use serde::{Serialize, Deserialize};
use super::Change;
#[derive(Debug, Clone, Serialize, Deserialize, Default)]
pub struct BuildResponse {
#[serde(skip_serializing_if = "Option::is_none")]
pub build: Option<i64>,
#[serde(skip_serializing_if = "Option::is_none")]
pub changes: Option<Vec<Change>>,
#[serde(skip_serializing_if = "Option::is_none")]
pub channel: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub downloads: Option<serde_json::Value>,
#[serde(skip_serializing_if = "Option::is_none")]
pub project_id: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub project_name: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub promoted: Option<bool>,
#[serde(skip_serializing_if = "Option::is_none")]
pub time: Option<chrono::DateTime<chrono::Utc>>,
#[serde(skip_serializing_if = "Option::is_none")]
pub version: Option<String>,
}
impl std::fmt::Display for BuildResponse {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> Result<(), std::fmt::Error> {
write!(f, "{}", serde_json::to_string(self).unwrap())
}
}