paneru 0.4.0

A sliding, tiling window manager for MacOS.
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use arc_swap::{ArcSwap, Guard};
use bevy::ecs::resource::Resource;
use objc2_core_foundation::{CFData, CFString};
use regex::Regex;
use serde::{Deserialize, Deserializer, de};
use std::{
    collections::HashMap,
    env,
    ffi::c_void,
    fs::read_to_string,
    path::{Path, PathBuf},
    ptr::NonNull,
    sync::{Arc, LazyLock},
};
use stdext::function_name;
use tracing::{error, info, warn};

use self::decorations::BorderRadiusOption;
use self::swipe::SwipeGestureDirection;
use crate::{
    commands::{Command, Direction, MouseMove, MoveFocus, Operation, ResizeDirection},
    platform::{Modifiers, OSStatus, macos_major_version},
};
use crate::{
    errors::{Error, Result},
    util::MacResult,
};
use crate::{platform::CFStringRef, util::AXUIWrapper};

pub mod decorations;
pub mod padding;
pub mod swipe;

/// A `LazyLock` that determines the path to the application's configuration file.
/// It checks the `PANERU_CONFIG` environment variable first, then standard XDG locations and user home directory.
/// If no configuration file is found, the application will panic.
pub static CONFIGURATION_FILE: LazyLock<PathBuf> = LazyLock::new(|| {
    discover_configuration_file().unwrap_or_else(|| {
        panic!(
            "{}: Configuration file not found. Tried: $PANERU_CONFIG, $HOME/.paneru, $HOME/.paneru.toml, $XDG_CONFIG_HOME/paneru/paneru.toml",
            function_name!()
        )
    })
});

/// Finds the first existing configuration file from supported locations.
/// Unlike [`CONFIGURATION_FILE`], this does not panic when no file is found.
pub fn discover_configuration_file() -> Option<PathBuf> {
    if let Ok(path_str) = env::var("PANERU_CONFIG") {
        let path = PathBuf::from(path_str);
        if path.exists() {
            return Some(path);
        }
        warn!(
            "{}: $PANERU_CONFIG is set to {}, but the file does not exist. Falling back to default locations.",
            function_name!(),
            path.display()
        );
    }

    let standard_paths = [
        env::var("HOME")
            .ok()
            .map(|h| PathBuf::from(h).join(".paneru")),
        env::var("HOME")
            .ok()
            .map(|h| PathBuf::from(h).join(".paneru.toml")),
        env::var("XDG_CONFIG_HOME")
            .ok()
            .map(|x| PathBuf::from(x).join("paneru/paneru.toml")),
    ];

    standard_paths
        .into_iter()
        .flatten()
        .find(|path| path.exists())
}

/// Returns the list of deprecated top-level `[options]` keys present in a TOML config.
pub fn deprecated_options_in_input(input: &str) -> Result<Vec<String>> {
    const DEPRECATED_KEYS: [&str; 16] = [
        "padding_top",
        "padding_bottom",
        "padding_left",
        "padding_right",
        "dim_inactive_windows",
        "dim_inactive_color",
        "border_active_window",
        "border_color",
        "border_opacity",
        "border_width",
        "border_radius",
        "swipe_gesture_fingers",
        "swipe_gesture_direction",
        "continuous_swipe",
        "swipe_sensitivity",
        "swipe_deceleration",
    ];

    let value: toml::Value = toml::from_str(input)?;
    let Some(options) = value.get("options").and_then(toml::Value::as_table) else {
        return Ok(Vec::new());
    };

    Ok(DEPRECATED_KEYS
        .into_iter()
        .filter(|key| options.contains_key(*key))
        .map(str::to_string)
        .collect())
}

/// Returns deprecated top-level `[options]` keys present in the config file.
pub fn deprecated_options_in_file(path: &Path) -> Result<Vec<String>> {
    let input = read_to_string(path)?;
    deprecated_options_in_input(&input)
}

/// Parses a string into a `Direction` enum.
///
/// # Arguments
///
/// * `dir` - The string representation of the direction (e.g., "north", "west").
///
/// # Returns
///
/// `Ok(Direction)` if the string is a valid direction, otherwise `Err(Error::InvalidConfig)`.
fn parse_direction(dir: &str) -> Result<Direction> {
    Ok(match dir {
        "north" => Direction::North,
        "south" => Direction::South,
        "west" => Direction::West,
        "east" => Direction::East,
        "first" => Direction::First,
        "last" => Direction::Last,
        _ => {
            return Err(Error::InvalidConfig(format!(
                "{}: Unhandled direction {dir}",
                function_name!()
            )));
        }
    })
}

/// Parses a string into a `ResizeDirection` enum.
fn parse_resize_direction(direction: &str) -> Result<ResizeDirection> {
    Ok(match direction {
        "grow" => ResizeDirection::Grow,
        "shrink" => ResizeDirection::Shrink,
        _ => {
            return Err(Error::InvalidConfig(format!(
                "{}: Unhandled resize direction {direction}",
                function_name!()
            )));
        }
    })
}

/// Parses a command argument vector into an `Operation` enum.
///
/// # Arguments
///
/// * `argv` - A slice of strings representing the command arguments (e.g., `["focus", "east"]`).
///
/// # Returns
///
/// `Ok(Operation)` if the arguments represent a valid operation, otherwise `Err(Error::InvalidConfig)`.
fn parse_operation(argv: &[&str]) -> Result<Operation> {
    let empty = "";
    let cmd = *argv.first().unwrap_or(&empty);
    let err = Error::InvalidConfig(format!("{}: Invalid command '{argv:?}'", function_name!()));

    let out = match cmd {
        "focus" => Operation::Focus(parse_direction(argv.get(1).ok_or(err)?)?),
        "swap" => Operation::Swap(parse_direction(argv.get(1).ok_or(err)?)?),
        "center" => Operation::Center,
        "resize" => Operation::Resize(
            argv.get(1)
                .map_or(Ok(ResizeDirection::Grow), |arg| parse_resize_direction(arg))?,
        ),
        "grow" => Operation::Resize(ResizeDirection::Grow),
        "shrink" => Operation::Resize(ResizeDirection::Shrink),
        "fullwidth" => Operation::FullWidth,
        "manage" => Operation::Manage,
        "equalize" => Operation::Equalize,
        "stack" => Operation::Stack(true),
        "unstack" => Operation::Stack(false),
        "nextdisplay" => Operation::ToNextDisplay(MoveFocus::Follow),
        "nextdisplaysend" => Operation::ToNextDisplay(MoveFocus::Stay),
        "snap" => Operation::Snap,
        "virtual" => Operation::Virtual(parse_direction(argv.get(1).ok_or(err)?)?),
        "virtualmove" => {
            Operation::VirtualMove(parse_direction(argv.get(1).ok_or(err)?)?, MoveFocus::Follow)
        }
        "virtualsend" => {
            Operation::VirtualMove(parse_direction(argv.get(1).ok_or(err)?)?, MoveFocus::Stay)
        }
        _ => {
            return Err(err);
        }
    };
    Ok(out)
}

