use crate::quicksilver_compat::geom::Shape;
use crate::{
geometry::{grid::Grid, Vector},
Transform,
};
use crate::{quicksilver_compat::about_equal, FitStrategy};
use serde::{Deserialize, Serialize};
use std::cmp::{Eq, PartialEq};
#[derive(Clone, Copy, Default, Debug, Deserialize, Serialize)]
pub struct Rectangle {
pub pos: Vector,
pub size: Vector,
}
impl Rectangle {
pub fn new(pos: impl Into<Vector>, size: impl Into<Vector>) -> Rectangle {
Rectangle {
pos: pos.into(),
size: size.into(),
}
}
pub fn new_sized(size: impl Into<Vector>) -> Rectangle {
Rectangle {
pos: Vector::ZERO,
size: size.into(),
}
}
pub fn top_left(&self) -> Vector {
self.pos
}
pub fn bottom_right(&self) -> Vector {
self.pos + self.size
}
pub fn x(&self) -> f32 {
self.pos.x
}
pub fn y(&self) -> f32 {
self.pos.y
}
pub fn size(&self) -> Vector {
self.size
}
pub fn height(&self) -> f32 {
self.size.y
}
pub fn width(&self) -> f32 {
self.size.x
}
#[must_use]
pub fn shrink_to_center(&self, shrink_to_center: f32) -> Rectangle {
Rectangle::new_sized(self.size() * shrink_to_center).with_center(self.center())
}
#[must_use]
pub fn padded(&self, padding: f32) -> Rectangle {
Rectangle::new_sized(self.size() - (2.0 * padding, 2.0 * padding).into())
.with_center(self.center())
}
#[must_use]
pub fn shrink_and_fit_into(self, frame: &Rectangle, fit_strat: FitStrategy) -> Rectangle {
self.fit_into_ex(frame, fit_strat, false)
}
#[must_use]
pub fn fit_into(&self, frame: &Rectangle, fit_strat: FitStrategy) -> Rectangle {
self.fit_into_ex(frame, fit_strat, true)
}
#[must_use]
pub fn fit_into_ex(
mut self,
frame: &Rectangle,
fit_strat: FitStrategy,
allow_grow: bool,
) -> Rectangle {
let stretch_factor = (frame.width() / self.width()).min(frame.height() / self.height());
if allow_grow || stretch_factor < 1.0 {
self.size *= stretch_factor;
}
match fit_strat {
FitStrategy::TopLeft => self.pos = frame.pos,
FitStrategy::LeftCenter => {
self.pos = frame.pos + ((frame.size - self.size).y_comp() / 2.0);
}
FitStrategy::Center => {
self.pos = frame.pos + ((frame.size - self.size) / 2.0);
}
}
self
}
#[must_use]
pub fn fit_square(&self, fit_strat: FitStrategy) -> Rectangle {
let s = self.width().min(self.height());
let mut rect = Rectangle::new(self.pos, (s, s));
match fit_strat {
FitStrategy::Center => {
rect = rect.translate(((self.width() - rect.width()) / 2.0, 0.0));
rect = rect.translate((0.0, (self.height() - rect.height()) / 2.0));
}
FitStrategy::LeftCenter => {
rect = rect.translate((0.0, (self.height() - rect.height()) / 2.0));
}
FitStrategy::TopLeft => {}
}
rect
}
pub fn grid(&self, cols: usize, rows: usize) -> Grid {
let dx = self.width() / cols as f32;
let dy = self.height() / rows as f32;
Grid {
base: Rectangle::new(self.pos, (dx, dy)),
i: 0,
x: cols,
y: rows,
}
}
#[must_use]
pub fn cut_horizontal(&self, h: f32) -> (Rectangle, Rectangle) {
let mut top = self.clone();
top.size.y = h;
let mut bottom = self.clone();
bottom.size.y -= h;
bottom.pos.y += h;
(top, bottom)
}
#[must_use]
pub fn cut_vertical(&self, w: f32) -> (Rectangle, Rectangle) {
let mut left = self.clone();
left.size.x = w;
let mut right = self.clone();
right.size.x -= w;
right.pos.x += w;
(left, right)
}
pub fn project(&self, other: &Rectangle) -> Transform {
let xs = other.size.x / self.size.x;
let ys = other.size.y / self.size.y;
Transform::translate(other.pos)
* Transform::scale((xs, ys))
* Transform::translate(-self.pos)
}
}
#[cfg(feature = "const_fn")]
impl Rectangle {
pub const fn const_shrink_to_center(&self, stretch_factor: f32) -> Rectangle {
let size = Vector {
x: self.size.x * stretch_factor,
y: self.size.y * stretch_factor,
};
Rectangle {
pos: self.const_center(),
size,
}
.const_translate(Vector {
x: -size.x / 2.0,
y: -size.y / 2.0,
})
}
}
impl PartialEq for Rectangle {
fn eq(&self, other: &Rectangle) -> bool {
about_equal(self.x(), other.pos.x)
&& about_equal(self.y(), other.pos.y)
&& about_equal(self.width(), other.size.x)
&& about_equal(self.height(), other.size.y)
}
}
impl Eq for Rectangle {}
#[cfg(test)]
mod tests {
use crate::{quicksilver_compat::*, Rectangle, Vector};
#[test]
fn overlap() {
let a = &Rectangle::new_sized((32, 32));
let b = &Rectangle::new((16, 16), (32, 32));
let c = &Rectangle::new((50, 50), (5, 5));
assert!(a.overlaps(b));
assert!(!a.overlaps(c));
}
#[test]
fn contains() {
let rect = Rectangle::new_sized((32, 32));
let vec1 = Vector::new(5, 5);
let vec2 = Vector::new(33, 1);
assert!(rect.contains(vec1));
assert!(!rect.contains(vec2));
}
#[test]
fn constraint() {
let constraint = &Rectangle::new_sized((10, 10));
let a = Rectangle::new((-1, 3), (5, 5));
let b = Rectangle::new((4, 4), (8, 3));
let a = a.constrain(constraint);
assert_eq!(a.top_left(), Vector::new(0, 3));
let b = b.constrain(constraint);
assert_eq!(b.top_left(), Vector::new(2, 4));
}
#[test]
fn translate() {
let a = Rectangle::new((10, 10), (5, 5));
let v = Vector::new(1, -1);
let translated = a.translate(v);
assert_eq!(a.top_left() + v, translated.top_left());
}
#[test]
fn project() {
let a = Rectangle::new((10, 10), (5, 5));
let b = Rectangle::new((20, 20), (50, 50));
let t = a.project(&b);
assert_eq!(t * a.top_left(), b.top_left());
assert_eq!(t * a.bottom_right(), b.bottom_right());
}
}