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par_term_scripting/
manager.rs

1//! Per-tab multi-script orchestrator.
2//!
3//! [`ScriptManager`] manages multiple [`ScriptProcess`] instances for a single tab,
4//! providing lifecycle management, event broadcasting, and panel state tracking.
5
6use std::collections::HashMap;
7
8use super::process::{ScriptProcess, ScriptStatus};
9use super::protocol::{ScriptCommand, ScriptEvent};
10use par_term_config::ScriptConfig;
11
12/// Unique identifier for a managed script process.
13pub type ScriptId = u64;
14
15/// Interpreter candidates for `.py` scripts, in priority order.
16///
17/// Direct executables come first on Windows, with the PEP 397 launcher `py`
18/// only as a fallback. `py` is an indirection: it spawns the real interpreter
19/// as a child process and selects the version itself, so the script becomes a
20/// grandchild whose stdio is one hop further away, and it may pick a different
21/// Python than `python` resolves to (on a GitHub runner, 3.14 versus 3.12).
22/// Preferring `py` made the scripting integration tests spawn successfully but
23/// read back zero commands.
24///
25/// `python3` is kept because it exists on Windows CI images even though the
26/// official installer does not create it — and it must stay ahead of `py` for
27/// the same indirection reason.
28#[cfg(windows)]
29const PYTHON_CANDIDATES: &[&str] = &["python", "python3", "py"];
30#[cfg(not(windows))]
31const PYTHON_CANDIDATES: &[&str] = &["python3", "python"];
32
33/// Whether `name` resolves to an executable on `PATH`.
34///
35/// On Windows each `PATHEXT` suffix is tried, since `python` on disk is
36/// `python.exe`.
37fn executable_on_path(name: &str) -> bool {
38    let Some(path) = std::env::var_os("PATH") else {
39        return false;
40    };
41
42    #[cfg(windows)]
43    let extensions: Vec<String> = std::env::var("PATHEXT")
44        .unwrap_or_else(|_| ".EXE;.BAT;.CMD".to_string())
45        .split(';')
46        .filter(|e| !e.is_empty())
47        .map(str::to_string)
48        .collect();
49
50    for dir in std::env::split_paths(&path) {
51        #[cfg(windows)]
52        {
53            for ext in &extensions {
54                if dir.join(format!("{}{}", name, ext)).is_file() {
55                    return true;
56                }
57            }
58        }
59        #[cfg(not(windows))]
60        {
61            if dir.join(name).is_file() {
62                return true;
63            }
64        }
65    }
66    false
67}
68
69/// The interpreter used to run `.py` scripts on this machine.
70///
71/// Returns the first candidate found on `PATH`, or `None` when no Python is
72/// installed, so callers can report that rather than failing to spawn a command
73/// that was never going to exist.
74pub fn python_interpreter() -> Option<&'static str> {
75    PYTHON_CANDIDATES
76        .iter()
77        .copied()
78        .find(|candidate| executable_on_path(candidate))
79}
80
81/// Default maximum `WriteText` writes per second.
82pub const DEFAULT_WRITE_TEXT_RATE: u32 = 10;
83/// Default maximum `RunCommand` executions per second.
84pub const DEFAULT_RUN_COMMAND_RATE: u32 = 1;
85
86/// Manages multiple script subprocess instances for a single tab.
87///
88/// Each script is assigned a unique [`ScriptId`] and can be individually started,
89/// stopped, and communicated with. Supports panel state tracking per script and
90/// event broadcasting to all running scripts.
91pub struct ScriptManager {
92    /// Next ID to assign to a new script process.
93    next_id: ScriptId,
94    /// Map of active script processes keyed by their assigned ID.
95    processes: HashMap<ScriptId, ScriptProcess>,
96    /// Panel state per script: script_id -> (title, content).
97    panels: HashMap<ScriptId, (String, String)>,
98    /// Last `WriteText` dispatch time per script (for rate limiting).
99    write_text_times: HashMap<ScriptId, std::time::Instant>,
100    /// Last `RunCommand` dispatch time per script (for rate limiting).
101    run_command_times: HashMap<ScriptId, std::time::Instant>,
102}
103
104impl ScriptManager {
105    /// Create a new empty `ScriptManager`.
