paneru 0.2.0

A sliding, tiling window manager for MacOS.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
use bevy::ecs::resource::Resource;
use log::{error, info};
use notify::EventHandler;
use objc2_core_foundation::{CFData, CFString};
use serde::{Deserialize, Deserializer, de};
use std::{
    collections::HashMap,
    ffi::c_void,
    path::Path,
    ptr::NonNull,
    sync::{Arc, LazyLock, RwLock},
};
use stdext::function_name;
use stdext::prelude::RwLockExt;

use crate::{platform::CFStringRef, skylight::OSStatus, util::AxuWrapperType};

#[derive(Clone, Debug, Resource)]
pub struct Config {
    inner: Arc<RwLock<InnerConfig>>,
}

impl Config {
    /// Creates a new `Config` instance by loading the configuration from the specified path.
    ///
    /// # Arguments
    ///
    /// * `path` - A reference to the path of the configuration file.
    ///
    /// # Returns
    ///
    /// `Ok(Self)` if the configuration is loaded successfully, otherwise `Err(String)` with an error message.
    pub fn new(path: &Path) -> Result<Self, String> {
        Ok(Config {
            inner: RwLock::new(InnerConfig::new(path)?).into(),
        })
    }

    /// Reloads the configuration from the specified path, updating the internal options and keybindings.
    ///
    /// # Arguments
    ///
    /// * `path` - A reference to the path of the new configuration file.
    ///
    /// # Returns
    ///
    /// `Ok(())` if the configuration is reloaded successfully, otherwise `Err(String)` with an error message.
    pub fn reload_config(&mut self, path: &Path) -> Result<(), String> {
        let new = InnerConfig::new(path)?;
        let mut old = self.inner.force_write();
        old.options = new.options;
        old.bindings = new.bindings;
        Ok(())
    }

    /// Returns a read guard to the inner `InnerConfig` for read-only access.
    ///
    /// # Returns
    ///
    /// A `std::sync::RwLockReadGuard` allowing read access to `InnerConfig`.
    fn inner(&self) -> std::sync::RwLockReadGuard<'_, InnerConfig> {
        self.inner.force_read()
    }

    /// Returns a clone of the `MainOptions` from the current configuration.
    ///
    /// # Returns
    ///
    /// A `MainOptions` struct containing the main configuration options.
    pub fn options(&self) -> MainOptions {
        self.inner().options.clone()
    }

    /// Finds a keybinding matching the given keycode and modifier mask.
    ///
    /// # Arguments
    ///
    /// * `keycode` - The key code of the keybinding to find.
    /// * `mask` - The modifier mask (e.g., Alt, Shift, Cmd, Ctrl) of the keybinding.
    ///
    /// # Returns
    ///
    /// `Some(Keybinding)` if a matching keybinding is found, otherwise `None`.
    pub fn find_keybind(&self, keycode: u8, mask: u8) -> Option<Keybinding> {
        let lock = self.inner();
        lock.bindings
            .values()
            .find(|bind| bind.code == keycode && bind.modifiers == mask)
            .cloned()
    }
}

impl EventHandler for Config {
    /// Handles file system events, specifically used for reloading the configuration file.
    ///
    /// # Arguments
    ///
    /// * `event` - The result of a file system event.
    fn handle_event(&mut self, event: notify::Result<notify::Event>) {
        if let Ok(event) = event {
            info!("Event: {event:?}");
        }
    }
}

#[derive(Deserialize, Debug)]
struct InnerConfig {
    options: MainOptions,
    bindings: HashMap<String, Keybinding>,
}

impl InnerConfig {
    /// Creates a new `InnerConfig` by reading and parsing the configuration file from the specified path.
    ///
    /// # Arguments
    ///
    /// * `path` - A reference to the path of the configuration file.
    ///
    /// # Returns
    ///
    /// `Ok(InnerConfig)` if the configuration is parsed successfully, otherwise `Err(String)` with an error message.
    fn new(path: &Path) -> Result<InnerConfig, String> {
        let input = std::fs::read_to_string(path).map_err(|err| {
            format!(
                "{}: can't open configuration in {} - {err}",
                function_name!(),
                path.display(),
            )
        })?;
        InnerConfig::parse_config(&input)
    }

