use core::marker::PhantomData;
use palette_math::{
gamma::lut::GammaLutBuilder,
lut::{ArrayTable, SliceTable},
};
use crate::{
encoding::{lut::p3::*, FromLinear, IntoLinear, Srgb},
luma::LumaStandard,
num::{Powf, Real},
rgb::{Primaries, RgbSpace, RgbStandard},
white_point::{Any, WhitePoint, D65},
Mat3, Xyz, Yxy,
};
use super::{FromLinearLut, GetLutBuilder, IntoLinearLut};
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub struct DciP3;
impl<T: Real> Primaries<T> for DciP3 {
fn red() -> Yxy<Any, T> {
Yxy::new(
T::from_f64(0.680),
T::from_f64(0.320),
T::from_f64(0.209492),
)
}
fn green() -> Yxy<Any, T> {
Yxy::new(
T::from_f64(0.265),
T::from_f64(0.690),
T::from_f64(0.721595),
)
}
fn blue() -> Yxy<Any, T> {
Yxy::new(
T::from_f64(0.150),
T::from_f64(0.060),
T::from_f64(0.068913),
)
}
}
impl<T: Real> WhitePoint<T> for DciP3 {
fn get_xyz() -> Xyz<Any, T> {
Xyz::new(
T::from_f64(0.314 / 0.351),
T::from_f64(1.0),
T::from_f64(0.335 / 0.351),
)
}
}
impl RgbSpace for DciP3 {
type Primaries = DciP3;
type WhitePoint = DciP3;
#[rustfmt::skip]
#[inline(always)]
fn rgb_to_xyz_matrix() -> Option<Mat3<f64>> {
Some([
0.4451698, 0.2771344, 0.1722827,
0.2094917, 0.7215953, 0.0689131,
0.0000000, 0.0470606, 0.9073554,
])
}
#[rustfmt::skip]
#[inline(always)]
fn xyz_to_rgb_matrix() -> Option<Mat3<f64>> {
Some([
2.7253940, -1.0180030, -0.4401632,
-0.7951680, 1.6897321, 0.0226472,
0.0412419, -0.0876390, 1.1009294,
])
}
}
impl RgbStandard for DciP3 {
type Space = DciP3;
type TransferFn = P3Gamma;
}
impl LumaStandard for DciP3 {
type WhitePoint = DciP3;
type TransferFn = P3Gamma;
}
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub struct DciP3Plus<F>(PhantomData<F>);
impl<T: Real, F> Primaries<T> for DciP3Plus<F> {
fn red() -> Yxy<Any, T> {
Yxy::new(
T::from_f64(0.740),
T::from_f64(0.270),
T::from_f64(0.203986),
)
}
fn green() -> Yxy<Any, T> {
Yxy::new(
T::from_f64(0.220),
T::from_f64(0.780),
T::from_f64(0.882591),
)
}
fn blue() -> Yxy<Any, T> {
Yxy::new(
T::from_f64(0.090),
T::from_f64(-0.090),
T::from_f64(-0.086577),
)
}
}
impl<F> RgbSpace for DciP3Plus<F> {
type Primaries = DciP3Plus<F>;
type WhitePoint = DciP3;
#[rustfmt::skip]
#[inline(always)]
fn rgb_to_xyz_matrix() -> Option<Mat3<f64>> {
Some([
0.5590736, 0.2489359, 0.0865774,
0.2039863, 0.8825911, -0.0865774,
-0.0075550, 0.0000000, 0.9619710,
])
}
#[rustfmt::skip]
#[inline(always)]
fn xyz_to_rgb_matrix() -> Option<Mat3<f64>> {
Some([
1.9904035, -0.5613959, -0.2296619,
-0.4584928, 1.2623460, 0.1548755,
0.0156321, -0.0044090, 1.0377287,
])
}
}
impl<F> RgbStandard for DciP3Plus<F> {
type Space = DciP3Plus<F>;
type TransferFn = F;
}
impl<F> LumaStandard for DciP3Plus<F> {
type WhitePoint = DciP3;
type TransferFn = F;
}
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub struct P3Gamma;
impl P3Gamma {
pub fn get_u8_to_f32_lut() -> IntoLinearLut<u8, f32, Self, &'static ArrayTable<256>> {
IntoLinearLut::from(P3_GAMMA_U8_TO_F32.get_ref())
}
pub fn get_u8_to_f64_lut() -> IntoLinearLut<u8, f64, Self, &'static ArrayTable<256>> {
IntoLinearLut::from(P3_GAMMA_U8_TO_F64.get_ref())
}
pub fn get_f32_to_u8_lut() -> FromLinearLut<f32, u8, Self, &'static SliceTable> {
FromLinearLut::from_table(P3_GAMMA_F32_TO_U8.get_slice())
}
}
impl GetLutBuilder for P3Gamma {
fn get_lut_builder() -> GammaLutBuilder {
palette_math::gamma::p3_builder()
}
}
impl<T> IntoLinear<T, T> for P3Gamma