106    pub fn new() -> Self {
107        Self {
108            next_id: 1,
109            processes: HashMap::new(),
110            panels: HashMap::new(),
111            write_text_times: HashMap::new(),
112            run_command_times: HashMap::new(),
113        }
114    }
115
116    /// Start a script subprocess from the given configuration.
117    ///
118    /// Delegates to [`Self::spawn_command`] with the config's path, args,
119    /// and environment.
120    ///
121    /// # Errors
122    /// Returns an error string if no Python interpreter is installed (for `.py`
123    /// scripts) or if the subprocess cannot be spawned.
124    pub fn start_script(&mut self, config: &ScriptConfig) -> Result<ScriptId, String> {
125        self.spawn_command(&config.script_path, &config.args, &config.env_vars)
126    }
127
128    /// Spawn a subprocess by path, resolving the Python interpreter for
129    /// `.py` files (see [`python_interpreter`]).
130    ///
131    /// Shared by tab scripts ([`Self::start_script`]) and the plugin host so
132    /// interpreter resolution has exactly one home. The spawned process is
133    /// registered under a fresh [`ScriptId`].
134    ///
135    /// # Errors
136    /// Returns an error string if no Python interpreter is installed (for
137    /// `.py` paths) or if the subprocess cannot be spawned.
138    pub fn spawn_command(
139        &mut self,
140        script_path: &str,
141        args: &[String],
142        env_vars: &HashMap<String, String>,
143    ) -> Result<ScriptId, String> {
144        let (command, args) = if script_path.ends_with(".py") {
145            let interpreter = python_interpreter().ok_or_else(|| {
146                format!(
147                    "no Python interpreter found on PATH (tried {}) to run '{}'",
148                    PYTHON_CANDIDATES.join(", "),
149                    script_path
150                )
151            })?;
152            let mut full_args = vec![script_path.to_string()];
153            full_args.extend(args.iter().cloned());
154            (interpreter.to_string(), full_args)
155        } else {
156            (script_path.to_string(), args.to_vec())
157        };
158
159        let arg_strs: Vec<&str> = args.iter().map(String::as_str).collect();
160        let process = ScriptProcess::spawn(&command, &arg_strs, env_vars)?;
161
162        let id = self.next_id;
163        self.next_id += 1;
164        self.processes.insert(id, process);
165
166        Ok(id)
167    }
168
169    /// Check if a script with the given ID is still running.
170    ///
171    /// Returns `false` if the script ID is unknown or the process has exited.
172    pub fn is_running(&mut self, id: ScriptId) -> bool {
173        self.processes.get_mut(&id).is_some_and(|p| p.is_running())
174    }
175
176    /// Poll the liveness of a script, classifying an exit as clean or failed.
177    ///
178    /// Returns [`ScriptStatus::Exited { success: true }`] for an unknown id —
179    /// that only happens for an already-cleared slot, which the orchestrator
180    /// never polls.
181    pub fn poll_status(&mut self, id: ScriptId) -> ScriptStatus {
182        match self.processes.get_mut(&id) {
183            Some(p) => p.poll_status(),
184            None => ScriptStatus::Exited { success: true },
185        }
186    }
187
188    /// Send a [`ScriptEvent`] to a specific script by ID.
189    ///
190    /// # Errors
191    /// Returns an error if the script ID is unknown or the write fails.
192    pub fn send_event(&mut self, id: ScriptId, event: &ScriptEvent) -> Result<(), String> {
193        let process = self
194            .processes
195            .get_mut(&id)
196            .ok_or_else(|| format!("No script with id {}", id))?;
197        process.send_event(event)
198    }
199
200    /// Broadcast a [`ScriptEvent`] to all running scripts.
201    ///
202    /// Errors on individual scripts are silently ignored; the event is sent on a
203    /// best-effort basis to all processes.
204    pub fn broadcast_event(&mut self, event: &ScriptEvent) {
205        for process in self.processes.values_mut() {
206            let _ = process.send_event(event);
207        }
208    }
209
210    /// Drain pending [`ScriptCommand`]s from a specific script's stdout buffer.
211    ///
212    /// Returns an empty `Vec` if the script ID is unknown.