/// Parses a command argument vector into a `MouseMove` enum.
fn parse_mouse_move(argv: &[&str]) -> Result<MouseMove> {
    let empty = "";
    let cmd = *argv.first().unwrap_or(&empty);
    let err = Error::InvalidConfig(format!(
        "{}: Invalid mouse command '{argv:?}'",
        function_name!()
    ));

    let out = match cmd {
        "nextdisplay" => MouseMove::ToNextDisplay,
        _ => {
            return Err(err);
        }
    };
    Ok(out)
}

/// Parses a command argument vector into a `Command` enum.
///
/// # Arguments
///
/// * `argv` - A slice of strings representing the command arguments (e.g., `["window", "focus", "east"]`).
///
/// # Returns
///
/// `Ok(Command)` if the arguments represent a valid command, otherwise `Err(Error::InvalidConfig)`.
pub fn parse_command(argv: &[&str]) -> Result<Command> {
    let empty = "";
    let cmd = *argv.first().unwrap_or(&empty);

    let out = match cmd {
        "printstate" => Command::PrintState,
        "window" => Command::Window(parse_operation(&argv[1..])?),
        "mouse" => Command::Mouse(parse_mouse_move(&argv[1..])?),
        "quit" => Command::Quit,
        _ => {
            return Err(Error::InvalidConfig(format!(
                "{}: Unhandled command '{argv:?}'",
                function_name!()
            )));
        }
    };
    Ok(out)
}

/// `Config` manages the application's configuration, including options, keybindings, and window-specific parameters.
/// It provides methods for loading, reloading, and querying configuration settings.
#[derive(Clone, Debug, Resource)]
pub struct Config {
    inner: Arc<ArcSwap<InnerConfig>>,
}

impl Config {
    /// Creates a new `Config` instance by loading the configuration from the specified path.
    ///
    /// # Arguments
    ///
    /// * `path` - A reference to the path of the configuration file.
    ///
    /// # Returns
    ///
    /// `Ok(Self)` if the configuration is loaded successfully, otherwise `Err(Error)` with an error message.
    pub fn new(path: &Path) -> Result<Self> {
        let input = read_to_string(path)?;
        Ok(Config {
            inner: Arc::new(ArcSwap::from_pointee(InnerConfig::new(&input)?)),
        })
    }

    /// Reloads the configuration from the specified path, updating the internal options and keybindings.
    ///
    /// # Arguments
    ///
    /// * `path` - A reference to the path of the new configuration file.
    ///
    /// # Returns
    ///
    /// `Ok(())` if the configuration is reloaded successfully, otherwise `Err(Error)` with an error message.
    pub fn reload_config(&mut self, path: &Path) -> Result<()> {
        let input = read_to_string(path)?;
        let new = InnerConfig::new(&input)?;
        self.inner.store(Arc::new(new));
        Ok(())
    }

    /// Returns a read guard to the inner `InnerConfig` for read-only access.
    ///
    /// # Returns
    ///
    /// A `Guard<Arc<InnerConfig>>` allowing read access to `InnerConfig`.
    fn inner(&self) -> Guard<Arc<InnerConfig>> {
        self.inner.load()
    }

    /// Returns a clone of the `MainOptions` from the current configuration.
    ///
    /// # Returns
    ///
    /// A `MainOptions` struct containing the main configuration options.
    pub fn options(&self) -> MainOptions {
        self.inner().options.clone()
    }

    // Returns the animation speed in 1/10th of screen size per second.
    // E.g. a value of 20 means: move at a speed of two screen sizes per second.
    // If a screen is 1920px, the calculated speed would be 3840 pixels/second.
    pub fn animation_speed(&self) -> f64 {
        self.options()
            .animation_speed
            // If unset, set it to something high, so the move happens immediately,
            // effectively disabling animation.
            .unwrap_or(1_000_000.0)
            .max(5.0)
            / 10.0
    }

    /// Finds a keybinding matching the given `keycode` and `modifier` mask.
    ///
    /// # Arguments
    ///
    /// * `keycode` - The raw key code of the keybinding to find.
    /// * `mask` - The modifier mask (e.g., `Alt`, `Shift`, `Cmd`, `Ctrl`) of the keybinding.
    ///
    /// # Returns
    ///
    /// `Some(Command)` if a matching keybinding is found, otherwise `None`.
    pub fn find_keybind(&self, keycode: u8, mask: Modifiers) -> Option<Command> {
        let config = self.inner();
        config
            .bindings
            .values()
            .flat_map(|binds| binds.all())
            .find_map(|bind| {
                (bind.code == keycode && bind.modifiers.matches(mask))
                    .then_some(bind.command.clone())
            })
    }

    /// Finds window properties for a given `title` and `bundle_id`.
    /// It iterates through configured window parameters and returns the first match.
    ///
    /// # Arguments
    ///
    /// * `title` - The title of the window to match.
    /// * `bundle_id` - The bundle identifier of the application owning the window.
    ///
    /// # Returns
    ///
    /// `Some(WindowParams)` if matching window properties are found, otherwise `None`.
    pub fn find_window_properties(&self, title: &str, bundle_id: &str) -> Vec<WindowParams> {
        self.inner()
            .windows
            .as_ref()
            .map(|windows| {
                windows
                    .values()
                    .filter(|params| {
                        let bundle_match =
                            params.bundle_id.as_ref().map(|id| id.as_str() == bundle_id);
                        bundle_match.is_none_or(|m| m) && params.title.is_match(title)
                    })
                    .cloned()
                    .collect::<Vec<_>>()
            })
            .unwrap_or_default()
    }

    pub fn sliver_height(&self) -> f64 {
        self.options().sliver_height.unwrap_or(1.0).clamp(0.1, 1.0)
    }

    pub fn sliver_width(&self) -> i32 {
        i32::from(self.options().sliver_width.unwrap_or(5)).max(1)
    }

    pub fn edge_padding(&self) -> (i32, i32, i32, i32) {
        let config = self.inner();
        let o = &config.options;
        let p = config.padding.as_ref();
        (
            i32::from(p.and_then(|p| p.top).or(o.padding_top).unwrap_or(0)),
            i32::from(p.and_then(|p| p.right).or(o.padding_right).unwrap_or(0)),
            i32::from(p.and_then(|p| p.bottom).or(o.padding_bottom).unwrap_or(0)),
            i32::from(p.and_then(|p| p.left).or(o.padding_left).unwrap_or(0)),
        )
    }

    pub fn preset_column_widths(&self) -> Vec<f64> {
        self.options().preset_column_widths
    }

    pub fn swipe_gesture_direction(&self) -> SwipeGestureDirection {
        let config = self.inner();
        config
            .swipe
            .as_ref()
            .and_then(|swipe| swipe.gesture.as_ref())
            .and_then(|gesture| gesture.direction.clone())
            .clone()
            .or(config.options.swipe_gesture_direction.clone())
            .unwrap_or(SwipeGestureDirection::Natural)
    }

