon.get_status()))
}

async fn set_sequence(
    State(state): State<AppState>,
    Json(payload): Json<LightSequence>,
) -> Result<Json<BeaconStatus>, StatusCode> {
    let mut beacon = state.beacon.write().map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
    
    beacon.start_sequence(payload)
        .map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;

    Ok(Json(beacon.get_status()))
}

async fn stop_sequence(
    State(state): State<AppState>,
) -> Result<Json<BeaconStatus>, StatusCode> {
    let mut beacon = state.beacon.write().map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
    beacon.stop_sequence();
    beacon.clear_light()
        .map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
    Ok(Json(beacon.get_status()))
}

async fn update_status(
    State(state): State<AppState>,
) -> Result<Json<BeaconStatus>, StatusCode> {
    let mut beacon = state.beacon.write().map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
    beacon.update_sequence()
        .map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
    Ok(Json(beacon.get_status()))
}

async fn set_buzzer(
    State(state): State<AppState>,
    Json(payload): Json<BuzzerSettings>,
) -> Result<Json<BeaconStatus>, StatusCode> {
    let mut beacon = state.beacon.write().map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
    beacon.set_buzzer(payload.pattern, payload.volume, payload.duration_ms)
        .map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
    Ok(Json(beacon.get_status()))
}

async fn stop_buzzer(
    State(state): State<AppState>,
) -> Result<Json<BeaconStatus>, StatusCode> {
    let mut beacon = state.beacon.write().map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
    beacon.stop_buzzer()
        .map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
    Ok(Json(beacon.get_status()))
}

async fn set_buzzer_pattern(
    State(state): State<AppState>,
    Json(payload): Json<BuzzerPatternSettings>,
) -> Result<Json<BeaconStatus>, StatusCode> {
    let mut beacon = state.beacon.write().map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
    beacon.set_buzzer_pattern(payload.pattern, payload.repetitions, payload.volume, payload.duration_ms)
        .map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
    Ok(Json(beacon.get_status()))
}

async fn clear_all(
    State(state): State<AppState>,
) -> Result<Json<BeaconStatus>, StatusCode> {
    let mut beacon = state.beacon.write().map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
    beacon.clear_all()
        .map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
    Ok(Json(beacon.get_status()))
}

async fn test_sequence(
    State(state): State<AppState>,
) -> Result<Json<TestResult>, StatusCode> {
    let results = {
        let mut beacon = state.beacon.write().map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
        
        let mut results = Vec::new();
        
        // Test sequence with multiple colors
        let sequence = LightSequence {
            commands: vec![
                LightCommand {
                    color: LightColor::Red,
                    mode: LightMode::On,
                    duration_ms: 1000,
                },
                LightCommand {
                    color: LightColor::Yellow,
                    mode: LightMode::On,
                    duration_ms: 1000,
                },
                LightCommand {
                    color: LightColor::Green,
                    mode: LightMode::On,
                    duration_ms: 1000,
                },
                LightCommand {
                    color: LightColor::Blue,
                    mode: LightMode::On,
                    duration_ms: 1000,
                },
                LightCommand {
                    color: LightColor::White,
                    mode: LightMode::On,
                    duration_ms: 1000,
                },
            ],
            loop_sequence: false,
        };
        
        if let Err(e) = beacon.start_sequence(sequence) {
            results.push(format!("Failed to start test sequence: {}", e));
        } else {
            results.push("Test sequence started".to_string());
            
            // Run the sequence
            for i in 0..5 {
                beacon.update_sequence().ok();
                results.push(format!("Step {} executed", i + 1));
                std::thread::sleep(std::time::Duration::from_millis(1000));
            }
        }
        
        beacon.clear_all().map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
        results
    };
    
    Ok(Json(TestResult {
        success: true,
        results,
    }))
}

#[cfg(test)]
mod tests {
    use super::*;
    use axum::body::Body;
    use axum::http::{Request, StatusCode};
    use tower::ServiceExt;

    #[tokio::test]
    async fn test_get_status_without_api_key() {
        let state = AppState {
            beacon: Arc::new(RwLock::new(BeaconController::mock())),
            api_key: None,
        };

        let app = create_router(state);

        let response = app
            .oneshot(
                Request::builder()
                    .uri("/")
                    .body(Body::empty())
                    .unwrap(),
            )
            .await
            .unwrap();

        assert_eq!(response.status(), StatusCode::OK);
    }

    #[tokio::test]
    async fn test_get_status_with_valid_api_key() {
        let api_key = "test-key-123";
        let state = AppState {
            beacon: Arc::new(RwLock::new(BeaconController::mock())),
            api_key: Some(api_key.to_string()),
        };

        let app = create_router(state);

        let response = app
            .oneshot(
                Request::builder()
                    .uri(format!("/?apiKey={}", api_key))
                    .body(Body::empty())
                    .unwrap(),
            )
            .await
            .unwrap();

        assert_eq!(response.status(), StatusCode::OK);
    }

    #[tokio::test]
    async fn test_get_status_with_invalid_api_key() {
        let state = AppState {
            beacon: Arc::new(RwLock::new(BeaconController::mock())),
            api_key: Some("correct-key".to_string()),
        };

        let app = create_router(state);

        let response = app
            .oneshot(
                Request::builder()
                    .uri("/?apiKey=wrong-key")
                    .body(Body::empty())
                    .unwrap(),
            )
            .await
            .unwrap();

        assert_eq!(response.status(), StatusCode::UNAUTHORIZED);
    }

    #[tokio::test]
    async fn test_set_light_endpoint() {
        let state = AppState {
            beacon: Arc::new(RwLock::new(BeaconController::mock())),
            api_key: None,
        };

        let app = create_router(state);

        let body = serde_json::to_string(&LightSettings {
            color: "red".to_string(),
            mode: LightMode::On,
            duration_ms: Some(1000),
        })
        .unwrap();

        let response = app
            .oneshot(
                Request::builder()
                    .method("PUT")
                    .uri("/light")
                    .header("content-type", "application/json")
                    .body(Body::from(body))
                    .unwrap(),
            )
            .await
            .unwrap();

        assert_eq!(response.status(), StatusCode::OK);
    }

    #[tokio::test]
    async fn test_clear_all_endpoint() {
        let state = AppState {
            beacon: Arc::new(RwLock::new(BeaconController::mock())),
            api_key: None,
        };

        let app = create_router(state);

        let response = app
            .oneshot(
                Request::builder()
                    .method("POST")
                    .uri("/clear")
                    .body(Body::empty())
                    .unwrap(),
            )
            .await
            .unwrap();

        assert_eq!(response.status(), StatusCode::OK);
    }
}