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// Copyright 2026 Grzegorz Blach
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! Passki - A WebAuthn/Passkey implementation for Rust
//!
//! Passki implements the server half of the WebAuthn protocol: the browser holds
//! a private key and signs a challenge with it, this crate issues the challenge
//! and verifies the response.
//!
//! Registration and authentication are both two-step ceremonies. The first step
//! returns a challenge to send to the browser plus a state value the second step
//! needs; keep that state in a session or cache in between.
//!
//! # Features
//!
//! - Support for multiple cryptographic algorithms (EdDSA/Ed25519, ES256/P-256, RS256/RSA)
//! - Replay attack protection via signature counters
//! - Flexible authenticator selection and user verification options
//! - Credential exclusion to prevent duplicate registrations
//! - Type-safe API with comprehensive error handling
//!
//! # Example
//!
//! ```rust
//! use passki::{AuthenticationOptions, Passki, RegistrationOptions, StoredPasskey};
//!
//! let passki = Passki::new(
//! "example.com", // relying party ID (the domain)
//! &["https://example.com"], // accepted origins
//! "Example Corp" // name shown in the browser prompt
//! );
//!
//! // Registration step 1: issue a challenge
//! # let user_existing_passkeys: Vec<StoredPasskey> = vec![];
//! let user_id = b"unique_user_identifier_12345"; // at least 16 bytes
//! let (registration_challenge, registration_state) = passki.start_passkey_registration(
//! user_id,
//! "alice@example.com", // username
//! "Alice Smith", // display name
//! RegistrationOptions::default(),
//! ).expect("user_id must be at least 16 bytes");
//!
//! // Send registration_challenge to the client as JSON, keep registration_state.
//!
//! // Registration step 2: verify the credential the client created
//! # /*
//! let stored_passkey = passki.finish_passkey_registration(
//! ®istration_credential,
//! ®istration_state,
//! )?;
//! # */
//!
//! // Save stored_passkey in your database, associated with the user.
//!
//! // Authentication step 1: issue a challenge
//! # let user_passkeys: Vec<StoredPasskey> = vec![];
//! let (authentication_challenge, authentication_state) = passki.start_passkey_authentication(
//! &user_passkeys,
//! AuthenticationOptions::default(),
//! );
//!
//! // Authentication step 2: verify the signature
//! # /*
//! let result = passki.finish_passkey_authentication(
//! &authentication_credential,
//! &authentication_state,
//! &stored_passkey,
//! )?;
//!
//! // Persist the new counter, or replay detection has nothing to compare against.
//! stored_passkey.counter = result.counter;
//! # */
//! ```
//!
//! # Security Considerations
//!
//! - Serve over HTTPS; browsers refuse WebAuthn on insecure origins
//! - Store the counter returned by each authentication to detect cloned authenticators
//! - Public keys are not secret, but treat credential IDs as sensitive
//! - Pass existing passkeys as exclusions so a user cannot register the same one twice
//! - User IDs must be at least 16 bytes (a UUID or random bytes)
use ;
use Certificate;
pub use ;
pub use ;
pub use ;
pub use *;
/// Entry point of the crate: holds the relying party configuration and starts
/// and finishes both ceremonies.
///
/// The relying party is the site the passkeys belong to.