pub struct Node<T> { /* private fields */ }Expand description
A node stores kind data params indices and children nodes.
Implementations
sourceimpl<T> Node<T>
 
impl<T> Node<T>
sourcepub fn add_node_static(&mut self, p: &str) -> &mut Self
 
pub fn add_node_static(&mut self, p: &str) -> &mut Self
Adds a child node witch a static path.
sourcepub fn add_node_dynamic(&mut self, c: char, kind: NodeKind) -> &mut Self
 
pub fn add_node_dynamic(&mut self, c: char, kind: NodeKind) -> &mut Self
Adds a child node witch a dynamic path.
Trait Implementations
Auto Trait Implementations
impl<T> RefUnwindSafe for Node<T> where
    T: RefUnwindSafe, 
impl<T> Send for Node<T> where
    T: Send, 
impl<T> Sync for Node<T> where
    T: Sync, 
impl<T> Unpin for Node<T> where
    T: Unpin, 
impl<T> UnwindSafe for Node<T> where
    T: UnwindSafe, 
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
    T: ?Sized, 
 
impl<T> BorrowMut<T> for T where
    T: ?Sized, 
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
    T: Clone, 
 
impl<T> ToOwned for T where
    T: Clone, 
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
 
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into)Uses borrowed data to replace owned data, usually by cloning. Read more