    pub fn swipe_gesture_fingers(&self) -> Option<usize> {
        let config = self.inner();
        config
            .swipe
            .as_ref()
            .and_then(|swipe| swipe.gesture.as_ref())
            .and_then(|gesture| gesture.fingers_count)
            .or(config.options.swipe_gesture_fingers)
    }

    pub fn has_dim_inactive_color(&self) -> bool {
        let config = self.inner();
        config
            .decorations
            .as_ref()
            .and_then(|decorations| decorations.inactive.as_ref())
            .and_then(|inactive| inactive.dim.as_ref())
            .and_then(|dim| dim.color.as_ref())
            .is_some()
            || config.options.dim_inactive_color.is_some()
    }

    pub fn dim_inactive_opacity(&self) -> f32 {
        let config = self.inner();
        let color = config
            .decorations
            .as_ref()
            .and_then(|decorations| decorations.inactive.as_ref())
            .and_then(|inactive| inactive.dim.as_ref())
            .and_then(|dim| dim.color.as_ref())
            .or(config.options.dim_inactive_color.as_ref());
        if color.is_none() {
            return 0.0;
        }
        config
            .decorations
            .as_ref()
            .and_then(|decorations| decorations.inactive.as_ref())
            .and_then(|inactive| inactive.dim.as_ref())
            .and_then(|dim| dim.opacity)
            .or(config.options.dim_inactive_windows)
            .unwrap_or(0.0)
            .clamp(0.0, 1.0)
    }

    pub fn dim_inactive_color(&self) -> (f64, f64, f64) {
        let config = self.inner();
        config
            .decorations
            .as_ref()
            .and_then(|decorations| decorations.inactive.as_ref())
            .and_then(|inactive| inactive.dim.as_ref())
            .and_then(|dim| dim.color.as_deref())
            .or(config.options.dim_inactive_color.as_deref())
            .map_or((0.0, 0.0, 0.0), parse_hex_color)
    }

    pub fn border_active_window(&self) -> bool {
        let config = self.inner();
        config
            .decorations
            .as_ref()
            .and_then(|decorations| decorations.active.as_ref())
            .and_then(|active| active.border.as_ref())
            .and_then(|border| border.enabled)
            .or(config.options.border_active_window)
            .unwrap_or(false)
    }

    pub fn border_color(&self) -> (f64, f64, f64) {
        let config = self.inner();
        config
            .decorations
            .as_ref()
            .and_then(|decorations| decorations.active.as_ref())
            .and_then(|active| active.border.as_ref())
            .and_then(|border| border.color.as_deref())
            .or(config.options.border_color.as_deref())
            .map_or((1.0, 1.0, 1.0), parse_hex_color)
    }

    pub fn border_opacity(&self) -> f64 {
        let config = self.inner();
        config
            .decorations
            .as_ref()
            .and_then(|decorations| decorations.active.as_ref())
            .and_then(|active| active.border.as_ref())
            .and_then(|border| border.opacity)
            .or(config.options.border_opacity)
            .unwrap_or(1.0)
            .clamp(0.0, 1.0)
    }

    pub fn border_width(&self) -> f64 {
        let config = self.inner();
        config
            .decorations
            .as_ref()
            .and_then(|decorations| decorations.active.as_ref())
            .and_then(|active| active.border.as_ref())
            .and_then(|border| border.width)
            .or(config.options.border_width)
            .unwrap_or(2.0)
            .max(0.0)
    }

    pub fn border_radius(&self) -> BorderRadiusOption {
        let config = self.inner();
        match config
            .decorations
            .as_ref()
            .and_then(|decorations| decorations.active.as_ref())
            .and_then(|active| active.border.as_ref())
            .and_then(|border| border.radius.clone())
            .or(config.options.border_radius.clone())
            .unwrap_or(BorderRadiusOption::Auto)
        {
            BorderRadiusOption::Auto if macos_major_version() == 26 => BorderRadiusOption::Auto,
            BorderRadiusOption::Value(value) => BorderRadiusOption::Value(value.max(0.0)),
            BorderRadiusOption::Auto => BorderRadiusOption::Value(10.0),
        }
    }

    pub fn menubar_height(&self) -> Option<i32> {
        self.options().menubar_height.map(i32::from)
    }

    pub fn swipe_sensitivity(&self) -> f64 {
        let config = self.inner();
        config
            .swipe
            .as_ref()
            .and_then(|swipe| swipe.sensitivity)
            .or(config.options.swipe_sensitivity)
            .unwrap_or(0.35)
            .clamp(0.1, 2.0)
    }

    pub fn continuous_swipe(&self) -> bool {
        let config = self.inner();
        config
            .swipe
            .as_ref()
            .and_then(|swipe| swipe.continuous)
            .or(config.options.continuous_swipe)
            // Default: true (enabled).
            .unwrap_or(true)
    }

    pub fn swipe_deceleration(&self) -> f64 {
        let config = self.inner();
        config
            .swipe
            .as_ref()
            .and_then(|swipe| swipe.deceleration)
            .or(config.options.swipe_deceleration)
            .unwrap_or(4.0)
            .clamp(1.0, 10.0)
    }

    pub fn swipe_scroll_modifier(&self) -> Modifiers {
        let config = self.inner();
        config
            .swipe
            .as_ref()
            .and_then(|swipe| swipe.scroll.as_ref())
            .and_then(|scroll| scroll.modifier)
            .unwrap_or(Modifiers::ALT)
    }

    pub fn swipe_scroll_vertical_modifier(&self) -> Option<Modifiers> {
        let config = self.inner();
        config
            .swipe
            .as_ref()
            .and_then(|swipe| swipe.scroll.as_ref())
            .and_then(|scroll| scroll.vertical_modifier)
    }

    pub fn window_dim_ratio(&self, is_dark: bool) -> Option<f32> {
        let config = self.inner();
        if config
            .decorations
            .as_ref()
            .and_then(|decorations| decorations.inactive.as_ref())
            .and_then(|inactive| inactive.dim.as_ref())
            .and_then(|dim| dim.color.as_ref())
            .is_some()
            || config.options.dim_inactive_color.is_some()
        {
            // This is not our dimming - it's the color one.
            return None;
        }

        let dim = config
            .decorations
            .as_ref()
            .and_then(|decorations| decorations.inactive.as_ref())
            .and_then(|inactive| inactive.dim.as_ref());

        if is_dark {
            dim.and_then(|d| d.opacity_night)
                .or(dim.and_then(|d| d.opacity))
                .or(config.options.dim_inactive_windows)
        } else {
            dim.and_then(|d| d.opacity)
                .or(config.options.dim_inactive_windows)
        }
    }

