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//! Pluggable compression backend for Parcode.
//!
//! This module provides a flexible compression system that allows different algorithms
//! to be used for compressing chunks. The design is based on a trait-based plugin
//! architecture with a central registry.
//!
//! ## Architecture
//!
//! The compression system consists of three main components:
//!
//! 1. **[`Compressor`] Trait:** Defines the interface that all compression algorithms
//! must implement. Each compressor has a unique ID (0-7) that is stored in the
//! chunk's `MetaByte`.
//!
//! 2. **[`CompressorRegistry`]:** A centralized registry that maps algorithm IDs to
//! their implementations. The registry is used during both serialization (to compress)
//! and deserialization (to decompress).
//!
//! 3. **Concrete Implementations:** Specific compression algorithms like [`NoCompression`]
//! and `Lz4Compressor` (when the `lz4_flex` feature is enabled).
//!
//! ## Compression IDs
//!
//! Each compression algorithm is assigned a unique ID that fits in 3 bits (0-7):
//!
//! - **ID 0:** [`NoCompression`] (pass-through, always available)
//! - **ID 1:** `Lz4Compressor` (requires `lz4_flex` feature)
//! - **IDs 2-7:** Reserved for future algorithms (zstd, brotli, etc.)
//!
//! The ID is stored in bits 1-3 of the chunk's `MetaByte`, allowing the reader to
//! select the correct decompressor without external metadata.
//!
//! ## Design Rationale
//!
//! ### Why a Trait-Based System?
//!
//! - **Extensibility:** New compression algorithms can be added without modifying
//! existing code
//! - **Feature Flags:** Algorithms can be conditionally compiled based on features
//! - **Testing:** Mock compressors can be injected for testing
//!
//! ### Why a Registry?
//!
//! - **Centralized Management:** Single source of truth for available algorithms
//! - **Runtime Selection:** The reader can dynamically select the decompressor
//! based on the chunk's `MetaByte`
//! - **Error Handling:** Missing algorithms are detected early with clear errors
//!
//! ### Why Cow<[u8]>?
//!
//! The [`Compressor::compress`] method returns `Cow<[u8]>` to support zero-copy
//! in cases where compression is not beneficial:
//!
//! - If the compressed size ≥ original size, return `Cow::Borrowed` (no allocation)
//! - If compression helps, return `Cow::Owned` with the compressed data
//!
//! ## Usage
//!
//! ### Using the Default Registry
//!
//! ```rust
//! use parcode::compression::CompressorRegistry;
//!
//! let registry = CompressorRegistry::new();
//! let compressor = registry.get(0).unwrap(); // Get NoCompression
//! ```
//!
//! ### Compressing Data
//!
//! ```rust
//! use parcode::compression::{Compressor, NoCompression};
//!
//! let compressor = NoCompression;
//! let data = b"Hello, world!";
//! let compressed = compressor.compress(data).unwrap();
//! ```
//!
//! ### Registering Custom Compressors
//!
//! ```rust
//! use parcode::compression::{CompressorRegistry, NoCompression};
//! let mut registry = CompressorRegistry::new();
//! registry.register(Box::new(NoCompression));
//! ```
//!
//! ## Performance Considerations
//!
//! - **`NoCompression`:** Zero overhead (just a memcpy)
//! - **LZ4:** Fast compression (~500 MB/s) with moderate ratios (2-3x)
//! - **Threshold:** Small chunks (< 64 bytes) may not benefit from compression
//!
//! ## Thread Safety
//!
//! All compressors must implement `Send + Sync` to support parallel execution.
//! The registry itself is not `Sync` (it's built once and shared via `&`).
use crate;
use Cow;
/// Minimum size threshold for compression consideration.
///
/// Chunks smaller than this size may not benefit from compression due to overhead.
/// This constant is kept for reference and potential future use in adaptive compression
/// strategies.
///
/// Currently not actively used in compression decisions, but reserved for future
/// smart heuristics that might skip compression for very small payloads.
const MIN_COMPRESSION_THRESHOLD: usize = 64;
/// Interface for compression algorithms.
///
/// This trait defines the contract that all compression implementations must fulfill.
/// Each compressor is identified by a unique ID (0-7) that is stored in the chunk's
/// `MetaByte`, allowing the reader to select the appropriate decompressor.
///
/// ## Design
///
/// The trait provides three methods:
///
/// 1. **[`id`](Self::id):** Returns the unique algorithm identifier
/// 2. **[`compress`](Self::compress):** Compresses data, returning `Cow` for zero-copy optimization
/// 3. **[`decompress`](Self::decompress):** Decompresses data, returning `Cow` for zero-copy when possible
/// 4. **[`compress_append`](Self::compress_append):** Compresses directly into a buffer (avoids intermediate allocation)
///
/// ## Thread Safety
///
/// Implementations must be `Send + Sync` to support parallel compression across multiple
/// threads. This is enforced by the trait bounds.
///
/// ## Implementing Custom Compressors
///
/// To add a new compression algorithm:
///
/// ```rust
/// use parcode::compression::Compressor;
/// use parcode::Result;
/// use std::borrow::Cow;
///
/// #[derive(Debug)]
/// struct MyCompressor;
///
/// impl Compressor for MyCompressor {
/// fn id(&self) -> u8 { 2 } // Use an available ID (2-7)
///
/// fn compress<'a>(&self, data: &'a [u8]) -> Result<Cow<'a, [u8]>> {
/// // Implement compression logic
/// Ok(Cow::Borrowed(data))
/// }
///
/// fn decompress<'a>(&self, data: &'a [u8]) -> Result<Cow<'a, [u8]>> {
/// // Implement decompression logic
/// Ok(Cow::Borrowed(data))
/// }
///
/// fn compress_append(&self, data: &[u8], output: &mut Vec<u8>) -> Result<()> {
/// // Implement direct-to-buffer compression
/// output.extend_from_slice(data);
/// Ok(())
/// }
/// }
/// ```
///
/// ## Performance Notes
///
/// - The `compress_append` method is preferred during serialization as it avoids
/// intermediate allocations
/// - Returning `Cow::Borrowed` from `compress` when compression doesn't help
/// enables zero-copy optimization
// --- No Compression (Pass-through) ---
/// A compressor that performs no compression (pass-through).
///
/// This is the default strategy (ID 0). It simply passes the data through unchanged.
;
// --- LZ4 Implementation ---
/// A compressor using the LZ4 algorithm.
///
/// This compressor is available when the `lz4_flex` feature is enabled.
/// It uses the `lz4_flex` crate for high-performance compression.
;
// --- REGISTRY ---
/// Centralized registry for compression algorithms.
///
/// The registry maps algorithm IDs (stored in the file format) to
/// specific `Compressor` implementations.