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//! OYK is ODE (Open Dynamics Engine) bindings for Rust yaw kinetics
//!
//! oyk is replaced to submodule of crate ode-rs after version 1.0.1
//!
//! # Requirements
//!
//! - [ode](https://ode.org/)
//! - [ode-base for Rust crates.io](https://crates.io/crates/ode-base)
//! - [ode-base for Rust rep.](https://github.com/nomissbowling/ode-base)
//! - [https://crates.io/crates/asciiz](https://crates.io/crates/asciiz)
//! - [https://github.com/nomissbowling/asciiz](https://github.com/nomissbowling/asciiz)
//!
//! to build dll
//!
//! - premake4 --with-demos --only-double --with-libccd --cc=gcc --platform--x64 --os=windows codeblocks
//! - premake4 --with-demos --only-double --with-libccd --platform--x64 --os=windows vs2010
//!
//! in the running directory
//!
//! - ode.dll
//! - libstdc++-6.dll
//! - libgcc_s_seh-1.dll
//! - libwinpthread-1.dll
//!
//! # Examples
//!
//! see also
//!
//! - [https://crates.io/crates/ode-rs-0000](https://crates.io/crates/ode-rs-0000)
//! - [https://github.com/nomissbowling/ode-rs-0000](https://github.com/nomissbowling/ode-rs-0000)
//!