par-term-render 0.12.0

GPU-accelerated rendering engine for par-term terminal emulator
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
use super::CellRenderer;
use crate::wgpu_conversions::VsyncModeWgpu;
use std::sync::atomic::{AtomicU64, Ordering};

/// Clamp a surface extent so `Surface::configure` cannot reject it.
///
/// `configure` is a validation boundary: an extent beyond the device's
/// `max_texture_dimension_2d` is an error, and an uncaptured wgpu error
/// aborts the process (see [`install_nonfatal_error_handler`]). A window
/// spanning multiple high-DPI displays can exceed the 8192 default — the
/// crash of 2026-08-21 was a full-screen tile at 10240×2822 against an 8192
/// limit. Clamping trades a slightly soft, compositor-upscaled frame on
/// adapters that genuinely cap at 8192 for not losing every tab.
pub fn clamp_surface_extent(width: u32, height: u32, max_dimension: u32) -> (u32, u32) {
    (
        width.min(max_dimension).max(1),
        height.min(max_dimension).max(1),
    )
}

/// Device limits with `max_texture_dimension_2d` raised to the adapter's real
/// maximum instead of the 8192 of [`wgpu::Limits::default`].
pub fn texture_limits(max_texture_dimension_2d: u32) -> wgpu::Limits {
    wgpu::Limits {
        max_texture_dimension_2d,
        ..wgpu::Limits::default()
    }
}

/// Install a non-fatal handler for uncaptured wgpu errors on `device`.
///
/// wgpu's default turns any error not caught by an error scope into a panic.
/// par-term's wgpu calls happen inside AppKit/SkyLight callbacks — resize and
/// redraw arrive as Objective-C notifications — where a Rust panic cannot
/// unwind and aborts the process. Logging instead keeps the app alive with a
/// degraded frame.
pub fn install_nonfatal_error_handler(device: &wgpu::Device) {
    let seen = AtomicU64::new(0);
    device.on_uncaptured_error(std::sync::Arc::new(move |err: wgpu::Error| {
        let count = seen.fetch_add(1, Ordering::Relaxed) + 1;
        if should_log_uncaptured_error(count) {
            log::error!("wgpu uncaptured error #{count}: {err}");
        }
    }));
}

/// Whether occurrence number `count` (1-based) reaches the log: the first,
/// then every 1000th, so a per-frame error cannot grow the log unbounded.
fn should_log_uncaptured_error(count: u64) -> bool {
    count == 1 || count.is_multiple_of(1_000)
}

/// Whether `mode` throttles presents to the display refresh (the Fifo family).
fn is_vsync_throttled(mode: wgpu::PresentMode) -> bool {
    matches!(
        mode,
        wgpu::PresentMode::Fifo | wgpu::PresentMode::FifoRelaxed
    )
}

/// Pick an alternate supported present mode to configure through before
/// settling back on `target`.
///
/// A display-topology change can leave the CAMetalLayer in a brightness-strobe
/// state that a same-config `Surface::configure` does not heal, while a vsync
/// toggle — a configure with a *different* present mode — heals in either
/// direction (measured 2026-09-21). Prefers a mode from the other vsync family
/// (the drawable-count difference perturbs the layer harder), then any other
/// supported mode. `None` when the surface supports only `target` and there is
/// nothing to cycle through.
pub fn alternate_present_mode(
    target: wgpu::PresentMode,
    supported: &[wgpu::PresentMode],
) -> Option<wgpu::PresentMode> {
    let preferred: &[wgpu::PresentMode] = if is_vsync_throttled(target) {
        &[wgpu::PresentMode::Immediate, wgpu::PresentMode::Mailbox]
    } else {
        &[wgpu::PresentMode::Fifo, wgpu::PresentMode::FifoRelaxed]
    };
    preferred
        .iter()
        .copied()
        .find(|m| *m != target && supported.contains(m))
        .or_else(|| supported.iter().copied().find(|m| *m != target))
}

/// Whether a window at `window_opacity` needs a non-opaque (compositing) surface.
///
/// Matches the gate on `CellRenderer::render_opaque_alpha`, which stamps every
/// pixel to alpha 1.0 at this opacity, so nothing is lost by telling the
/// compositor the layer is opaque.
pub fn surface_needs_alpha(window_opacity: f32) -> bool {
    window_opacity < 1.0
}

