[package]
name = "parry3d-f64"
version = "0.4.0"
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
description = "3 dimensional collision detection library in Rust. 64-bits precision version."
documentation = "http://parry.rs/docs"
homepage = "http://parry.rs"
repository = "https://github.com/dimforge/parry"
readme = "README.md"
keywords = [ "collision", "geometry", "distance", "ray", "convex" ]
categories = [ "science", "game-development", "mathematics", "wasm"]
license = "Apache-2.0"
edition = "2018"
[badges]
maintenance = { status = "actively-developed" }
[features]
default = [ "dim3", "f64" ]
dim3 = [ ]
f64 = [ ]
serde-serialize = [ "serde", "nalgebra/serde-serialize" ]
simd-stable = [ "simba/wide", "simd-is-enabled" ]
simd-nightly = [ "simba/packed_simd", "simd-is-enabled" ]
enhanced-determinism = [ "simba/libm_force", "indexmap" ]
simd-is-enabled = [ ]
[lib]
name = "parry3d_f64"
path = "src/lib.rs"
required-features = [ "dim3", "f64" ]
[dependencies]
either = "1"
bitflags = "1"
downcast-rs = "1"
num-traits = { version = "0.2", default-features = false }
smallvec = "1"
slab = "0.4"
simba = "0.4"
nalgebra = "0.26"
approx = { version = "0.4", default-features = false }
serde = { version = "1.0", optional = true, features = ["derive", "rc"]}
num-derive = "0.3"
indexmap = { version = "1", features = [ "serde-1" ], optional = true }
rustc-hash = "1"
[dev-dependencies]
oorandom = "11"