    /// Parses the configuration from a string input.
    /// It populates the `code` and `command` fields of `Keybinding` by looking up virtual keys and literal keycodes.
    ///
    /// # Arguments
    ///
    /// * `input` - The string content of the configuration file.
    ///
    /// # Returns
    ///
    /// `Ok(InnerConfig)` if the parsing is successful, otherwise `Err(String)` with an error message.
    fn parse_config(input: &str) -> Result<InnerConfig, String> {
        let virtual_keys = generate_virtual_keymap();
        let mut config: InnerConfig = toml::from_str(input)
            .map_err(|err| format!("{}: error loading config: {err}", function_name!()))?;

        config.bindings.iter_mut().for_each(|(command, binding)| {
            binding.command.clone_from(command);
            let code = virtual_keys
                .iter()
                .find(|(key, _)| key == &binding.key)
                .map(|(_, code)| *code)
                .or_else(|| {
                    literal_keycode()
                        .find(|(key, _)| key == &binding.key)
                        .map(|(_, code)| *code)
                });
            if let Some(code) = code {
                binding.code = code;
            }
            info!("bind: {binding:?}");
        });

        Ok(config)
    }
}

#[derive(Deserialize, Clone, Debug)]
pub struct MainOptions {
    pub focus_follows_mouse: Option<bool>,
    pub swipe_gesture_fingers: Option<usize>,
}

#[derive(Clone, Debug)]
pub struct Keybinding {
    pub key: String,
    pub code: u8,
    pub modifiers: u8,
    pub command: String,
}

impl<'de> Deserialize<'de> for Keybinding {
    /// Deserializes a `Keybinding` from a string input. The input string is expected to be in a format like "modifier-key" or "key".
    ///
    /// # Arguments
    ///
    /// * `deserializer` - The deserializer used to parse the input.
    ///
    /// # Returns
    ///
    /// `Ok(Self)` if the deserialization is successful, otherwise `Err(D::Error)` with a custom error message.
    fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
    where
        D: Deserializer<'de>,
    {
        let input = String::deserialize(deserializer)?;
        let mut parts = input.split('-').map(str::trim).collect::<Vec<_>>();
        let key = parts.pop();

        if parts.len() > 1 || key.is_none() {
            return Err(de::Error::custom(format!("Too many dashes: {input:?}")));
        }

        let modifiers = match parts.pop() {
            Some(modifiers) => parse_modifiers(modifiers).map_err(de::Error::custom)?,
            None => 0,
        };

        Ok(Keybinding {
            key: key.unwrap().to_string(),
            code: 0,
            modifiers,
            command: String::new(),
        })
    }
}

/// Parses a string containing modifier names (e.g., "alt", "shift", "cmd", "ctrl") separated by "+", and returns their combined bitmask.
///
/// # Arguments
///
/// * `input` - The string containing modifier names.
///
/// # Returns
///
/// `Ok(u8)` with the combined modifier bitmask if parsing is successful, otherwise `Err(String)` with an error message for an invalid modifier.
fn parse_modifiers(input: &str) -> Result<u8, String> {
    static MOD_NAMES: [&str; 4] = ["alt", "shift", "cmd", "ctrl"];
    let mut out = 0;

    let modifiers = input.split('+').map(str::trim).collect::<Vec<_>>();
    for modifier in &modifiers {
        if !MOD_NAMES.iter().any(|name| name == modifier) {
            return Err(format!("Invalid modifier: {modifier}"));
        }

        if let Some((shift, _)) = MOD_NAMES
            .iter()
            .enumerate()
            .find(|(_, name)| *name == modifier)
        {
            out += 1 << shift;
        }
    }
    Ok(out)
}

#[link(name = "Carbon", kind = "framework")]
unsafe extern "C" {
    fn TISCopyCurrentASCIICapableKeyboardLayoutInputSource() -> *mut c_void;

    fn TISGetInputSourceProperty(keyboard: *const c_void, property: CFStringRef) -> *mut CFData;

    fn UCKeyTranslate(
        keyLayoutPtr: *mut u8,
        virtualKeyCode: u16,
        keyAction: u16,
        modifierKeyState: u32,
        keyboardType: u32,
        keyTranslateOptions: u32,
        deadKeyState: &mut u32,
        maxStringLength: usize,
        actualStringLength: &mut isize,
        unicodeString: *mut u16,
    ) -> OSStatus;

    fn LMGetKbdType() -> u8;

    static kTISPropertyUnicodeKeyLayoutData: CFStringRef;

