use super::super::config::{MUTEX, set_rom_directory, set_tmp_directory};
use super::super::import_dats;
use super::*;
use std::path::{Path, PathBuf};
use tempfile::{NamedTempFile, TempDir};
#[tokio::test]
async fn test() {
let _guard = MUTEX.lock().await;
let test_directory = Path::new("tests");
let progress_bar = ProgressBar::hidden();
let db_file = NamedTempFile::new().unwrap();
let pool = establish_connection(db_file.path().to_str().unwrap()).await;
let mut connection = pool.acquire().await.unwrap();
let rom_directory = TempDir::new_in(test_directory).unwrap();
set_rom_directory(&mut connection, PathBuf::from(rom_directory.path())).await;
let tmp_directory = TempDir::new_in(test_directory).unwrap();
set_tmp_directory(&mut connection, PathBuf::from(tmp_directory.path())).await;
let matches = import_dats::subcommand()
.get_matches_from(["import-dats", "tests/Test System (20200721).dat"]);
import_dats::main(&mut connection, &matches, &progress_bar)
.await
.unwrap();
main(&mut connection, &progress_bar).await.unwrap();
assert_eq!(count_systems(&mut connection).await, 1);
assert!(count_games(&mut connection).await > 0);
assert!(count_roms(&mut connection).await > 0);
}