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pub mod errors;
mod parser;
#[derive(Clone, Debug, PartialEq)]
pub struct PropertiesAnimation {
pub fps: f32,
pub animations: Vec<Animation>,
}
#[derive(Clone, Debug, PartialEq)]
pub struct Animation {
pub object_name: String,
pub property_name: String,
pub frame_start: u32,
pub frame_end: u32,
pub frame_values: Vec<f32>,
}
type Result = std::result::Result<PropertiesAnimation, errors::Error>;
impl PropertiesAnimation {
pub fn from_bytes(bytes: &[u8]) -> Result {
let props_animation = parser::props_animation(bytes)?;
Ok(props_animation.into())
}
pub fn from_file(path: &str) -> Result {
let bytes = std::fs::read(path)?;
Self::from_bytes(&bytes)
}
}
impl<'a> From<parser::PropsAnimation<'a>> for PropertiesAnimation {
fn from(props_animation: parser::PropsAnimation<'a>) -> Self {
PropertiesAnimation {
fps: props_animation.fps,
animations: props_animation
.animations
.into_iter()
.map(|animation| animation.into())
.collect(),
}
}
}
impl<'a> From<parser::Animation<'a>> for Animation {
fn from(animation: parser::Animation<'a>) -> Self {
Animation {
object_name: animation.header.object_name.to_string(),
property_name: animation.header.property_name.to_string(),
frame_start: animation.header.frame_start,
frame_end: animation.header.frame_end,
frame_values: animation.values.0,
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn it_works() {
let result = PropertiesAnimation::from_file("assets/single_anim.panim").unwrap();
assert_eq!(
result,
PropertiesAnimation {
fps: 20.0,
animations: vec![Animation {
object_name: "Orange Side Streaks".to_string(),
property_name: "opacity".to_string(),
frame_start: 549,
frame_end: 557,
frame_values: vec![
0.0, 0.04296834, 0.1562492, 0.31640565, 0.5, 0.6835944, 0.8437508,
0.95703185, 1.0,
]
}],
}
);
}
}