/// Pick the composite alpha mode for the surface.
///
/// A fully opaque window gets `Opaque`, which makes wgpu set
/// `CAMetalLayer.opaque = true` on every configure; macOS then draws the layer
/// directly instead of blending it with whatever sits behind it. A translucent
/// window keeps the compositing order PreMultiplied > PostMultiplied > Auto.
/// Falls back to the first advertised mode when none of the preferred modes is
/// available.
pub fn select_alpha_mode(
    needs_alpha: bool,
    available: &[wgpu::CompositeAlphaMode],
) -> Option<wgpu::CompositeAlphaMode> {
    let preferred: &[wgpu::CompositeAlphaMode] = if needs_alpha {
        &[
            wgpu::CompositeAlphaMode::PreMultiplied,
            wgpu::CompositeAlphaMode::PostMultiplied,
            wgpu::CompositeAlphaMode::Auto,
        ]
    } else {
        &[
            wgpu::CompositeAlphaMode::Opaque,
            wgpu::CompositeAlphaMode::PreMultiplied,
            wgpu::CompositeAlphaMode::PostMultiplied,
            wgpu::CompositeAlphaMode::Auto,
        ]
    };
    preferred
        .iter()
        .copied()
        .find(|m| available.contains(m))
        .or_else(|| available.first().copied())
}

/// Refresh a surface configuration against capabilities re-queried after a
/// display-topology change.
///
/// The stored configuration was negotiated against the OLD topology. Every
/// field the fresh capabilities still support is kept as-is — a gratuitous
/// format change would invalidate the render pipelines — and only what the new
/// topology dropped is re-picked, mirroring the selection order of
/// `CellRenderer::new` (first non-sRGB format; Fifo; PreMultiplied >
/// PostMultiplied > Auto). The extent is re-clamped from the live window size.
pub fn refresh_config_after_display_change(
    config: &mut wgpu::SurfaceConfiguration,
    formats: &[wgpu::TextureFormat],
    present_modes: &[wgpu::PresentMode],
    alpha_modes: &[wgpu::CompositeAlphaMode],
    width: u32,
    height: u32,
    max_dimension: u32,
) {
    if !formats.contains(&config.format) {
        let fallback = formats
            .iter()
            .copied()
            .find(|f| !f.is_srgb())
            .or_else(|| formats.first().copied());
        if let Some(fallback) = fallback {
            log::warn!(
                "Surface format {:?} no longer supported after display change; switching to {:?} (render pipelines were built for the old format)",
                config.format,
                fallback
            );
            config.format = fallback;
        }
    }

    if !present_modes.contains(&config.present_mode) {
        let fallback = if present_modes.contains(&wgpu::PresentMode::Fifo) {
            Some(wgpu::PresentMode::Fifo)
        } else {
            present_modes.first().copied()
        };
        if let Some(fallback) = fallback {
            log::warn!(
                "Present mode {:?} no longer supported after display change; falling back to {:?}",
                config.present_mode,
                fallback
            );
            config.present_mode = fallback;
        }
    }

    if !alpha_modes.contains(&config.alpha_mode) {
        let needs_alpha = config.alpha_mode != wgpu::CompositeAlphaMode::Opaque;
        if let Some(fallback) = select_alpha_mode(needs_alpha, alpha_modes) {
            log::warn!(
                "Alpha mode {:?} no longer supported after display change; falling back to {:?}",
                config.alpha_mode,
                fallback
            );
            config.alpha_mode = fallback;
        }
    }

    let (w, h) = clamp_surface_extent(width, height, max_dimension);
    config.width = w;
    config.height = h;
}

impl CellRenderer {
    /// The single entry point for `Surface::configure`.
    ///
    /// Every configure path goes through here so anything that must hold after
    /// a configure (wgpu rewrites the CAMetalLayer's properties on each call)
    /// is applied in one place.
    pub(crate) fn configure_surface(&self) {
        self.surface.configure(&self.device, &self.config);
        #[cfg(target_os = "macos")]
        self.tag_metal_layer_colorspace();
    }

    /// Tag the CAMetalLayer as sRGB and log its post-configure state.
    ///
    /// wgpu 30 resolves `SurfaceColorSpace::Auto` to `Srgb` and then writes a
    /// nil colorspace to the layer on every configure (wgpu 29 never touched
    /// it). With no tag, macOS color-matches the frame against each display's
    /// profile its own way; an explicit sRGB tag gives every display the same
    /// conversion. Must run after each configure, which resets the property.
    #[cfg(target_os = "macos")]
    fn tag_metal_layer_colorspace(&self) {
        use objc2_core_graphics::{CGColorSpace, kCGColorSpaceSRGB};

