pub struct BarDef {
pub id: String,
pub edge: Option<BarEdgeDef>,
pub thickness: f32,
pub pad: f32,
pub gap: f32,
pub style: Option<String>,
pub items: Vec<BarItemDef>,
pub manual: bool,
pub x: f32,
pub y: f32,
pub width: f32,
pub height: f32,
}Fields§
§id: String§edge: Option<BarEdgeDef>§thickness: f32§pad: f32§gap: f32§style: Option<String>§items: Vec<BarItemDef>§manual: bool§x: f32X position when edge is None or Free (screen-space, origin at center).
y: f32Y position when edge is None or Free.
width: f32Width override for free-positioned bars. If 0.0, uses thickness for vertical bars.
height: f32Height override for free-positioned bars. If 0.0, uses thickness for horizontal bars.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for BarDef
impl<'de> Deserialize<'de> for BarDef
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for BarDef
impl RefUnwindSafe for BarDef
impl Send for BarDef
impl Sync for BarDef
impl Unpin for BarDef
impl UnsafeUnpin for BarDef
impl UnwindSafe for BarDef
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
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Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
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&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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impl<T> Instrument for T
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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