where
T: Real + Powf,
{
#[inline]
fn into_linear(encoded: T) -> T {
encoded.powf(T::from_f64(2.6))
}
}
impl<T> FromLinear<T, T> for P3Gamma
where
T: Real + Powf,
{
#[inline]
fn from_linear(linear: T) -> T {
linear.powf(T::from_f64(1.0 / 2.6))
}
}
impl IntoLinear<f32, u8> for P3Gamma {
#[inline]
fn into_linear(encoded: u8) -> f32 {
*P3_GAMMA_U8_TO_F32.lookup(encoded)
}
}
impl FromLinear<f32, u8> for P3Gamma {
#[inline]
fn from_linear(linear: f32) -> u8 {
P3_GAMMA_F32_TO_U8.lookup(linear)
}
}
impl IntoLinear<f64, u8> for P3Gamma {
#[inline]
fn into_linear(encoded: u8) -> f64 {
*P3_GAMMA_U8_TO_F64.lookup(encoded)
}
}
impl FromLinear<f64, u8> for P3Gamma {
#[inline]
fn from_linear(linear: f64) -> u8 {
<P3Gamma>::from_linear(linear as f32)
}
}
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub struct DisplayP3;
impl<T: Real> Primaries<T> for DisplayP3 {
fn red() -> Yxy<Any, T> {
Yxy::new(T::from_f64(0.680), T::from_f64(0.320), T::from_f64(0.22900))
}
fn green() -> Yxy<Any, T> {
Yxy::new(T::from_f64(0.265), T::from_f64(0.690), T::from_f64(0.69173))
}
fn blue() -> Yxy<Any, T> {
Yxy::new(T::from_f64(0.150), T::from_f64(0.060), T::from_f64(0.07927))
}
}
impl RgbSpace for DisplayP3 {
type Primaries = DisplayP3;
type WhitePoint = D65;
#[rustfmt::skip]
#[inline(always)]
fn rgb_to_xyz_matrix() -> Option<Mat3<f64>> {
Some([
0.4866327, 0.2656632, 0.1981742,
0.2290036, 0.6917267, 0.0792697,
0.0000000, 0.0451126, 1.0437174,
])
}
#[rustfmt::skip]
#[inline(always)]
fn xyz_to_rgb_matrix() -> Option<Mat3<f64>> {
Some([
2.4931808, -0.9312655, -0.4026597,
-0.8295031, 1.7626941, 0.0236251,
0.0358536, -0.0761890, 0.9570926,
])
}
}
impl RgbStandard for DisplayP3 {
type Space = DisplayP3;
type TransferFn = Srgb;
}
impl LumaStandard for DisplayP3 {
type WhitePoint = D65;
type TransferFn = Srgb;
}
#[cfg(test)]
mod test {
#[cfg(feature = "approx")]
mod conversion {
use crate::{
convert::IntoColorUnclamped,
encoding::p3::{DciP3, DciP3Plus, DisplayP3, P3Gamma},
matrix::{matrix_inverse, rgb_to_xyz_matrix},
rgb::{Primaries, RgbSpace},
white_point::{Any, WhitePoint, D65},
Xyz,
};
#[test]
fn rgb_to_xyz_display_p3() {
let dynamic = rgb_to_xyz_matrix::<DisplayP3, f64>();
let constant = DisplayP3::rgb_to_xyz_matrix().unwrap();
assert_relative_eq!(dynamic[..], constant[..], epsilon = 0.0000001);
}
#[test]
fn xyz_to_rgb_display_p3() {
let dynamic = matrix_inverse(rgb_to_xyz_matrix::<DisplayP3, f64>());
let constant = DisplayP3::xyz_to_rgb_matrix().unwrap();
assert_relative_eq!(dynamic[..], constant[..], epsilon = 0.0000001);
}
#[test]
fn rgb_to_xyz_dci_p3() {
let dynamic = rgb_to_xyz_matrix::<DciP3, f64>();
let constant = DciP3::rgb_to_xyz_matrix().unwrap();
assert_relative_eq!(dynamic[..], constant[..], epsilon = 0.0000001);
}
#[test]
fn xyz_to_rgb_dci_p3() {
let dynamic = matrix_inverse(rgb_to_xyz_matrix::<DciP3, f64>());
let constant = DciP3::xyz_to_rgb_matrix().unwrap();
assert_relative_eq!(dynamic[..], constant[..], epsilon = 0.0000001);
}
#[test]
fn rgb_to_xyz_dci_p3_plus() {
let dynamic = rgb_to_xyz_matrix::<DciP3Plus<P3Gamma>, f64>();
let constant = DciP3Plus::<P3Gamma>::rgb_to_xyz_matrix().unwrap();
assert_relative_eq!(dynamic[..], constant[..], epsilon = 0.0000001);
}
#[test]
fn xyz_to_rgb_dci_p3_plus() {
let dynamic = matrix_inverse(rgb_to_xyz_matrix::<DciP3Plus<P3Gamma>, f64>());