        // SAFETY: `as_hal` borrows the live hal surface of this `wgpu::Surface`
        // for the scope of the guard; no other access to the surface happens
        // while it is held. The render layer is the CAMetalLayer wgpu-hal
        // configured, and its mutex is the same one hal locks in `configure`.
        let Some(hal_surface) = (unsafe { self.surface.as_hal::<wgpu::hal::api::Metal>() }) else {
            log::warn!("Surface is not a Metal surface; CAMetalLayer colorspace left untagged");
            return;
        };
        let layer = hal_surface.render_layer().lock();
        // SAFETY: kCGColorSpaceSRGB is an immutable CoreGraphics constant.
        let srgb = CGColorSpace::with_name(Some(unsafe { kCGColorSpaceSRGB }));
        layer.setColorspace(srgb.as_deref());
        log::info!(
            "CAMetalLayer after configure: opaque={} displaySync={} maxDrawables={} colorspace={}",
            layer.isOpaque(),
            layer.displaySyncEnabled(),
            layer.maximumDrawableCount(),
            if layer.colorspace().is_some() {
                "sRGB"
            } else {
                "none"
            }
        );
    }

    /// Move the surface between `Opaque` and a compositing alpha mode when
    /// the window's opacity crosses 1.0, reconfiguring only on a real change.
    pub(crate) fn sync_alpha_mode_to_opacity(&mut self) {
        let Some(alpha_mode) = select_alpha_mode(
            surface_needs_alpha(self.window_opacity),
            &self.supported_alpha_modes,
        ) else {
            return;
        };
        if alpha_mode != self.config.alpha_mode {
            log::info!(
                "Surface alpha mode {:?} -> {:?} (window_opacity={})",
                self.config.alpha_mode,
                alpha_mode,
                self.window_opacity
            );
            self.config.alpha_mode = alpha_mode;
            self.configure_surface();
        }
    }

    pub fn reconfigure_surface(&mut self) {
        // Every configure path must be attributable from the debug log: a
        // silent same-config configure is exactly how the wgpu-30 strobe
        // hid (the Moved handler stormed here invisibly at default level).
        log::info!(
            "Plain surface reconfigure (same config, {}x{}, {:?})",
            self.config.width,
            self.config.height,
            self.config.present_mode
        );
        self.configure_surface();
    }

    /// Reconfigure the surface after a display-topology change (monitor
    /// attach/detach, resolution or color-space change), healing the
    /// brightness-strobe state such a change can leave behind.
    ///
    /// A plain [`CellRenderer::reconfigure_surface`] reuses the stored config
    /// and does not heal that state (measured 2026-09-21: a vsync toggle heals
    /// in either direction, a same-config configure does not). This variant
    /// therefore
    ///
    /// 1. re-queries surface capabilities — the stored ones were negotiated
    ///    against the old topology — and refreshes `config` and
    ///    `supported_present_modes`, and
    /// 2. cycles the present mode through an alternate supported mode and
    ///    back, reproducing the toggle's drawable-pool rebuild without
    ///    changing the user's vsync setting.
    pub fn reconfigure_after_display_change(&mut self, width: u32, height: u32) {
        let caps = self.surface.get_capabilities(&self.adapter);
        let mut refreshed = self.config.clone();
        refresh_config_after_display_change(
            &mut refreshed,
            &caps.formats,
            &caps.present_modes,
            &caps.alpha_modes,
            width,
            height,
            self.device.limits().max_texture_dimension_2d,
        );
        self.supported_present_modes = caps.present_modes.clone();
        self.supported_alpha_modes = caps.alpha_modes.clone();

        let target = refreshed.present_mode;
        match alternate_present_mode(target, &self.supported_present_modes) {
            Some(alternate) => {
                log::info!(
                    "Display-change heal: cycling present mode {:?} -> {:?}, config {} by fresh capabilities",
                    target,
                    alternate,
                    if refreshed == self.config {
                        "unchanged"
                    } else {
                        "changed"
                    }
                );
                self.config = refreshed;
                self.config.present_mode = alternate;
                self.configure_surface();
                self.config.present_mode = target;
                self.configure_surface();
            }
            None if refreshed == self.config => {
                // Nothing to transition to: a same-config configure heals
                // nothing, and wgpu 30 treats configure as an expensive
                // state transition, not idempotent maintenance.
                log::warn!(
                    "Display-change heal: no alternate present mode and fresh capabilities unchanged; skipping configure"
                );
            }
            None => {
                log::info!(
                    "Display-change heal: no alternate present mode; applying refreshed config"
                );
                self.config = refreshed;
                self.configure_surface();
            }
        }
    }

    /// Get the list of supported present modes for this surface
    pub fn supported_present_modes(&self) -> &[wgpu::PresentMode] {
        &self.supported_present_modes
    }

