pagurus 0.7.0

Ultra-portable game engine suited for offline 2D games powered by WebAssembly
Documentation
pagurus
========

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🐚+🦞 Ultra-portable Rust game engine suited for offline 2D games powered by WebAssembly.

Examples
--------

### Snake

Traditional snake game: [examples/snake_game](examples/snake_game)

#### How to build and run locally

Build the game:
```console
$ cargo build --release -p snake_game --target wasm32-unknown-unknown
$ ls target/wasm32-unknown-unknown/release/snake_game.wasm
```

Run the game on the terminal:
```console
$ cargo run --release -p snake_game --features tui
```

Run the game on a Web Browser:
```console
$ cd web/
$ npm install
$ npm run build
$ npm run example  // A HTTP server listening on 8888 port will start

$ open http://localhost:8888/examples/snake_game/web/
```

Projects that use Pagurus
-------------------------

- [sile/pixcil]https://github.com/sile/pixcil: Pixel Art Editor
- [sile/ffmml]https://github.com/sile/ffmml: An MML(Music Macro Language) Implementation
- [sile/mineplacer]https://github.com/sile/mineplacer: A variant of Minesweeper game