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ScriptCommand

Enum ScriptCommand 

Source
pub enum ScriptCommand {
    WriteText {
        text: String,
    },
    Notify {
        title: String,
        body: String,
    },
    SetBadge {
        text: String,
    },
    SetVariable {
        name: String,
        value: String,
    },
    RunCommand {
        command: String,
    },
    ChangeConfig {
        key: String,
        value: Value,
    },
    Log {
        level: String,
        message: String,
    },
    SetPanel {
        title: String,
        content: String,
    },
    ClearPanel {},
}
Expand description

A command sent from a script subprocess to the terminal (via stdout).

Tagged with type for easy JSON dispatch.

Variants§

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WriteText

Write text to the PTY.

Fields

§text: String

Text to write.

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Notify

Show a desktop notification.

Fields

§title: String

Notification title.

§body: String

Notification body.

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SetBadge

Set the tab badge text.

Fields

§text: String

Badge text to display.

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SetVariable

Set a user variable.

Fields

§name: String

Variable name.

§value: String

Variable value.

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RunCommand

Execute a shell command.

Fields

§command: String

Command to execute.

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ChangeConfig

Change a configuration value.

Fields

§key: String

Configuration key.

§value: Value

New value.

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Log

Log a message.

Fields

§level: String

Log level (e.g., “info”, “warn”, “error”, “debug”).

§message: String

Log message.

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SetPanel

Set a markdown panel.

Fields

§title: String

Panel title.

§content: String

Markdown content.

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ClearPanel

Clear the markdown panel.

Implementations§

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impl ScriptCommand

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pub fn requires_permission(&self) -> bool

Returns true if this command requires explicit permission in the script config.

Commands that return true must have their corresponding allow_* flag set in ScriptConfig before the dispatcher will execute them.

§Security Classification
CommandRequires PermissionRisk Level
LogNoLow (UI output only)
SetPanel / ClearPanelNoLow (UI display only)
NotifyNoLow (desktop notification)
SetBadgeNoLow (tab badge display)
SetVariableNoLow (user variable storage)
WriteTextYesHigh (PTY injection, command execution)
RunCommandYesCritical (arbitrary process spawn)
ChangeConfigYesHigh (config modification)
Source

pub fn permission_flag_name(&self) -> Option<&'static str>

Returns the name of the permission flag required to execute this command.

Returns None for commands that don’t require permission. The returned string corresponds to a field in ScriptConfig:

  • "allow_run_command" for RunCommand
  • "allow_write_text" for WriteText
  • "allow_change_config" for ChangeConfig
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pub fn is_rate_limited(&self) -> bool

Returns true if this command can safely be executed without rate limiting.

Commands that may be emitted frequently (like Log) should not be rate-limited to avoid dropping important debug output. High-impact commands (WriteText, RunCommand) must be rate-limited to prevent abuse.

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pub fn command_name(&self) -> &'static str

Returns a human-readable name for this command type (for logging/errors).

Trait Implementations§

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impl Clone for ScriptCommand

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fn clone(&self) -> ScriptCommand

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ScriptCommand

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ScriptCommand

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ScriptCommand

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fn eq(&self, other: &ScriptCommand) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ScriptCommand

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for ScriptCommand

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast for T
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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any + Send + Sync,

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,