pub use Bound;
pub use Card;
pub use ColorBound;
pub use div;
pub use Leap;
pub use Preset;
pub type RGB = ;
pub type HSL = ;
pub type HEX = str;
pub type INT = u32;
pub type TDV<T> = ;
// impl<T: Num + Copy> Add<T> for TRIO<T> {
// type Output = Self;
// fn add(self, other: T) -> Self::Output {
// let (x, y, z) = self;
// return (x + other, y + other, z + other);
// }
// }
//
// #[cfg(test)]
// mod trio_ops_tests {
// #[test]
// fn test() {
// let xyz = (2, 4, 8);
// let result = xyz + 2;
// println!("{:?}", result);
// }
// }