213    pub fn read_commands(&self, id: ScriptId) -> Vec<ScriptCommand> {
214        self.processes
215            .get(&id)
216            .map(|p| p.read_commands())
217            .unwrap_or_default()
218    }
219
220    /// Drain pending error lines from a specific script's stderr buffer.
221    ///
222    /// Returns an empty `Vec` if the script ID is unknown.
223    pub fn read_errors(&self, id: ScriptId) -> Vec<String> {
224        self.processes
225            .get(&id)
226            .map(|p| p.read_errors())
227            .unwrap_or_default()
228    }
229
230    /// Stop and remove a specific script by ID.
231    ///
232    /// Also clears the associated panel state and rate-limit tracking.
233    /// Does nothing if the ID is unknown.
234    pub fn stop_script(&mut self, id: ScriptId) {
235        if let Some(mut process) = self.processes.remove(&id) {
236            process.stop();
237        }
238        self.panels.remove(&id);
239        self.write_text_times.remove(&id);
240        self.run_command_times.remove(&id);
241    }
242
243    /// Stop and remove all managed scripts.
244    pub fn stop_all(&mut self) {
245        for (_, mut process) in self.processes.drain() {
246            process.stop();
247        }
248        self.panels.clear();
249        self.write_text_times.clear();
250        self.run_command_times.clear();
251    }
252
253    /// Check whether a `WriteText` command from `id` is within rate limits.
254    ///
255    /// Returns `true` (allowed) if at least `1000 / limit_per_sec` ms have
256    /// elapsed since the last allowed write. Updates the last-write timestamp
257    /// on success. `limit_per_sec == 0` uses the [`DEFAULT_WRITE_TEXT_RATE`].
258    pub fn check_write_text_rate(&mut self, id: ScriptId, limit_per_sec: u32) -> bool {
259        let rate = if limit_per_sec == 0 {
260            DEFAULT_WRITE_TEXT_RATE
261        } else {
262            limit_per_sec
263        };
264        let min_interval_ms = 1000u64 / rate as u64;
265        let now = std::time::Instant::now();
266        if self
267            .write_text_times
268            .get(&id)
269            .is_some_and(|last| (now.duration_since(*last).as_millis() as u64) < min_interval_ms)
270        {
271            return false;
272        }
273        self.write_text_times.insert(id, now);
274        true
275    }
276
277    /// Check whether a `RunCommand` from `id` is within rate limits.
278    ///
279    /// Returns `true` (allowed) if at least `1000 / limit_per_sec` ms have
280    /// elapsed since the last allowed run. Updates the last-run timestamp on
281    /// success. `limit_per_sec == 0` uses the [`DEFAULT_RUN_COMMAND_RATE`].
282    pub fn check_run_command_rate(&mut self, id: ScriptId, limit_per_sec: u32) -> bool {
283        let rate = if limit_per_sec == 0 {
284            DEFAULT_RUN_COMMAND_RATE
285        } else {
286            limit_per_sec
287        };
288        let min_interval_ms = 1000u64 / rate as u64;
289        let now = std::time::Instant::now();
290        if self
291            .run_command_times
292            .get(&id)
293            .is_some_and(|last| (now.duration_since(*last).as_millis() as u64) < min_interval_ms)
294        {
295            return false;
296        }
297        self.run_command_times.insert(id, now);
298        true
299    }
300
301    /// Get the panel state for a script.
302    ///
303    /// Returns `None` if the script ID has no panel set.
304    pub fn get_panel(&self, id: ScriptId) -> Option<&(String, String)> {
305        self.panels.get(&id)
306    }
307
308    /// Set the panel state (title, content) for a script.
309    pub fn set_panel(&mut self, id: ScriptId, title: String, content: String) {
310        self.panels.insert(id, (title, content));
311    }
312
313    /// Clear the panel state for a script.
314    pub fn clear_panel(&mut self, id: ScriptId) {
315        self.panels.remove(&id);
316    }
317
318    /// Get the IDs of all currently managed scripts.
319    pub fn script_ids(&self) -> Vec<ScriptId> {
320        self.processes.keys().copied().collect()
321    }
322}
323
324impl Default for ScriptManager {
325    fn default() -> Self {
326        Self::new()
327    }
328}
329
330impl Drop for ScriptManager {
331    fn drop(&mut self) {
332        self.stop_all();
333    }
334}