    /// Returns the allowed hidden fraction of a window before a focus change
    /// forces it into view. 0.0 = always bring into view (eager),
    /// 1.0 = never move unless fully invisible (lazy). Default: 0.0.
    pub fn window_hidden_ratio(&self) -> f64 {
        self.options()
            .window_hidden_ratio
            .unwrap_or(0.0)
            .clamp(0.0, 1.0)
    }

    pub fn auto_center(&self) -> bool {
        self.options().auto_center.is_some_and(|center| center)
    }
}

fn parse_hex_color(hex: &str) -> (f64, f64, f64) {
    let hex = hex.strip_prefix('#').unwrap_or(hex);
    if hex.len() != 6 {
        return (1.0, 1.0, 1.0);
    }
    let r = u8::from_str_radix(&hex[0..2], 16).unwrap_or(255);
    let g = u8::from_str_radix(&hex[2..4], 16).unwrap_or(255);
    let b = u8::from_str_radix(&hex[4..6], 16).unwrap_or(255);
    (
        f64::from(r) / 255.0,
        f64::from(g) / 255.0,
        f64::from(b) / 255.0,
    )
}

impl Default for Config {
    /// Returns a default `Config` instance with an empty `InnerConfig`.
    fn default() -> Self {
        Config {
            inner: Arc::new(ArcSwap::from_pointee(InnerConfig::default())),
        }
    }
}

impl TryFrom<&str> for Config {
    type Error = crate::errors::Error;

    fn try_from(input: &str) -> std::result::Result<Self, Self::Error> {
        Ok(Config {
            inner: Arc::new(ArcSwap::from_pointee(InnerConfig::new(input)?)),
        })
    }
}

impl From<(MainOptions, Vec<WindowParams>)> for Config {
    fn from((options, params): (MainOptions, Vec<WindowParams>)) -> Self {
        Self {
            inner: Arc::new(ArcSwap::from_pointee(InnerConfig {
                options,
                windows: params
                    .into_iter()
                    .enumerate()
                    .map(|(nr, param)| Some((format!("param{nr}"), param)))
                    .collect(),
                ..Default::default()
            })),
        }
    }
}

#[derive(Deserialize, Debug)]
#[serde(untagged)]
enum OneOrMore {
    Single(Keybinding),
    Multiple(Vec<Keybinding>),
}

impl OneOrMore {
    fn all(&self) -> Vec<&Keybinding> {
        match self {
            OneOrMore::Single(one) => vec![one],
            OneOrMore::Multiple(many) => many.iter().collect::<Vec<_>>(),
        }
    }

    fn all_mut(&mut self) -> Vec<&mut Keybinding> {
        match self {
            OneOrMore::Single(one) => vec![one],
            OneOrMore::Multiple(many) => many.iter_mut().collect::<Vec<_>>(),
        }
    }
}

/// `InnerConfig` holds the actual configuration data parsed from a file, including options, keybindings, and window parameters.
/// It is typically accessed via an `Arc<RwLock<InnerConfig>>` within the `Config` struct.
#[derive(Deserialize, Debug, Default)]
struct InnerConfig {
    options: MainOptions,
    bindings: HashMap<String, OneOrMore>,
    windows: Option<HashMap<String, WindowParams>>,
    decorations: Option<decorations::DecorationsOptions>,
    swipe: Option<swipe::SwipeOptions>,
    padding: Option<padding::PaddingOptions>,
}

impl InnerConfig {
    /// Creates a new `InnerConfig` by reading and parsing the configuration file from the specified `path`.
    ///
    /// # Arguments
    ///
    /// * `path` - A reference to the path of the configuration file.
    ///
    /// # Returns
    ///
    /// `Ok(InnerConfig)` if the configuration is parsed successfully, otherwise `Err(Error)` with an error message.
    fn new(input: &str) -> Result<InnerConfig> {
        InnerConfig::parse_config(input)
    }

    /// Parses the configuration from a string `input`.
    /// It populates the `code` and `command` fields of `Keybinding` by looking up virtual keys and literal keycodes.
    ///
    /// # Arguments
    ///
    /// * `input` - The string content of the configuration file.
    ///
    /// # Returns
    ///
    /// `Ok(InnerConfig)` if the parsing is successful, otherwise `Err(Error)` with an error message.
    fn parse_config(input: &str) -> Result<InnerConfig> {
        let virtual_keys = generate_virtual_keymap();
        let mut config: InnerConfig = toml::from_str(input)?;

        for (command, bindings) in &mut config.bindings {
            let argv = command.split('_').collect::<Vec<_>>();
            for binding in bindings.all_mut() {
                binding.command = parse_command(&argv)?;

                let code = virtual_keys
                    .iter()
                    .find(|(key, _)| key == &binding.key)
                    .map(|(_, code)| *code)
                    .or_else(|| {
                        literal_keycode()
                            .find(|(key, _)| key == &binding.key)
                            .map(|(_, code)| *code)
                    });
                if let Some(code) = code {
                    binding.code = code;
                } else {
                    error!("{}: invalid key '{}'", function_name!(), &binding.key);
                }
                info!("bind: {binding:?}");
            }
        }

        // Resolve passthrough keybinding strings into (keycode, modifiers) pairs.
        if let Some(windows) = &mut config.windows {
            for params in windows.values_mut() {
                for input in &params.bindings_passthrough {
                    match resolve_keybinding_str(input, &virtual_keys) {
                        Ok(pair) => params.parsed_passthrough.push(pair),
                        Err(err) => error!("passthrough: {err}"),
                    }
                }
            }
        }

        Ok(config)
    }
}

/// `MainOptions` represents the primary configuration options for the window manager.
/// These options control various behaviors such as mouse focus, gesture recognition, and window animation.
#[derive(Deserialize, Clone, Debug, Default)]
pub struct MainOptions {
    /// Enables or disables focus follows mouse behavior.
    pub focus_follows_mouse: Option<bool>,
    /// Enables or disables mouse follows focus behavior.
    pub mouse_follows_focus: Option<bool>,
    /// A list of preset column widths (as ratios) used for resizing windows.
    #[serde(default = "default_preset_column_widths")]
    pub preset_column_widths: Vec<f64>,
    /// The animation speed for window movements in pixels per second.
    pub animation_speed: Option<f64>,
    /// Automatically center the window when switching focus with keyboard.
    pub auto_center: Option<bool>,
    /// Height of off-screen window slivers as a ratio (0.0–1.0) of the display height.
    /// Lower values hide the window's corner radius at screen edges.
    /// Default: 1.0 (full height).
    pub sliver_height: Option<f64>,
    /// Width of off-screen window slivers in pixels.
    /// Default: 5 pixels.
    pub sliver_width: Option<u16>,
    /// Legacy top-level padding (deprecated; use `[padding]`).
    pub padding_top: Option<u16>,
    pub padding_bottom: Option<u16>,
    pub padding_left: Option<u16>,
    pub padding_right: Option<u16>,
    /// Legacy top-level dim options (deprecated; use `[decorations.inactive.dim]`).
    pub dim_inactive_windows: Option<f32>,
    pub dim_inactive_color: Option<String>,
    /// Legacy top-level border options (deprecated; use `[decorations.active.border]`).
    pub border_active_window: Option<bool>,
    pub border_color: Option<String>,
    pub border_opacity: Option<f64>,
    pub border_width: Option<f64>,
    #[serde(
        default,
        deserialize_with = "decorations::deserialize_border_radius_option"
    )]
    pub border_radius: Option<BorderRadiusOption>,
    /// Legacy top-level swipe options (deprecated; use `[swipe]`).
    pub swipe_gesture_fingers: Option<usize>,
    pub swipe_gesture_direction: Option<SwipeGestureDirection>,