}

/// Returns an iterator over static tuples of virtual key names and their corresponding keycodes.
/// These keycodes identify physical keys on an ANSI-standard US keyboard layout.
///
/// # Returns
///
/// An iterator yielding references to `(&'static str, u8)` tuples.
fn virtual_keycode() -> impl Iterator<Item = &'static (&'static str, u8)> {
    /*
     *  Summary:
     *    Virtual keycodes
     *
     *  Discussion:
     *    These constants are the virtual keycodes defined originally in
     *    Inside Mac Volume V, pg. V-191. They identify physical keys on a
     *    keyboard. Those constants with "ANSI" in the name are labeled
     *    according to the key position on an ANSI-standard US keyboard.
     *    For example, kVK_ANSI_A indicates the virtual keycode for the key
     *    with the letter 'A' in the US keyboard layout. Other keyboard
     *    layouts may have the 'A' key label on a different physical key;
     *    in this case, pressing 'A' will generate a different virtual
     *    keycode.
     */
    static VIRTUAL_KEYCODE: LazyLock<Vec<(&'static str, u8)>> = LazyLock::new(|| {
        vec![
            ("a", 0x00),
            ("s", 0x01),
            ("d", 0x02),
            ("f", 0x03),
            ("h", 0x04),
            ("g", 0x05),
            ("z", 0x06),
            ("x", 0x07),
            ("c", 0x08),
            ("v", 0x09),
            ("section", 0x0a), // iso keyboards only.
            ("b", 0x0b),
            ("q", 0x0c),
            ("w", 0x0d),
            ("e", 0x0e),
            ("r", 0x0f),
            ("y", 0x10),
            ("t", 0x11),
            ("1", 0x12),
            ("2", 0x13),
            ("3", 0x14),
            ("4", 0x15),
            ("6", 0x16),
            ("5", 0x17),
            ("equal", 0x18),
            ("9", 0x19),
            ("7", 0x1a),
            ("minus", 0x1b),
            ("8", 0x1c),
            ("0", 0x1d),
            ("rightbracket", 0x1e),
            ("o", 0x1f),
            ("u", 0x20),
            ("leftbracket", 0x21),
            ("i", 0x22),
            ("p", 0x23),
            ("l", 0x25),
            ("j", 0x26),
            ("quote", 0x27),
            ("k", 0x28),
            ("semicolon", 0x29),
            ("backslash", 0x2a),
            ("comma", 0x2b),
            ("slash", 0x2c),
            ("n", 0x2d),
            ("m", 0x2e),
            ("period", 0x2f),
            ("grave", 0x32),
            ("keypaddecimal", 0x41),
            ("keypadmultiply", 0x43),
            ("keypadplus", 0x45),
            ("keypadclear", 0x47),
            ("keypaddivide", 0x4b),
            ("keypadenter", 0x4c),
            ("keypadminus", 0x4e),
            ("keypadequals", 0x51),
            ("keypad0", 0x52),
            ("keypad1", 0x53),
            ("keypad2", 0x54),
            ("keypad3", 0x55),
            ("keypad4", 0x56),
            ("keypad5", 0x57),
            ("keypad6", 0x58),
            ("keypad7", 0x59),
            ("keypad8", 0x5b),
            ("keypad9", 0x5c),
        ]
    });
    VIRTUAL_KEYCODE.iter()
}