let constant = DciP3Plus::<P3Gamma>::xyz_to_rgb_matrix().unwrap();
assert_relative_eq!(dynamic[..], constant[..], epsilon = 0.0000001);
}
#[test]
fn primaries_display_p3() {
let red: Xyz<Any, f64> = DisplayP3::red().into_color_unclamped();
let green: Xyz<Any, f64> = DisplayP3::green().into_color_unclamped();
let blue: Xyz<Any, f64> = DisplayP3::blue().into_color_unclamped();
assert_relative_eq!(red + green + blue, D65::get_xyz(), epsilon = 0.00001)
}
#[test]
fn primaries_dci_p3() {
let red: Xyz<Any, f64> = DciP3::red().into_color_unclamped();
let green: Xyz<Any, f64> = DciP3::green().into_color_unclamped();
let blue: Xyz<Any, f64> = DciP3::blue().into_color_unclamped();
assert_relative_eq!(red + green + blue, DciP3::get_xyz(), epsilon = 0.00001)
}
#[test]
fn primaries_dci_p3_plus() {
let red: Xyz<Any, f64> = DciP3Plus::<P3Gamma>::red().into_color_unclamped();
let green: Xyz<Any, f64> = DciP3Plus::<P3Gamma>::green().into_color_unclamped();
let blue: Xyz<Any, f64> = DciP3Plus::<P3Gamma>::blue().into_color_unclamped();
assert_relative_eq!(red + green + blue, DciP3::get_xyz(), epsilon = 0.00001)
}
}
#[cfg(feature = "approx")]
mod transfer {
use crate::encoding::{FromLinear, IntoLinear, P3Gamma};
#[test]
fn lin_to_enc_to_lin() {
for i in 0..=100 {
let linear = i as f64 / 100.0;
let encoded: f64 = P3Gamma::from_linear(linear);
assert_relative_eq!(linear, P3Gamma::into_linear(encoded), epsilon = 0.0000001);
}
}
#[test]
fn enc_to_lin_to_enc() {
for i in 0..=100 {
let encoded = i as f64 / 100.0;
let linear: f64 = P3Gamma::into_linear(encoded);
assert_relative_eq!(encoded, P3Gamma::from_linear(linear), epsilon = 0.0000001);
}
}
}
mod lut {
use crate::{
encoding::{FromLinear, IntoLinear, P3Gamma},
rgb,
};
#[test]
#[cfg_attr(miri, ignore)]
#[cfg(feature = "approx")]
fn test_u8_f32_into_impl() {
for i in 0..=255u8 {
let u8_impl: f32 = P3Gamma::into_linear(i);
let f32_impl = P3Gamma::into_linear(i as f32 / 255.0);
assert_relative_eq!(u8_impl, f32_impl, epsilon = 0.000001);
}
}
#[test]
#[cfg_attr(miri, ignore)]
#[cfg(feature = "approx")]
fn test_u8_f64_into_impl() {
for i in 0..=255u8 {
let u8_impl: f64 = P3Gamma::into_linear(i);
let f64_impl = P3Gamma::into_linear(i as f64 / 255.0);
assert_relative_eq!(u8_impl, f64_impl, epsilon = 0.0000001);
}
}
#[test]
#[cfg_attr(miri, ignore)]
fn u8_to_f32_to_u8() {
for expected in 0u8..=255u8 {
let linear: f32 = P3Gamma::into_linear(expected);
let result: u8 = P3Gamma::from_linear(linear);
assert_eq!(result, expected);
}
}
#[test]
#[cfg_attr(miri, ignore)]
fn u8_to_f64_to_u8() {
for expected in 0u8..=255u8 {
let linear: f64 = P3Gamma::into_linear(expected);
let result: u8 = P3Gamma::from_linear(linear);
assert_eq!(result, expected);
}
}
#[test]
fn constant_lut() {
let decode_lut = P3Gamma::get_u8_to_f32_lut();
let decode_lut_64 = P3Gamma::get_u8_to_f64_lut();
let encode_lut = P3Gamma::get_f32_to_u8_lut();
let linear: rgb::LinDciP3<f32> = decode_lut.lookup_rgb(rgb::DciP3::new(23, 198, 76));
let _: rgb::DciP3<u8> = encode_lut.lookup_rgb(linear);
let linear: rgb::LinDciP3Plus<_, f32> =
decode_lut.lookup_rgb(rgb::DciP3Plus::new(23, 198, 76));
let _: rgb::DciP3Plus<_, u8> = encode_lut.lookup_rgb(linear);
let _: rgb::LinDciP3<f64> = decode_lut_64.lookup_rgb(rgb::DciP3::new(23, 198, 76));
let _: rgb::LinDciP3Plus<_, f64> =
decode_lut_64.lookup_rgb(rgb::DciP3Plus::new(23, 198, 76));
}
}
}