    #[allow(dead_code)]
    pub continuous_swipe: Option<bool>,
    pub swipe_sensitivity: Option<f64>,
    pub swipe_deceleration: Option<f64>,
    /// Override the system menubar height (in pixels).
    /// When set, this value is used instead of the height reported by macOS.
    pub menubar_height: Option<u16>,
    /// How much of a window may be hidden before a focus change forces it into
    /// view. 0.0 (default) = always bring into view. 1.0 = never move unless
    /// fully invisible. E.g. 0.5 = tolerate up to 50% hidden.
    pub window_hidden_ratio: Option<f64>,
}

/// Returns a default set of column widths.
pub fn default_preset_column_widths() -> Vec<f64> {
    vec![0.25, 0.33333, 0.50, 0.66667, 0.75]
}

/// `Keybinding` represents a keyboard shortcut and the command it triggers.
/// It includes the key, its raw keycode, modifier keys, and the associated command.
#[derive(Debug)]
pub struct Keybinding {
    pub key: String,
    pub code: u8,
    pub modifiers: Modifiers,
    pub command: Command,
}

impl<'de> Deserialize<'de> for Keybinding {
    /// Deserializes a `Keybinding` from a string input. The input string is expected to be in a format like "`modifier+modifier-key`" or "`key`".
    /// Examples: "`ctrl+alt-q`", "`shift-tab`", "`h`".
    ///
    /// # Arguments
    ///
    /// * `deserializer` - The deserializer used to parse the input.
    ///
    /// # Returns
    ///
    /// `Ok(Self)` if the deserialization is successful, otherwise `Err(D::Error)` with a custom error message.
    fn deserialize<D>(deserializer: D) -> std::result::Result<Self, D::Error>
    where
        D: Deserializer<'de>,
    {
        let input = String::deserialize(deserializer)?;
        let mut parts = input.split('-').map(str::trim).collect::<Vec<_>>();
        let key = parts.pop();

        if parts.len() > 1 || key.is_none() {
            return Err(de::Error::custom(format!("Too many dashes: {input:?}")));
        }

        let modifiers = match parts.pop() {
            Some(modifiers) => parse_modifiers(modifiers).map_err(de::Error::custom)?,
            None => Modifiers::empty(),
        };

        Ok(Keybinding {
            key: key.unwrap().to_string(),
            code: 0,
            modifiers,
            command: Command::Quit,
        })
    }
}

/// `WindowParams` defines rules and properties for specific windows based on their title or bundle ID.
/// These parameters can override default window management behavior, such as forcing a window to float or setting its initial index.
#[derive(Clone, Debug, Deserialize)]
pub struct WindowParams {
    /// A regular expression to match against the window's title.
    #[serde(deserialize_with = "deserialize_title")]
    title: Regex,
    /// An optional bundle identifier to match against the application's bundle ID.
    bundle_id: Option<String>,
    /// If `true`, the window will be managed as a floating window (not tiled).
    pub floating: Option<bool>,
    /// An optional preferred index for the window's position in the window strip.
    pub index: Option<usize>,
    pub vertical_padding: Option<i32>,
    pub horizontal_padding: Option<i32>,
    pub dont_focus: Option<bool>,
    /// An optional initial width ratio (0.0–1.0) relative to the display width.
    /// Overrides the default column width when the window is first managed.
    pub width: Option<f64>,
    /// Grid placement for floating windows: "cols:rows:x:y:w:h".
    /// Divides the display into a grid and positions the window at the given cell/span.
    pub grid: Option<String>,
    /// Per-window override for the active window border corner radius.
    pub border_radius: Option<f64>,
    /// Keyboard shortcuts that should be passed through to this app instead of
    /// being intercepted by paneru. Uses the same `"modifier+modifier-key"`
    /// format as `[bindings]` (e.g. `"ctrl+alt-h"`).
    #[serde(default)]
    bindings_passthrough: Vec<String>,
    /// Resolved `(keycode, modifiers)` pairs from `bindings_passthrough`.
    #[serde(skip)]
    parsed_passthrough: Vec<(u8, Modifiers)>,
}

impl WindowParams {
    #![allow(unused)]
    pub fn new(title: &str, bundle_id: Option<String>) -> Self {
        Self {
            title: Regex::new(title).unwrap(),
            bundle_id,
            floating: None,
            index: None,
            vertical_padding: None,
            horizontal_padding: None,
            dont_focus: None,
            width: None,
            grid: None,
            border_radius: None,
            bindings_passthrough: Vec::new(),
            parsed_passthrough: Vec::new(),
        }
    }

    /// Returns the resolved passthrough keybindings for this window rule.
    pub fn passthrough_keys(&self) -> &[(u8, Modifiers)] {
        &self.parsed_passthrough
    }

    /// Parses the grid string into `(x_ratio, y_ratio, w_ratio, h_ratio)`, all 0.0–1.0.
    pub fn grid_ratios(&self) -> Option<(f64, f64, f64, f64)> {
        let grid = self.grid.as_ref()?;
        let parts: Vec<f64> = grid.split(':').filter_map(|s| s.parse().ok()).collect();
        if parts.len() != 6 {
            return None;
        }
        let (cols, rows) = (parts[0], parts[1]);
        if cols <= 0.0 || rows <= 0.0 {
            return None;
        }
        Some((
            parts[2] / cols,
            parts[3] / rows,
            parts[4] / cols,
            parts[5] / rows,
        ))
    }
}

/// Deserializes a regular expression from a string for window titles.
fn deserialize_title<'de, D>(deserializer: D) -> std::result::Result<Regex, D::Error>
where
    D: Deserializer<'de>,
{
    let s = String::deserialize(deserializer)?;
    Regex::new(&s).map_err(de::Error::custom)
}

/// Resolves a keybinding string like `"ctrl+alt-h"` into a `(keycode, Modifiers)` pair.
fn resolve_keybinding_str(input: &str, virtual_keys: &[(String, u8)]) -> Result<(u8, Modifiers)> {
    let mut parts: Vec<&str> = input.split('-').map(str::trim).collect();
    let key = parts
        .pop()
        .ok_or_else(|| Error::InvalidConfig("Empty keybinding string".to_string()))?;

    let modifiers = match parts.pop() {
        Some(mods) => parse_modifiers(mods)?,
        None => Modifiers::empty(),
    };

    if !parts.is_empty() {
        return Err(Error::InvalidConfig(format!(
            "Too many dashes in keybinding: {input:?}"
        )));
    }

    let code = virtual_keys
        .iter()
        .find(|(k, _)| k == key)
        .map(|(_, c)| *c)
        .or_else(|| literal_keycode().find(|(k, _)| *k == key).map(|(_, c)| *c))
        .ok_or_else(|| {
            Error::InvalidConfig(format!("Unknown key '{key}' in keybinding: {input:?}"))
        })?;