    /// Check if a vsync mode is supported
    pub fn is_vsync_mode_supported(&self, mode: par_term_config::VsyncMode) -> bool {
        self.supported_present_modes
            .contains(&mode.to_present_mode())
    }

    /// Update the vsync mode. Returns the actual mode applied (may differ if requested mode unsupported).
    /// Also returns whether the mode was changed.
    pub fn update_vsync_mode(
        &mut self,
        mode: par_term_config::VsyncMode,
    ) -> (par_term_config::VsyncMode, bool) {
        let requested = mode.to_present_mode();
        let current = self.config.present_mode;

        // Determine the actual mode to use
        let actual = if self.supported_present_modes.contains(&requested) {
            requested
        } else {
            log::warn!(
                "Requested present mode {:?} not supported, falling back to Fifo",
                requested
            );
            wgpu::PresentMode::Fifo
        };

        // Only reconfigure if the mode actually changed
        if actual != current {
            self.config.present_mode = actual;
            self.configure_surface();
            log::info!("VSync mode changed to {:?}", actual);
        }

        // Convert back to VsyncMode for return
        let actual_vsync = match actual {
            wgpu::PresentMode::Immediate => par_term_config::VsyncMode::Immediate,
            wgpu::PresentMode::Mailbox => par_term_config::VsyncMode::Mailbox,
            wgpu::PresentMode::Fifo | wgpu::PresentMode::FifoRelaxed => {
                par_term_config::VsyncMode::Fifo
            }
            _ => par_term_config::VsyncMode::Fifo,
        };

        (actual_vsync, actual != current)
    }

    /// Get the current vsync mode
    pub fn current_vsync_mode(&self) -> par_term_config::VsyncMode {
        match self.config.present_mode {
            wgpu::PresentMode::Immediate => par_term_config::VsyncMode::Immediate,
            wgpu::PresentMode::Mailbox => par_term_config::VsyncMode::Mailbox,
            wgpu::PresentMode::Fifo | wgpu::PresentMode::FifoRelaxed => {
                par_term_config::VsyncMode::Fifo
            }
            _ => par_term_config::VsyncMode::Fifo,
        }
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    /// The crash of 2026-08-21: a full-screen tile spanning two 5K displays,
    /// 10240×2822, configured against a device capped at 8192.
    #[test]
    fn oversize_extent_is_clamped_to_the_device_limit() {
        assert_eq!(clamp_surface_extent(10240, 2822, 8192), (8192, 2822));
    }

    #[test]
    fn extent_within_the_limit_is_unchanged() {
        assert_eq!(clamp_surface_extent(3840, 2160, 8192), (3840, 2160));
    }

    #[test]
    fn extent_at_the_limit_is_unchanged() {
        assert_eq!(clamp_surface_extent(8192, 8192, 8192), (8192, 8192));
    }

    /// `configure` rejects a zero extent as well, so the clamp floors at one
    /// and a call site cannot trade one validation failure for another.
    #[test]
    fn zero_extent_floors_to_one() {
        assert_eq!(clamp_surface_extent(0, 0, 8192), (1, 1));
    }

    #[test]
    fn texture_limits_raises_only_the_2d_dimension() {
        assert_eq!(
            texture_limits(16384),
            wgpu::Limits {
                max_texture_dimension_2d: 16384,
                ..wgpu::Limits::default()
            }
        );
    }

    #[test]
    fn uncaptured_errors_log_the_first_then_every_1000th() {
        assert!(should_log_uncaptured_error(1));
        assert!(!should_log_uncaptured_error(2));
        assert!(!should_log_uncaptured_error(999));
        assert!(should_log_uncaptured_error(1000));
        assert!(!should_log_uncaptured_error(1001));
    }

    fn surface_config(present_mode: wgpu::PresentMode) -> wgpu::SurfaceConfiguration {
        wgpu::SurfaceConfiguration {
            usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
            format: wgpu::TextureFormat::Bgra8Unorm,
            color_space: wgpu::SurfaceColorSpace::Auto,
            width: 2560,
            height: 1440,
            present_mode,
            alpha_mode: wgpu::CompositeAlphaMode::PreMultiplied,
            view_formats: vec![],
            desired_maximum_frame_latency: 2,
        }
    }

