use crate::errors::Error;
use crate::packet::{AsIpcPacket, IpcPacket};
use ipc_channel::ipc::{IpcOneShotServer, IpcSender};
use log::*;
pub type SenderMessage<'a> = Option<Vec<IpcPacket<'a>>>;
pub type Sender<'a> = IpcSender<SenderMessage<'a>>;
pub struct Server<'a> {
server: IpcOneShotServer<Sender<'a>>,
name: String,
}
impl<'a> Server<'a> {
pub fn name(&self) -> &String {
&self.name
}
pub fn new() -> Result<Server<'a>, Error> {
let (server, server_name) = IpcOneShotServer::new().map_err(Error::Io)?;
Ok(Server {
server: server,
name: server_name,
})
}
pub fn accept(self) -> Result<ConnectedIpc<'a>, Error> {
let (_, tx) = self.server.accept().map_err(Error::Bincode)?;
info!("Accepted connection from {:?}", tx);
Ok(ConnectedIpc { connection: tx })
}
}
pub struct ConnectedIpc<'a> {
connection: Sender<'a>,
}
impl<'a> ConnectedIpc<'a> {
pub fn send<T: AsIpcPacket>(&'a self, packets: &'a [T]) -> Result<(), Error> {
let ipc_packets: Vec<_> = packets.iter().map(IpcPacket::from).collect();
self.connection.send(Some(ipc_packets)).map_err(|e| {
error!("Failed to send {:?}", e);
Error::Bincode(e)
})
}
pub fn close(&mut self) -> Result<(), Error> {
self.connection.send(None).map_err(Error::Bincode)?;
Ok(())
}
}