    Ok((code, modifiers))
}

/// Parses a string containing modifier names (e.g., "alt", "shift", "cmd", "ctrl") separated by "+", and returns their combined bitmask.
///
/// # Arguments
///
/// * `input` - The string containing modifier names (e.g., "ctrl+alt").
///
/// # Returns
///
/// `Ok(Modifiers)` with the combined modifier bitmask if parsing is successful, otherwise `Err(String)` with an error message for an invalid modifier.
fn parse_modifiers(input: &str) -> Result<Modifiers> {
    let mut out = Modifiers::empty();

    let modifiers = input.split('+').map(str::trim).collect::<Vec<_>>();
    for modifier in &modifiers {
        out |= match *modifier {
            "alt" => Modifiers::ALT,
            "lalt" => Modifiers::LALT,
            "ralt" => Modifiers::RALT,
            "shift" => Modifiers::SHIFT,
            "lshift" => Modifiers::LSHIFT,
            "rshift" => Modifiers::RSHIFT,
            "cmd" => Modifiers::CMD,
            "lcmd" => Modifiers::LCMD,
            "rcmd" => Modifiers::RCMD,
            "ctrl" => Modifiers::CTRL,
            "lctrl" => Modifiers::LCTRL,
            "rctrl" => Modifiers::RCTRL,
            _ => {
                return Err(Error::InvalidConfig(format!(
                    "{}: Invalid modifier: {modifier}",
                    function_name!()
                )));
            }
        }
    }
    Ok(out)
}

#[link(name = "Carbon", kind = "framework")]
unsafe extern "C" {
    /// Returns a reference to the currently selected keyboard layout input source that is ASCII-capable.
    ///
    /// # Returns
    ///
    /// A raw pointer to the `TISInputSourceRef` (a `c_void` pointer) if successful, otherwise `null_mut()`.
    fn TISCopyCurrentASCIICapableKeyboardLayoutInputSource() -> *mut c_void;

    /// Retrieves a specified property of an input source.
    ///
    /// # Arguments
    ///
    /// * `keyboard` - The raw pointer to the `TISInputSourceRef`.
    /// * `property` - The `CFStringRef` representing the property to retrieve (e.g., `kTISPropertyUnicodeKeyLayoutData`).
    ///
    /// # Returns
    ///
    /// A raw pointer to `CFData` containing the property value.
    fn TISGetInputSourceProperty(keyboard: *const c_void, property: CFStringRef) -> *mut CFData;

    /// Translates a virtual key code to a Unicode string according to the specified keyboard layout.
    ///
    /// # Arguments
    ///
    /// * `keyLayoutPtr` - A pointer to the keyboard layout data.
    /// * `virtualKeyCode` - The virtual key code to translate.
    /// * `keyAction` - The key action (e.g., `UCKeyAction::Down`).
    /// * `modifierKeyState` - The state of the modifier keys (e.g., `kUCKeyModifierAlphaLockBit`).
    /// * `keyboardType` - The type of keyboard, typically obtained from `LMGetKbdType()`.
    /// * `keyTranslateOptions` - Options for the translation process.
    /// * `deadKeyState` - A mutable reference to a `u32` representing the dead key state.
    /// * `maxStringLength` - The maximum length of the output Unicode string buffer.
    /// * `actualStringLength` - A mutable reference to an `isize` to store the actual length of the output Unicode string.
    /// * `unicodeString` - A mutable pointer to the buffer to store the resulting Unicode string.
    ///
    /// # Returns
    ///
    /// An `OSStatus` indicating success or failure.
    fn UCKeyTranslate(
        keyLayoutPtr: *mut u8,
        virtualKeyCode: u16,
        keyAction: u16,
        modifierKeyState: u32,
        keyboardType: u32,
        keyTranslateOptions: u32,
        deadKeyState: &mut u32,
        maxStringLength: usize,
        actualStringLength: &mut isize,
        unicodeString: *mut u16,
    ) -> OSStatus;

    /// Returns the keyboard type for the system.
    ///
    /// # Returns
    ///
    /// A `u8` representing the keyboard type.
    fn LMGetKbdType() -> u8;

    /// A constant `CFStringRef` representing the property key for Unicode keyboard layout data.
    static kTISPropertyUnicodeKeyLayoutData: CFStringRef;

}

/// Returns an iterator over static tuples of virtual key names and their corresponding keycodes.
/// These keycodes identify physical keys on an ANSI-standard US keyboard layout.
///
/// # Returns
///
/// An iterator yielding references to `(&'static str, u8)` tuples.
fn virtual_keycode() -> impl Iterator<Item = &'static (&'static str, u8)> {
    /*
     *  Summary:
     *    Virtual keycodes
     *
     *  Discussion:
     *    These constants are the virtual keycodes defined originally in
     *    Inside Mac Volume V, pg. V-191. They identify physical keys on a
     *    keyboard. Those constants with "ANSI" in the name are labeled
     *    according to the key position on an ANSI-standard US keyboard.
     *    For example, kVK_ANSI_A indicates the virtual keycode for the key
     *    with the letter 'A' in the US keyboard layout. Other keyboard
     *    layouts may have the 'A' key label on a different physical key;
     *    in this case, pressing 'A' will generate a different virtual
     *    keycode.
     */
    static VIRTUAL_KEYCODE: LazyLock<Vec<(&'static str, u8)>> = LazyLock::new(|| {
        vec![
            ("a", 0x00),
            ("s", 0x01),
            ("d", 0x02),
            ("f", 0x03),
            ("h", 0x04),
            ("g", 0x05),
            ("z", 0x06),
            ("x", 0x07),
            ("c", 0x08),
            ("v", 0x09),
            ("section", 0x0a), // iso keyboards only.
            ("b", 0x0b),
            ("q", 0x0c),
            ("w", 0x0d),
            ("e", 0x0e),
            ("r", 0x0f),
            ("y", 0x10),
            ("t", 0x11),
            ("1", 0x12),
            ("2", 0x13),
            ("3", 0x14),
            ("4", 0x15),
            ("6", 0x16),
            ("5", 0x17),
            ("equal", 0x18),
            ("9", 0x19),
            ("7", 0x1a),
            ("minus", 0x1b),
            ("8", 0x1c),
            ("0", 0x1d),
            ("rightbracket", 0x1e),
            ("o", 0x1f),
            ("u", 0x20),
            ("leftbracket", 0x21),
            ("i", 0x22),
            ("p", 0x23),
            ("l", 0x25),
            ("j", 0x26),
            ("quote", 0x27),
            ("k", 0x28),
            ("semicolon", 0x29),
            ("backslash", 0x2a),
            ("comma", 0x2b),
            ("slash", 0x2c),
            ("n", 0x2d),
            ("m", 0x2e),
            ("period", 0x2f),
            ("grave", 0x32),
            ("keypaddecimal", 0x41),
            ("keypadmultiply", 0x43),
            ("keypadplus", 0x45),
            ("keypadclear", 0x47),
            ("keypaddivide", 0x4b),
            ("keypadenter", 0x4c),
            ("keypadminus", 0x4e),
            ("keypadequals", 0x51),
            ("keypad0", 0x52),
            ("keypad1", 0x53),
            ("keypad2", 0x54),
            ("keypad3", 0x55),
            ("keypad4", 0x56),
            ("keypad5", 0x57),
            ("keypad6", 0x58),
            ("keypad7", 0x59),
            ("keypad8", 0x5b),
            ("keypad9", 0x5c),
        ]
    });
    VIRTUAL_KEYCODE.iter()
}