    #[test]
    fn alternate_mode_prefers_the_other_vsync_family() {
        // The two halves of the measured heal: toggling vsync either way
        // recovers, so the cycle must be able to leave the target's family.
        assert_eq!(
            alternate_present_mode(
                wgpu::PresentMode::Fifo,
                &[wgpu::PresentMode::Fifo, wgpu::PresentMode::Immediate],
            ),
            Some(wgpu::PresentMode::Immediate)
        );
        assert_eq!(
            alternate_present_mode(
                wgpu::PresentMode::Immediate,
                &[wgpu::PresentMode::Fifo, wgpu::PresentMode::Immediate],
            ),
            Some(wgpu::PresentMode::Fifo)
        );
    }

    #[test]
    fn alternate_mode_falls_back_to_any_other_supported_mode() {
        // Metal offers no Mailbox; FifoRelaxed is the only other option.
        assert_eq!(
            alternate_present_mode(
                wgpu::PresentMode::Fifo,
                &[wgpu::PresentMode::Fifo, wgpu::PresentMode::FifoRelaxed],
            ),
            Some(wgpu::PresentMode::FifoRelaxed)
        );
    }

    #[test]
    fn alternate_mode_is_none_when_target_is_the_only_mode() {
        assert_eq!(
            alternate_present_mode(wgpu::PresentMode::Fifo, &[wgpu::PresentMode::Fifo]),
            None
        );
    }

    #[test]
    fn refresh_keeps_fields_the_new_topology_still_supports() {
        let mut config = surface_config(wgpu::PresentMode::Fifo);
        refresh_config_after_display_change(
            &mut config,
            &[
                wgpu::TextureFormat::Bgra8Unorm,
                wgpu::TextureFormat::Rgba8UnormSrgb,
            ],
            &[wgpu::PresentMode::Fifo, wgpu::PresentMode::Immediate],
            &[
                wgpu::CompositeAlphaMode::PreMultiplied,
                wgpu::CompositeAlphaMode::Auto,
            ],
            1920,
            1080,
            8192,
        );
        assert_eq!(config.format, wgpu::TextureFormat::Bgra8Unorm);
        assert_eq!(config.present_mode, wgpu::PresentMode::Fifo);
        assert_eq!(config.alpha_mode, wgpu::CompositeAlphaMode::PreMultiplied);
        assert_eq!((config.width, config.height), (1920, 1080));
    }

    #[test]
    fn refresh_replaces_what_the_new_topology_dropped() {
        let mut config = surface_config(wgpu::PresentMode::Mailbox);
        refresh_config_after_display_change(
            &mut config,
            &[wgpu::TextureFormat::Rgba8Unorm],
            &[wgpu::PresentMode::Fifo],
            &[wgpu::CompositeAlphaMode::Opaque],
            0,
            0,
            8192,
        );
        // Re-picked by the CellRenderer::new preference order.
        assert_eq!(config.format, wgpu::TextureFormat::Rgba8Unorm);
        assert_eq!(config.present_mode, wgpu::PresentMode::Fifo);
        assert_eq!(config.alpha_mode, wgpu::CompositeAlphaMode::Opaque);
        // The extent still passes through the configure-rejection clamp.
        assert_eq!((config.width, config.height), (1, 1));
    }

    #[test]
    fn refresh_clamps_oversize_extent() {
        let mut config = surface_config(wgpu::PresentMode::Fifo);
        let (format, present_mode, alpha_mode) =
            (config.format, config.present_mode, config.alpha_mode);
        refresh_config_after_display_change(
            &mut config,
            &[format],
            &[present_mode],
            &[alpha_mode],
            10240,
            2822,
            8192,
        );
        assert_eq!((config.width, config.height), (8192, 2822));
    }

    #[test]
    fn opaque_window_selects_opaque_alpha_mode() {
        use wgpu::CompositeAlphaMode::*;
        let available = [Opaque, PostMultiplied];
        assert_eq!(
            select_alpha_mode(surface_needs_alpha(1.0), &available),
            Some(Opaque)
        );
    }

    #[test]
    fn translucent_window_selects_compositing_alpha_mode() {
        use wgpu::CompositeAlphaMode::*;
        assert_eq!(
            select_alpha_mode(surface_needs_alpha(0.9), &[Opaque, PostMultiplied]),
            Some(PostMultiplied)
        );
        assert_eq!(
            select_alpha_mode(true, &[Opaque, PostMultiplied, PreMultiplied]),
            Some(PreMultiplied)
        );
    }

    #[test]
    fn alpha_mode_falls_back_to_first_advertised() {
        use wgpu::CompositeAlphaMode::*;
        assert_eq!(select_alpha_mode(true, &[Opaque]), Some(Opaque));
        assert_eq!(select_alpha_mode(false, &[Inherit]), Some(Inherit));
        assert_eq!(select_alpha_mode(false, &[]), None);
    }
}