Patchable
A Rust library for automatically deriving patch types and implementing efficient updates from patches for target types.
This project provides:
- A
Patchabletrait for applying partial updates. - A
TryPatchtrait as a fallible version ofPatchable. - A derive macro that generates a companion patch type for a given struct and implements
Patchable.
This enables efficient partial updates of struct instances by applying patches, which is particularly useful for:
- State management in event-driven systems.
- Incremental updates in streaming applications.
- Serialization/deserialization of state changes.
Note: patch types intentionally do not derive Serialize; patches should be created from their companion structs. The
"serialization" item above refers to serializing a Patchable struct to produce its companion patch type instance.
Why Patchable?
Patchable shines when you need to persist and update state without hand-maintaining parallel "state" structs. A common example is durable execution: save only true state while skipping non-state fields (caches, handles, closures), then restore or update state incrementally.
The provided derive macro handles the heavy lifting:
-
Patch Type Definition: For a given a struct definition, it provides fine-grained control over what becomes part of its companion patch:
- Exclude non-state fields.
- Include simple fields directly.
- Include complex fields, which have their own patch types, indirectly by including their patches.
-
Correct Patch Behavior: The macro generates
Patchableimplementations and correctpatchmethods based on the rules in item 1. -
Deserializable Patches: Patches can be decoded for storage or transport.
Patchable automates patch type generation and applies updates with zero runtime overhead.
Table of Contents
Features
- Automatic Patch Type Generation: Derives a companion
Statestruct for any struct annotated with#[derive(Patchable)] - Recursive Patching: Use
#[patchable]attribute to mark fields that require recursive patching - Smart Exclusion: Respects
#[serde(skip)]and#[serde(skip_serializing)], andPhantomDatato keep patches lean. - Serde Integration: Generated patch types automatically implement
serde::DeserializeandClone - Generic Support: Full support for generic types with automatic trait bound inference
- Zero Runtime Overhead: All code generation happens at compile time
Use Cases
Patchable is a good fit when you want to update state without hand-maintaining parallel structs, such as:
- Event-sourced or durable systems where only state fields should be persisted.
- Streaming or real-time pipelines that receive incremental updates.
- Syncing or transporting partial state over the network.
Installation
MSRV: Rust 1.85 (edition 2024).
Add this to your Cargo.toml:
[]
= "0.4.1"
Usage
Basic Example
use Patchable;
use ;
Skipping Fields
Fields can be excluded from patching using serde attributes:
use Patchable;
use ;
Fields marked with #[serde(skip)] or #[serde(skip_serializing)] are automatically excluded from the generated patch type.
Nested Patchable Structs
The macro fully supports generic types:
use Patchable;
use ;
The macro automatically:
- Preserves only the generic parameters used in non-skipped fields
- Adds appropriate trait bounds (
Clone,Patchable) based on field usage - Generates correctly parameterized patch types
Fallible Patching
The TryPatch trait allows for fallible updates, which is useful when patch application requires validation:
use TryPatch;
use fmt;
;
Limitations
- Only structs are supported (enums and unions are not).
- Lifetime parameters are not supported.
#[patchable]currently only supports simple generic types (not complex types likeVec<T>).- Generated patch types derive
CloneandDeserializebut notSerialize(by design).
How It Works
When you derive Patchable on a struct:
-
Patch Type Generation: A companion struct named
{StructName}Stateis generated- Fields marked with
#[patchable]use their own patch types (T::Patch) - Other fields are copied directly with their original types
- Fields with
#[serde(skip)],#[serde(skip_serializing)]orPhantomDataare excluded
- Fields marked with
-
Trait Implementation: The
Patchabletrait is implemented: -
Patch Method: The
patchmethod updates the struct:- Regular fields are directly assigned from the patch
#[patchable]fields are recursively patched via their ownpatchmethod
API Reference
#[derive(Patchable)]
Derives the Patchable trait for a struct.
Requirements:
- Must be applied to a struct (not enums or unions)
- Does not support lifetime parameters (borrowed fields)
- Works with named, unnamed (tuple), and unit structs
#[patchable] Attribute
Marks a field for recursive patching.
Requirements:
- The types of fields with
#[patchable]must implementPatchable - Currently only supports simple generic types (not complex types like
Vec<T>)
Patchable Trait
-
Patch: The associated patch type (automatically generated as{StructName}Stateif#[derive(Patchable)]is applied) -
patch: Method to apply a patch to the current instance
TryPatch Trait
A fallible variant of Patchable for cases where applying a patch might fail.
try_patch: Applies the patch, returning aResult. A blanket implementation exists for all types that implementPatchable(whereErrorisstd::convert::Infallible).
Contributing
Contributions are welcome! Please see CONTRIBUTING.md for details on how to get started.
License
This project is licensed under the MIT License and Apache-2.0 License.
Related Projects
- serde - Serialization framework that integrates seamlessly with Patchable
Changelog
See CHANGELOG.md for release notes and version history.