/// Returns an iterator over static tuples of literal key names and their corresponding keycodes.
/// These keycodes are for keys that are independent of the keyboard layout (e.g., Return, Tab, Space).
///
/// # Returns
///
/// An iterator yielding references to `(&'static str, u8)` tuples.
fn literal_keycode() -> impl Iterator<Item = &'static (&'static str, u8)> {
    /* keycodes for keys that are independent of keyboard layout*/
    static LITERAL_KEYCODE: LazyLock<Vec<(&'static str, u8)>> = LazyLock::new(|| {
        vec![
            ("return", 0x24),
            ("tab", 0x30),
            ("space", 0x31),
            ("delete", 0x33),
            ("escape", 0x35),
            ("command", 0x37),
            ("shift", 0x38),
            ("capslock", 0x39),
            ("option", 0x3a),
            ("control", 0x3b),
            ("rightcommand", 0x36),
            ("rightshift", 0x3c),
            ("rightoption", 0x3d),
            ("rightcontrol", 0x3e),
            ("function", 0x3f),
            ("f17", 0x40),
            ("volumeup", 0x48),
            ("volumedown", 0x49),
            ("mute", 0x4a),
            ("f18", 0x4f),
            ("f19", 0x50),
            ("f20", 0x5a),
            ("f5", 0x60),
            ("f6", 0x61),
            ("f7", 0x62),
            ("f3", 0x63),
            ("f8", 0x64),
            ("f9", 0x65),
            ("f11", 0x67),
            ("f13", 0x69),
            ("f16", 0x6a),
            ("f14", 0x6b),
            ("f10", 0x6d),
            ("contextualmenu", 0x6e),
            ("f12", 0x6f),
            ("f15", 0x71),
            ("help", 0x72),
            ("home", 0x73),
            ("pageup", 0x74),
            ("forwarddelete", 0x75),
            ("f4", 0x76),
            ("end", 0x77),
            ("f2", 0x78),
            ("pagedown", 0x79),
            ("f1", 0x7a),
            ("leftarrow", 0x7b),
            ("rightarrow", 0x7c),
            ("downarrow", 0x7d),
            ("uparrow", 0x7e),
        ]
    });
    LITERAL_KEYCODE.iter()
}

enum UCKeyAction {
    Down = 0, // key is going down
              /*
              Up = 1,      // key is going up
              AutoKey = 2, // auto-key down
              Display = 3, // get information for key display (as in Key Caps)
              */
}

/// Generates a vector of (`key_name`, keycode) tuples for virtual keys based on the current ASCII-capable keyboard layout.
/// This involves using macOS Carbon API functions to translate virtual keycodes to Unicode characters.
///
/// # Returns
///
/// A `Vec<(String, u8)>` containing the translated key names and their keycodes. Returns an empty vector if an error occurs during keyboard layout fetching.
fn generate_virtual_keymap() -> Vec<(String, u8)> {
    let keyboard = AxuWrapperType::from_retained(unsafe {
        TISCopyCurrentASCIICapableKeyboardLayoutInputSource()
    })
    .ok();
    let keyboard_layout = keyboard
        .and_then(|keyboard| {
            NonNull::new(unsafe {
                TISGetInputSourceProperty(
                    keyboard.as_ptr::<c_void>(),
                    kTISPropertyUnicodeKeyLayoutData,
                )
            })
        })
        .and_then(|uchr| NonNull::new(unsafe { CFData::byte_ptr(uchr.as_ref()).cast_mut() }));
    let Some(keyboard_layout) = keyboard_layout else {
        error!(
            "{}: problem fetching current virtual keyboard layout.",
            function_name!()
        );
        return vec![];
    };

    let mut state = 0u32;
    let mut chars = vec![0u16; 256];
    let mut got: isize = 0;
    virtual_keycode()
        .filter_map(|(_, keycode)| unsafe {
            (0 == UCKeyTranslate(
                keyboard_layout.as_ptr(),
                (*keycode).into(),
                UCKeyAction::Down as u16,
                0,
                LMGetKbdType().into(),
                1,
                &mut state,
                chars.len(),
                &mut got,
                chars.as_mut_ptr(),
            ))
            .then(|| {
                let name = CFString::with_characters(None, chars.as_ptr(), got)
                    .map(|chars| chars.to_string());
                name.zip(Some(*keycode))
            })
        })
        .flatten()
        .collect()
}

#[test]
fn test_config() {
    let input = r#"
# syntax
[options]
mouse_focus = true

[bindings]
single = "s"
simple = "alt-s"
quit = "ctrl + alt - q"
manage = "ctrl + alt - t"
"#;
    let config = InnerConfig::parse_config(input)
        .inspect_err(|err| println!("Error: {err}"))
        .unwrap();

    assert_eq!(format!("{:?}", config.bindings), "");
}