/// Returns an iterator over static tuples of literal key names and their corresponding keycodes.
/// These keycodes are for keys that are independent of the keyboard layout (e.g., Return, Tab, Space).
///
/// # Returns
///
/// An iterator yielding references to `(&'static str, u8)` tuples.
fn literal_keycode() -> impl Iterator<Item = &'static (&'static str, u8)> {
    /* keycodes for keys that are independent of keyboard layout*/
    static LITERAL_KEYCODE: LazyLock<Vec<(&'static str, u8)>> = LazyLock::new(|| {
        vec![
            ("return", 0x24),
            ("tab", 0x30),
            ("space", 0x31),
            ("delete", 0x33),
            ("escape", 0x35),
            ("command", 0x37),
            ("shift", 0x38),
            ("capslock", 0x39),
            ("option", 0x3a),
            ("control", 0x3b),
            ("rightcommand", 0x36),
            ("rightshift", 0x3c),
            ("rightoption", 0x3d),
            ("rightcontrol", 0x3e),
            ("function", 0x3f),
            ("f17", 0x40),
            ("volumeup", 0x48),
            ("volumedown", 0x49),
            ("mute", 0x4a),
            ("f18", 0x4f),
            ("f19", 0x50),
            ("f20", 0x5a),
            ("f5", 0x60),
            ("f6", 0x61),
            ("f7", 0x62),
            ("f3", 0x63),
            ("f8", 0x64),
            ("f9", 0x65),
            ("f11", 0x67),
            ("f13", 0x69),
            ("f16", 0x6a),
            ("f14", 0x6b),
            ("f10", 0x6d),
            ("contextualmenu", 0x6e),
            ("f12", 0x6f),
            ("f15", 0x71),
            ("help", 0x72),
            ("home", 0x73),
            ("pageup", 0x74),
            ("forwarddelete", 0x75),
            ("f4", 0x76),
            ("end", 0x77),
            ("f2", 0x78),
            ("pagedown", 0x79),
            ("f1", 0x7a),
            ("leftarrow", 0x7b),
            ("rightarrow", 0x7c),
            ("downarrow", 0x7d),
            ("uparrow", 0x7e),
        ]
    });
    LITERAL_KEYCODE.iter()
}

/// Represents the action of a key, used in `UCKeyTranslate`.
enum UCKeyAction {
    /// The key is going down.
    Down = 0, // key is going down
              /*
              Up = 1,      // key is going up
              AutoKey = 2, // auto-key down
              Display = 3, // get information for key display (as in Key Caps)
              */
}

/// Generates a vector of (`key_name`, keycode) tuples for virtual keys based on the current ASCII-capable keyboard layout.
/// This involves using macOS Carbon API functions to translate virtual keycodes to Unicode characters.
///
/// # Returns
///
/// A `Vec<(String, u8)>` containing the translated key names and their keycodes. Returns an empty vector if an error occurs during keyboard layout fetching.
fn generate_virtual_keymap() -> Vec<(String, u8)> {
    let keyboard = AXUIWrapper::from_retained(unsafe {
        TISCopyCurrentASCIICapableKeyboardLayoutInputSource()
    })
    .ok();
    let keyboard_layout = keyboard
        .and_then(|keyboard| {
            NonNull::new(unsafe {
                TISGetInputSourceProperty(
                    keyboard.as_ptr::<c_void>(),
                    kTISPropertyUnicodeKeyLayoutData,
                )
            })
        })
        .and_then(|uchr| NonNull::new(unsafe { CFData::byte_ptr(uchr.as_ref()).cast_mut() }));
    let Some(keyboard_layout) = keyboard_layout else {
        error!(
            "{}: problem fetching current virtual keyboard layout.",
            function_name!()
        );
        return vec![];
    };

    let mut state = 0u32;
    let mut chars = vec![0u16; 256];
    let mut got: isize = 0;
    virtual_keycode()
        .filter_map(|(_, keycode)| {
            unsafe {
                UCKeyTranslate(
                    keyboard_layout.as_ptr(),
                    (*keycode).into(),
                    UCKeyAction::Down as u16,
                    0,
                    LMGetKbdType().into(),
                    1,
                    &mut state,
                    chars.len(),
                    &mut got,
                    chars.as_mut_ptr(),
                )
            }
            .to_result(function_name!())
            .ok()
            .map(|()| {
                let name = unsafe { CFString::with_characters(None, chars.as_ptr(), got) }
                    .map(|chars| chars.to_string());
                name.zip(Some(*keycode))
            })
        })
        .flatten()
        .collect()
}

#[test]
#[allow(clippy::float_cmp)]
fn test_config_parsing() {
    let input = r#"
[options]
focus_follows_mouse = true

[bindings]
quit = "ctrl+alt-q"
window_manage = "ctrl+alt-t"
window_stack = ["ctrl-s", "alt-s"]
window_shrink = "alt-d"

[windows]

[windows.pip]
title = "picture.*picture"
bundle_id = "com.something.apple"
floating = true
index = 1
"#;
    let config = Config {
        inner: Arc::new(ArcSwap::from_pointee(
            InnerConfig::parse_config(input).expect("Failed to parse config"),
        )),
    };
    let find_key = |k| {
        virtual_keycode()
            .find_map(|(s, v)| (format!("{k}") == *s).then_some(*v))
            .unwrap()
    };

    assert_eq!(config.inner().options.focus_follows_mouse, Some(true));

