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// #[cfg(feature = "northstar")]
// use crate::core::northstar::{init_northstar, update_northstar};
use clap::{Parser, Subcommand};
use tracing::debug;
use tracing_subscriber::{EnvFilter, FmtSubscriber};
pub mod config;
mod core;
pub mod model;
pub mod traits;
pub mod utils;
use model::ModName;
use utils::validate_modnames;
#[derive(Parser)]
#[clap(name = "Papa")]
#[clap(author = "AnAcutalEmerald <emerald_actual@proton.me>")]
#[clap(about = "Command line mod manager for Northstar")]
#[clap(after_help = "Welcome back. Cockpit cooling reactivated.")]
struct Cli {
#[clap(subcommand)]
command: Commands,
#[clap(short, long)]
debug: bool,
}
#[derive(Subcommand)]
enum Commands {
///Install a mod or mods from https://northstar.thunderstore.io/
#[clap(alias = "i")]
Install {
#[clap(value_name = "MOD")]
#[clap(help = "Mod name(s) to install")]
#[clap(required_unless_present = "url")]
#[clap(value_parser = validate_modnames)]
mod_names: Vec<ModName>,
///Alternate url to use - won't be tracked or updated
#[clap(short, long)]
#[clap(value_name = "URL")]
url: Option<String>,
///Don't ask for confirmation
#[clap(short, long)]
yes: bool,
///Force installation
#[clap(short, long)]
force: bool,
///Make mod globally available
#[clap(short, long)]
global: bool,
},
///Remove a mod or mods from the current mods directory
#[clap(alias = "r", alias = "rm")]
Remove {
#[clap(value_name = "MOD")]
#[clap(help = "Mod name(s) to remove")]
#[clap(value_parser = validate_modnames)]
mod_names: Vec<ModName>,
},
///List installed mods
#[clap(alias = "l", alias = "ls")]
List {
///List only globally installed mods
#[clap(short, long)]
global: bool,
///List both local and global mods
#[clap(short, long)]
all: bool,
},
///Clear mod cache
#[clap(alias = "c")]
Clear {
#[clap(
help = "Force removal of all files in the cahce directory, not just downloaded packages"
)]
#[clap(long, short)]
full: bool,
},
///Display or update the configuration
#[clap(alias = "cfg")]
Config {
#[clap(long, short, value_name = "PATH")]
///Set the directory where 'mods/' can be found
mods_dir: Option<String>,
#[clap(long, short, value_name = "CACHE")]
///Set whether or not to cache packages
cache: Option<bool>,
},
///Update currently installed mods
#[clap(alias = "u")]
Update {
///Don't ask for confirmation
#[clap(short, long)]
yes: bool,
},
///Search for a mod
#[clap(alias = "s")]
Search {
///The term to search for
term: Vec<String>,
},
///Disable mod(s) or sub-mod(s)
Disable { mods: Vec<String> },
///Enable mod(s) or sub-mod(s)
Enable { mods: Vec<String> },
//These will only be available on linux for now because symlinks on Windows are weird
#[cfg(target_os = "linux")]
#[clap(alias = "link", alias = "ln")]
///Link a global mod to the current mods folder
Include {
mods: Vec<String>,
#[clap(long, short)]
force: bool,
},
#[cfg(target_os = "linux")]
#[clap(alias = "unlink")]
///Unlink a global mod from the current mods folder
Exclude { mods: Vec<String> },
///Commands for managing Northstar itself
#[cfg(feature = "northstar")]
#[clap(alias("ns"))]
Northstar {
#[clap(subcommand)]
command: NstarCommands,
},
// ///Manage clusters of Northstar servers
// #[cfg(feature = "cluster")]
// #[clap(alias("cl"))]
// Cluster {
// #[clap(subcommand)]
// command: WsCommands,
// },
// #[cfg(feature = "profiles")]
// ///Manage mod profiles
// Profile {
// #[clap(subcommand)]
// command: ProfCommands,
// },
}
#[derive(Subcommand)]
pub enum NstarCommands {
// ///Installs northstar to provided path, or current directory.
// Install { game_path: Option<PathBuf> },
///Attempts to install Northstar to a Titanfall 2 Steam installation, or updates the configuration if it already exists.
Init {
#[arg(default_value_t = false, short, long)]
force: bool,
},
///Updats the current northstar install. Must have been installed with `papa northstar init`.
Update {},
// #[cfg(feature = "launcher")]
// ///Start the Northstar client
// Start {},
}
#[tokio::main]
async fn main() {
let cli = Cli::parse();
if cli.debug {
std::env::set_var("RUST_LOG", "DEBUG");
}
let subscriber = FmtSubscriber::builder()
.with_env_filter(EnvFilter::from_default_env())
.finish();
tracing::subscriber::set_global_default(subscriber).expect("Unable to init tracing");
debug!("Config: {:#?}", *config::CONFIG);
// let dirs = ProjectDirs::from("me", "greenboi", "papa").unwrap();
// let rl = Editor::<()>::new().unwrap();
let res = match cli.command {
// Commands::Update { yes } => update(&mut ctx, yes).await,
// Commands::Config {
// mods_dir: None,
// cache: None,
// } => {
// println!(
// "Current config:\n{}",
// toml::to_string_pretty(&ctx.config).unwrap()
// );
// Ok(())
// }
// Commands::Config { mods_dir, cache } => update_config(&mut ctx, mods_dir, cache),
Commands::List { global, all } => core::list(global, all),
// Commands::Install {
// mod_names: _,
// url: Some(url),
// yes: _,
// force: _,
// global: _,
// } => install_from_url(&ctx, url).await,
Commands::Install {
mod_names,
url: None,
yes,
force,
global,
} => core::install(mod_names, yes, force, global).await,
// Commands::Disable { mods } => disable(&ctx, mods),
// Commands::Enable { mods } => enable(&ctx, mods),
Commands::Search { term } => core::search(&term).await,
Commands::Remove { mod_names } => core::remove(mod_names),
// Commands::Clear { full } => clear(&ctx, full),
#[cfg(feature = "northstar")]
Commands::Northstar { command } => core::northstar(&command).await,
// NstarCommands::Install { game_path } => {
// let game_path = if let Some(p) = game_path {
// p.canonicalize().unwrap()
// } else {
// std::env::current_dir().unwrap()
// };
// core.install_northstar(&game_path).await
// }
// NstarCommands::Init { game_path } => {
// let game_path = if let Some(p) = game_path {
// match p.canonicalize() {
// Ok(p) => p,
// Err(e) => {
// debug!("{:#?}", e);
// println!("{}", e);
// return;
// }
// }
// } else {
// std::env::current_dir().unwrap()
// };
// init_northstar(&mut ctx, &game_path).await
// }
// NstarCommands::Update {} => update_northstar(&mut ctx).await,
// #[cfg(feature = "launcher")]
// NstarCommands::Start {} => ctx.start_northstar(&ctx),
// },
// #[cfg(target_os = "linux")]
// Commands::Include { mods, force } => include(&ctx, mods, force),
// #[cfg(target_os = "linux")]
// Commands::Exclude { mods } => exclude(&ctx, mods),
// #[cfg(feature = "cluster")]
// Commands::Cluster { command } => cluster(&mut ctx, command),
// #[cfg(feature = "profiles")]
// Commands::Profile { command } => profile(&mut ctx, command),
_ => todo!(),
};
if let Err(e) = res {
if cli.debug {
debug!("{:#?}", e);
} else {
println!("{}", e);
}
}
}