pub struct DeclaredRemoteActor {
pub path: ActorPath,
pub owner: EngineId,
}Fields§
§path: ActorPath§owner: EngineIdTrait Implementations§
Source§impl Clone for DeclaredRemoteActor
impl Clone for DeclaredRemoteActor
Source§fn clone(&self) -> DeclaredRemoteActor
fn clone(&self) -> DeclaredRemoteActor
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for DeclaredRemoteActor
impl Debug for DeclaredRemoteActor
Source§impl PartialEq for DeclaredRemoteActor
impl PartialEq for DeclaredRemoteActor
impl Eq for DeclaredRemoteActor
impl StructuralPartialEq for DeclaredRemoteActor
Auto Trait Implementations§
impl Freeze for DeclaredRemoteActor
impl RefUnwindSafe for DeclaredRemoteActor
impl Send for DeclaredRemoteActor
impl Sync for DeclaredRemoteActor
impl Unpin for DeclaredRemoteActor
impl UnsafeUnpin for DeclaredRemoteActor
impl UnwindSafe for DeclaredRemoteActor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.