    // Modifiers: alt = 1<<0, ctrl = 1<<3.
    let keycode = find_key('q');
    assert!(matches!(
        config.find_keybind(keycode, Modifiers::ALT | Modifiers::CTRL),
        Some(Command::Quit)
    ));

    assert!(matches!(
        config.find_keybind(keycode, Modifiers::LALT | Modifiers::LCTRL),
        Some(Command::Quit)
    ));

    assert!(matches!(
        config.find_keybind(keycode, Modifiers::RALT | Modifiers::RCTRL),
        Some(Command::Quit)
    ));

    let keycode = find_key('t');
    assert!(matches!(
        config.find_keybind(keycode, Modifiers::ALT | Modifiers::CTRL),
        Some(Command::Window(Operation::Manage))
    ));

    assert!(matches!(
        config.find_keybind(keycode, Modifiers::LALT | Modifiers::LCTRL),
        Some(Command::Window(Operation::Manage))
    ));

    assert!(matches!(
        config.find_keybind(keycode, Modifiers::RALT | Modifiers::RCTRL),
        Some(Command::Window(Operation::Manage))
    ));

    let keycode = find_key('s');
    assert!(matches!(
        config.find_keybind(keycode, Modifiers::CTRL),
        Some(Command::Window(Operation::Stack(true)))
    ));

    assert!(matches!(
        config.find_keybind(keycode, Modifiers::LCTRL),
        Some(Command::Window(Operation::Stack(true)))
    ));

    assert!(matches!(
        config.find_keybind(keycode, Modifiers::RCTRL),
        Some(Command::Window(Operation::Stack(true)))
    ));

    assert!(matches!(
        config.find_keybind(keycode, Modifiers::ALT),
        Some(Command::Window(Operation::Stack(true)))
    ));

    assert!(matches!(
        config.find_keybind(keycode, Modifiers::LALT),
        Some(Command::Window(Operation::Stack(true)))
    ));

    assert!(matches!(
        config.find_keybind(keycode, Modifiers::RALT),
        Some(Command::Window(Operation::Stack(true)))
    ));

    let keycode = find_key('d');
    assert!(matches!(
        config.find_keybind(keycode, Modifiers::ALT),
        Some(Command::Window(Operation::Resize(ResizeDirection::Shrink)))
    ));

    assert!(matches!(
        config.find_keybind(keycode, Modifiers::LALT),
        Some(Command::Window(Operation::Resize(ResizeDirection::Shrink)))
    ));

    assert!(matches!(
        config.find_keybind(keycode, Modifiers::RALT),
        Some(Command::Window(Operation::Resize(ResizeDirection::Shrink)))
    ));

    let props = config.find_window_properties("picture in picture", "com.something.apple");
    assert_eq!(props[0].floating, Some(true));
    assert_eq!(props[0].index, Some(1));

    let defaults = Config::default();
    assert_eq!(defaults.swipe_sensitivity(), 0.35);
    assert_eq!(defaults.swipe_deceleration(), 4.0);
}

#[test]
fn test_parse_resize_commands() {
    assert!(matches!(
        parse_command(&["window", "resize"]).unwrap(),
        Command::Window(Operation::Resize(ResizeDirection::Grow))
    ));
    assert!(matches!(
        parse_command(&["window", "grow"]).unwrap(),
        Command::Window(Operation::Resize(ResizeDirection::Grow))
    ));
    assert!(matches!(
        parse_command(&["window", "resize", "shrink"]).unwrap(),
        Command::Window(Operation::Resize(ResizeDirection::Shrink))
    ));
    assert!(matches!(
        parse_command(&["window", "shrink"]).unwrap(),
        Command::Window(Operation::Resize(ResizeDirection::Shrink))
    ));
}

#[test]
#[allow(clippy::float_cmp)]
fn test_grid_ratios() {
    use regex::Regex;

    let make = |grid: Option<&str>| WindowParams {
        title: Regex::new(".*").unwrap(),
        bundle_id: None,
        floating: None,
        index: None,
        vertical_padding: None,
        horizontal_padding: None,
        dont_focus: None,
        width: None,
        grid: grid.map(Into::into),
        border_radius: None,
        bindings_passthrough: vec![],
        parsed_passthrough: vec![],
    };

    // Standard 2x2 grid, cell (1,1), span 1x1 → bottom-right quarter.
    assert_eq!(
        make(Some("2:2:1:1:1:1")).grid_ratios(),
        Some((0.5, 0.5, 0.5, 0.5))
    );

    // 3x3 grid, cell (0,0), span 2x1 → top-left, 2/3 width, 1/3 height.
    assert_eq!(
        make(Some("3:3:0:0:2:1")).grid_ratios(),
        Some((0.0, 0.0, 2.0 / 3.0, 1.0 / 3.0))
    );

    // Full screen: 1x1 grid, cell (0,0), span 1x1.
    assert_eq!(
        make(Some("1:1:0:0:1:1")).grid_ratios(),
        Some((0.0, 0.0, 1.0, 1.0))
    );

    // Invalid: too few parts.
    assert_eq!(make(Some("2:2:1:1")).grid_ratios(), None);

    // Invalid: zero columns.
    assert_eq!(make(Some("0:2:0:0:1:1")).grid_ratios(), None);

    // No grid set.
    assert_eq!(make(None).grid_ratios(), None);
}

#[test]
fn test_parse_hex_color_valid() {
    assert_eq!(
        parse_hex_color("#89b4fa"),
        (
            f64::from(0x89) / 255.0,
            f64::from(0xb4) / 255.0,
            f64::from(0xfa) / 255.0
        )
    );
    assert_eq!(parse_hex_color("#000000"), (0.0, 0.0, 0.0));
    assert_eq!(parse_hex_color("#FFFFFF"), (1.0, 1.0, 1.0));
    assert_eq!(parse_hex_color("#FF0000"), (1.0, 0.0, 0.0));
}

#[test]
fn test_parse_hex_color_no_hash() {
    assert_eq!(
        parse_hex_color("89b4fa"),
        (
            f64::from(0x89) / 255.0,
            f64::from(0xb4) / 255.0,
            f64::from(0xfa) / 255.0
        )
    );
    assert_eq!(parse_hex_color("FF0000"), (1.0, 0.0, 0.0));
}

#[test]
fn test_parse_hex_color_invalid_length() {
    // Short strings fall back to white.
    assert_eq!(parse_hex_color("#FFF"), (1.0, 1.0, 1.0));
    assert_eq!(parse_hex_color(""), (1.0, 1.0, 1.0));
    assert_eq!(parse_hex_color("#FF"), (1.0, 1.0, 1.0));
}

#[test]
fn test_parse_hex_color_malformed_hex() {
    // Non-hex digits fall back to 255 per channel.
    assert_eq!(parse_hex_color("ZZZZZZ"), (1.0, 1.0, 1.0));
    assert_eq!(parse_hex_color("GG0000"), (1.0, 0.0, 0.0));
}

#[test]
#[allow(clippy::float_cmp)]
fn test_config_defaults() {
    let config = Config::default();
    assert_eq!(config.dim_inactive_opacity(), 0.0);
    assert_eq!(config.dim_inactive_color(), (0.0, 0.0, 0.0));
    assert!(!config.border_active_window());
    assert_eq!(config.border_color(), (1.0, 1.0, 1.0));
    assert_eq!(config.border_opacity(), 1.0);
    assert_eq!(config.border_width(), 2.0);
    assert_eq!(config.border_radius(), BorderRadiusOption::Auto);
    assert_eq!(config.menubar_height(), None);
}