1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
//! Paladin Registry Port - Registry Operations Interface
//!
//! This module defines the port (interface) for Paladin registry operations,
//! following hexagonal architecture principles. The registry provides a mapping
//! from Paladin IDs to actual Paladin instances, enabling multi-agent patterns
//! like Council and Grove to resolve and execute agents dynamically.
//!
//! # Traits
//!
//! - [`PaladinRegistry`]: Basic registry operations (register, get, contains, list)
//!
//! # Example
//!
//! ```rust
//! use paladin::application::ports::output::paladin_registry::PaladinRegistry;
//! use paladin::core::platform::container::paladin::{PaladinData, Paladin};
//! use paladin::core::base::entity::node::Node;
//! use std::sync::Arc;
//!
//! # fn example(registry: impl PaladinRegistry) {
//! // Register a Paladin
//! let paladin_data = PaladinData::default();
//! let paladin = Node::new(paladin_data, Some("analyzer".to_string()));
//! let result = registry.register("analyzer".to_string(), Arc::new(paladin));
//!
//! // Retrieve a Paladin
//! if let Some(paladin) = registry.get("analyzer") {
//! println!("Found paladin: {:?}", paladin.name);
//! }
//!
//! // Check if Paladin exists
//! if registry.contains("analyzer") {
//! println!("Paladin exists in registry");
//! }
//! # }
//! ```
use Paladin;
use Arc;
// Re-export pure domain error type from core
pub use RegistryError;
/// Port for Paladin registry operations
///
/// This trait defines the core interface for storing and retrieving Paladin
/// instances by ID. It enables multi-agent patterns (Council, Grove) to
/// resolve agent IDs to actual executable Paladin instances at runtime.
///
/// # Thread Safety
///
/// Implementations must be `Send + Sync` to support concurrent access across
/// async tasks and threads.
///
/// # Example Implementation
///
/// ```rust
/// use paladin::application::ports::output::paladin_registry::{PaladinRegistry, RegistryError};
/// use paladin::core::platform::container::paladin::Paladin;
/// use std::sync::Arc;
/// use std::collections::HashMap;
/// use std::sync::RwLock;
///
/// pub struct InMemoryRegistry {
/// paladins: RwLock<HashMap<String, Arc<Paladin>>>,
/// }
///
/// impl PaladinRegistry for InMemoryRegistry {
/// fn register(&self, id: String, paladin: Arc<Paladin>) -> Result<(), RegistryError> {
/// let mut map = self.paladins.write().unwrap();
/// if map.contains_key(&id) {
/// return Err(RegistryError::DuplicateId(id));
/// }
/// map.insert(id, paladin);
/// Ok(())
/// }
///
/// fn get(&self, id: &str) -> Option<Arc<Paladin>> {
/// let map = self.paladins.read().unwrap();
/// map.get(id).cloned()
/// }
///
/// fn contains(&self, id: &str) -> bool {
/// let map = self.paladins.read().unwrap();
/// map.contains_key(id)
/// }
///
/// fn list_ids(&self) -> Vec<String> {
/// let map = self.paladins.read().unwrap();
/// map.keys().cloned().collect()
/// }
/// }
/// ```